diff --git a/dlls/effects.cpp b/dlls/effects.cpp index 44e3f3b..602f094 100644 --- a/dlls/effects.cpp +++ b/dlls/effects.cpp @@ -427,7 +427,7 @@ LINK_ENTITY_TO_CLASS( trip_beam, CTripBeam ); void CTripBeam::Spawn( void ) { CLightning::Spawn(); - SetTouch( &CBeam::TriggerTouch ); + SetTouch( &CTripBeam::TriggerTouch ); pev->solid = SOLID_TRIGGER; RelinkBeam(); } diff --git a/dmc/dlls/effects.cpp b/dmc/dlls/effects.cpp index e299724..7c02b40 100644 --- a/dmc/dlls/effects.cpp +++ b/dmc/dlls/effects.cpp @@ -427,7 +427,7 @@ LINK_ENTITY_TO_CLASS( trip_beam, CTripBeam ); void CTripBeam::Spawn( void ) { CLightning::Spawn(); - SetTouch( &CBeam::TriggerTouch ); + SetTouch( &CTripBeam::TriggerTouch ); pev->solid = SOLID_TRIGGER; RelinkBeam(); } diff --git a/ricochet/dlls/effects.cpp b/ricochet/dlls/effects.cpp index b906e60..825dac2 100644 --- a/ricochet/dlls/effects.cpp +++ b/ricochet/dlls/effects.cpp @@ -427,7 +427,7 @@ LINK_ENTITY_TO_CLASS( trip_beam, CTripBeam ); void CTripBeam::Spawn( void ) { CLightning::Spawn(); - SetTouch( &CBeam::TriggerTouch ); + SetTouch( &CTripBeam::TriggerTouch ); pev->solid = SOLID_TRIGGER; RelinkBeam(); }