zscript-doc/api/level/SecPlane.md

801 B

SecPlane

TODO

struct SecPlane play
{
   double  D;
   double  NegiC;
   vector3 Normal;

   void   ChangeHeight(double hdiff);
   double GetChangedHeight(double hdiff) const;
   double HeightDiff(double oldd, double newd = 0.0) const;
   bool   IsEqual(SecPlane other) const;
   bool   IsSlope() const;
   int    PointOnSide(vector3 pos) const;
   double PointToDist(vector2 xy, double z) const;
   double ZAtPointDist(vector2 v, double dist) const;

   clearscope double ZAtPoint(vector2 v) const;
}

D

TODO

NegiC

TODO

Normal

TODO

ChangeHeight

TODO

GetChangedHeight

TODO

HeightDiff

TODO

IsEqual

TODO

IsSlope

TODO

PointOnSide

TODO

PointToDist

TODO

ZAtPointDist

TODO

ZAtPoint

TODO