Bump up to version 1.9.2 and omit version 1.9.1 since it was released
the same day and does not contain a patch for connection issues
described in MC-100283.
Stop server immediately if no player is on the server.
Increase waiting period between executing a game-command and scanning
the logs from 0.2 seconds to 0.3 seconds.
Wait before scanning the logs when checking for active players.
Fix typo occured --> occurred and some spacing issues.
Renaming variables in the configuration file.
Increase time-out time to 10 seconds when shutting down the idle_server.
Minor redesign when passing commands to the minecraft server console.
On server stop, return to the prompt as soon as the server has
completely shut down, not as soon as the shutdown command has been sent.
Thereby fixing the restart capability.
Introduce sanity check whether the servers is really down in idle_daemon
and server_start as well.
Signed-off-by: Gordian Edenhofer <gordian.edenhofer@gmail.com>
Add suspending capability for the minecraft server through the control
script and an additional screen session which listens on the same port
with netcat.
* Update .conf accordingly
* IDLE_SERVER can be either true or false
* The default is no idle server
* Choose an available netcat flavor automatically
Variable renaming in .install.
Notify the user of kept directories on post_remove and alter ownership
to root before removing the game user.
Print error messages to stderr.
Restore backups easily with the delivered bash script
Human readable naming schema for backups
Backed up directories are now relative
Group has write permission (g+ws) to SERVER_ROOT
Proper quotation of variables which might contain spaces
Fix a bug which was introduced by the new indentation (cat EOF).
Tailf which is used to retrieve the server output closes itself as
soon as the minecraft command is triggered. Since this functionality
is build into tailf there is no need to reinvent the wheel.