Changed to CTripBeam to allow future overloading.

master
Evgenii Babinets 2013-10-13 20:34:25 -04:00
parent 1ae42463e3
commit 8fc24de095
3 changed files with 3 additions and 3 deletions

View File

@ -427,7 +427,7 @@ LINK_ENTITY_TO_CLASS( trip_beam, CTripBeam );
void CTripBeam::Spawn( void ) void CTripBeam::Spawn( void )
{ {
CLightning::Spawn(); CLightning::Spawn();
SetTouch( &CBeam::TriggerTouch ); SetTouch( &CTripBeam::TriggerTouch );
pev->solid = SOLID_TRIGGER; pev->solid = SOLID_TRIGGER;
RelinkBeam(); RelinkBeam();
} }

View File

@ -427,7 +427,7 @@ LINK_ENTITY_TO_CLASS( trip_beam, CTripBeam );
void CTripBeam::Spawn( void ) void CTripBeam::Spawn( void )
{ {
CLightning::Spawn(); CLightning::Spawn();
SetTouch( &CBeam::TriggerTouch ); SetTouch( &CTripBeam::TriggerTouch );
pev->solid = SOLID_TRIGGER; pev->solid = SOLID_TRIGGER;
RelinkBeam(); RelinkBeam();
} }

View File

@ -427,7 +427,7 @@ LINK_ENTITY_TO_CLASS( trip_beam, CTripBeam );
void CTripBeam::Spawn( void ) void CTripBeam::Spawn( void )
{ {
CLightning::Spawn(); CLightning::Spawn();
SetTouch( &CBeam::TriggerTouch ); SetTouch( &CTripBeam::TriggerTouch );
pev->solid = SOLID_TRIGGER; pev->solid = SOLID_TRIGGER;
RelinkBeam(); RelinkBeam();
} }