3.1 KiB
Screen
Functions for drawing various things to the screen.
Note: There are no longer any fully paletted renderers in GZDoom as of version 3.5. Alternate palette index parameters are generally ignored now.
struct Screen
{
static vararg void DrawChar(Font font, int normalcolor, double x, double y, int character, ...);
static vararg void DrawShape(textureid tex, bool animate, Shape2D s, ...);
static vararg void DrawText(Font font, int normalcolor, double x, double y, string text, ...);
static vararg void DrawTexture(textureid tex, bool animate, double x, double y, ...);
static void Clear(int left, int top, int right, int bottom, color cr, int palcolor = -1);
static void Dim(color cr, double amount, int x, int y, int w, int h);
static void DrawFrame(int x, int y, int w, int h);
static void DrawLine(int x0, int y0, int x1, int y1, color cr, int alpha = 255);
static void DrawThickLine(int x0, int y0, int x1, int y1, double thickness, color cr, int alpha = 255);
static double GetAspectRatio();
static int GetHeight();
static int GetWidth();
static color PaletteColor(int index);
static vector2, vector2 VirtualToRealCoords(vector2 pos, vector2 size, vector2 vsize, bool vbottom = false, bool handleaspect = true);
static void ClearClipRect();
static int, int, int, int GetClipRect();
static int, int, int, int GetViewWindow();
static void SetClipRect(int x, int y, int w, int h);
}
-
DrawChar
TODO
-
DrawShape
TODO
-
DrawText
TODO
-
DrawTexture
TODO
-
Clear
Draws a rectangle from
top left
tobottom right
in screen coordinates ofcr
color. Does not support translucent colors.palcolor
is a palette index to use as a color in paletted renderers or-1
for automatic conversion from the given RGB color. -
Dim
Draws a rectangle at
x y
ofw h
size in screen coordinates ofcr
color. Does not support translucent colors, butamount
may be used to specify the translucency in a range of 0-1 inclusive. -
DrawFrame
Draws a frame around a rectangle at
x y
ofw h
size in screen coordinates, using the border graphics as defined inMAPINFO
/GameInfo. -
DrawLine
Draws a one pixel wide line from
x0 y0
tox1 y1
in screen coordinates of colorcr
with alphaalpha
(range 0-255.) -
DrawThickLine
Draws a
thickness
pixel wide line fromx0 y0
tox1 y1
in screen coordinates of colorcr
with alphaalpha
(range 0-255.) -
GetAspectRatio
Returns the aspect ratio of the screen.
-
GetHeight
Returns the height of the screen.
-
GetWidth
Returns the width of the screen.
-
PaletteColor
Returns a
color
for a given palette index. -
VirtualToRealCoords
TODO
-
ClearClipRect
Clears the clipping rectangle if there is one.
-
GetClipRect
Returns the clipping rectangle's
x
/y
/w
/h
. -
GetViewWindow
Returns the 3D viewing window, which may be smaller than the screen size with any given
screenblocks
setting. -
SetClipRect
Sets the clipping rectangle to restrict further drawing to the region starting at
x y
of sizew h
in screen coordinates.