mirror of https://github.com/marrub--/zscript-doc
568 B
568 B
Players
TODO
readonly int ConsolePlayer;
readonly bool Multiplayer;
readonly int Net_Arbitrator;
readonly bool PlayerInGame[MAXPLAYERS];
play PlayerInfo Players[MAXPLAYERS];
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ConsolePlayer
Number of the player running the client. Not deterministic.
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Multiplayer
Game is networked.
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Net_Arbitrator
Number of the player who initiated or currently hosts the game.
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PlayerInGame
true
if the player is currently in-game. -
Players
PlayerInfo
structures for each player.