zscript-doc/api/global/type/GameInfoStruct.md

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# GameInfoStruct
Static information from `MAPINFO`/GameInfo.
```
struct GameInfoStruct
{
double Armor2Percent;
string ArmorIcon1;
string ArmorIcon2;
name BackpackType;
textureid BerserkPic;
int DefKickBack;
color DefaultBloodColor;
int DefaultDropStyle;
int GameType;
double GibFactor;
textureid HealthPic;
array<name> InfoPages;
bool IntermissionCounter;
bool NoRandomPlayerClass;
double NormForwardMove[2];
double NormSideMove[2];
double TeleFogHeight;
string mBackButton;
name mSliderColor;
GIFont mStatScreenEnteringFont;
GIFont mStatScreenFinishedFont;
GIFont mStatScreenMapNameFont;
}
```
TODO
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