2019-09-19 13:57:27 -07:00
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bugs:
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2019-09-19 16:50:30 -07:00
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none
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2019-09-19 13:57:27 -07:00
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2019-09-17 08:23:21 -07:00
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refactoring:
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2019-09-21 12:29:42 -07:00
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all done
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2019-09-17 08:23:21 -07:00
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2019-09-11 11:47:16 -07:00
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core features:
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2019-09-19 17:57:30 -07:00
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all done
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2019-09-11 11:47:16 -07:00
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useful features:
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configurable enemy stats
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indicators for where other players are
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extraneous features:
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2019-09-21 12:29:42 -07:00
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add expansion pack entities
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2019-09-11 11:47:16 -07:00
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emotes
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2019-09-22 15:47:51 -07:00
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player sounds option
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2019-09-11 11:47:16 -07:00
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selectable player models and skins
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sound clips
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third person player weapon models
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2019-09-16 11:56:56 -07:00
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done:
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2019-09-19 17:57:30 -07:00
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add registercvar support
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2019-09-16 11:56:56 -07:00
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corpse pickups have keys
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2019-09-19 08:40:41 -07:00
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custom pronouns
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2019-09-19 16:41:14 -07:00
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distributed ammo
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2019-09-19 16:50:30 -07:00
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enforcers are broken
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2019-09-20 16:52:15 -07:00
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impulse command for spectating
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2019-09-19 13:57:27 -07:00
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lives counting
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2019-09-16 11:56:56 -07:00
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no friendly fire
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2019-09-20 20:24:56 -07:00
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rename all functions to be lower_underscore
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2019-09-19 17:33:17 -07:00
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restart map after 10 seconds when everyone is dead
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2019-09-20 22:26:24 -07:00
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users can cancel map ends ("<name> initiated travel to <mapname>")
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2019-09-22 15:47:51 -07:00
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rejected:
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players shoot through eachother (teamplay 4?) (can theoretically be done in quakec but the math is too complex)
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