mirror of https://github.com/marrub--/zscript-doc
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@ -677,6 +677,10 @@ Here is a list of differences between ZScript versions:
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## Version 3.7
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- Added "`flagdef`" keyword.
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- Added `"AddShaded"` RenderStyle.
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- Added `"ColorAdd"` RenderStyle.
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- Added `"ColorBlend"` RenderStyle.
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- Added `"Multiply"` RenderStyle.
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- Added `ALF_NOWEAPONCHECK`.
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- Added `Actor::AimBulletMissile`.
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- Added `Actor::ApplyKickBack`.
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@ -746,7 +750,7 @@ Here is a list of differences between ZScript versions:
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- Added `Inventory::UseAll`.
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- Added `Key::GetKeyTypeCount`.
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- Added `Key::GetKeyType`.
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- Added `LevelLocals::Cluster_Hub`.
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- Added `LevelLocals::CLUSTER_HUB`.
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- Added `LevelLocals::DeathSequence`.
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- Added `LevelLocals::GetAutomapPosition`.
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- Added `LevelLocals::IsPointInMap`.
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@ -785,7 +789,7 @@ Here is a list of differences between ZScript versions:
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- Added `PlayerPawn::InvPrev`.
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- Added `PlayerPawn::MarkPlayerSounds`.
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- Added `PlayerPawn::MorphPlayer`.
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- Added `PlayerPawn::Num_Weapon_Slots`.
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- Added `PlayerPawn::NUM_WEAPON_SLOTS`.
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- Added `PlayerPawn::PickNewWeapon`.
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- Added `PlayerPawn::PickNextWeapon`.
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- Added `PlayerPawn::PickPrevWeapon`.
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