210 lines
6.9 KiB
Plaintext
210 lines
6.9 KiB
Plaintext
/*
|
|
==============================================================================
|
|
|
|
BLOB
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
$cd id1 / models / tarbaby
|
|
$origin 0 0 24
|
|
$base base
|
|
|
|
$skin skin
|
|
|
|
$frame walk1 walk2 walk3 walk4 walk5 walk6 walk7 walk8 walk9 walk10
|
|
$frame walk11 walk12 walk13 walk14 walk15 walk16 walk17 walk18 walk19
|
|
$frame walk20 walk21 walk22 walk23 walk24 walk25
|
|
|
|
$frame run1 run2 run3 run4 run5 run6 run7 run8 run9 run10 run11 run12 run13
|
|
$frame run14 run15 run16 run17 run18 run19 run20 run21 run22 run23
|
|
$frame run24 run25
|
|
|
|
$frame jump1 jump2 jump3 jump4 jump5 jump6
|
|
|
|
$frame fly1 fly2 fly3 fly4
|
|
|
|
$frame exp
|
|
|
|
void() tbaby_stand1 = [ $walk1, tbaby_stand1 ] {ai_stand();};
|
|
|
|
void() tbaby_hang1 = [ $walk1, tbaby_hang1 ] {ai_stand();};
|
|
|
|
void() tbaby_walk1 = [ $walk1, tbaby_walk2 ] {ai_turn();};
|
|
void() tbaby_walk2 = [ $walk2, tbaby_walk3 ] {ai_turn();};
|
|
void() tbaby_walk3 = [ $walk3, tbaby_walk4 ] {ai_turn();};
|
|
void() tbaby_walk4 = [ $walk4, tbaby_walk5 ] {ai_turn();};
|
|
void() tbaby_walk5 = [ $walk5, tbaby_walk6 ] {ai_turn();};
|
|
void() tbaby_walk6 = [ $walk6, tbaby_walk7 ] {ai_turn();};
|
|
void() tbaby_walk7 = [ $walk7, tbaby_walk8 ] {ai_turn();};
|
|
void() tbaby_walk8 = [ $walk8, tbaby_walk9 ] {ai_turn();};
|
|
void() tbaby_walk9 = [ $walk9, tbaby_walk10 ] {ai_turn();};
|
|
void() tbaby_walk10 = [ $walk10, tbaby_walk11 ] {ai_turn();};
|
|
void() tbaby_walk11 = [ $walk11, tbaby_walk12 ] {ai_walk(2);};
|
|
void() tbaby_walk12 = [ $walk12, tbaby_walk13 ] {ai_walk(2);};
|
|
void() tbaby_walk13 = [ $walk13, tbaby_walk14 ] {ai_walk(2);};
|
|
void() tbaby_walk14 = [ $walk14, tbaby_walk15 ] {ai_walk(2);};
|
|
void() tbaby_walk15 = [ $walk15, tbaby_walk16 ] {ai_walk(2);};
|
|
void() tbaby_walk16 = [ $walk16, tbaby_walk17 ] {ai_walk(2);};
|
|
void() tbaby_walk17 = [ $walk17, tbaby_walk18 ] {ai_walk(2);};
|
|
void() tbaby_walk18 = [ $walk18, tbaby_walk19 ] {ai_walk(2);};
|
|
void() tbaby_walk19 = [ $walk19, tbaby_walk20 ] {ai_walk(2);};
|
|
void() tbaby_walk20 = [ $walk20, tbaby_walk21 ] {ai_walk(2);};
|
|
void() tbaby_walk21 = [ $walk21, tbaby_walk22 ] {ai_walk(2);};
|
|
void() tbaby_walk22 = [ $walk22, tbaby_walk23 ] {ai_walk(2);};
|
|
void() tbaby_walk23 = [ $walk23, tbaby_walk24 ] {ai_walk(2);};
|
|
void() tbaby_walk24 = [ $walk24, tbaby_walk25 ] {ai_walk(2);};
|
|
void() tbaby_walk25 = [ $walk25, tbaby_walk1 ] {ai_walk(2);};
|
|
|
|
void() tbaby_run1 = [ $run1, tbaby_run2 ] {ai_face();};
|
|
void() tbaby_run2 = [ $run2, tbaby_run3 ] {ai_face();};
|
|
void() tbaby_run3 = [ $run3, tbaby_run4 ] {ai_face();};
|
|
void() tbaby_run4 = [ $run4, tbaby_run5 ] {ai_face();};
|
|
void() tbaby_run5 = [ $run5, tbaby_run6 ] {ai_face();};
|
|
void() tbaby_run6 = [ $run6, tbaby_run7 ] {ai_face();};
|
|
void() tbaby_run7 = [ $run7, tbaby_run8 ] {ai_face();};
|
|
void() tbaby_run8 = [ $run8, tbaby_run9 ] {ai_face();};
|
|
void() tbaby_run9 = [ $run9, tbaby_run10 ] {ai_face();};
|
|
void() tbaby_run10 = [ $run10, tbaby_run11 ] {ai_face();};
|
|
void() tbaby_run11 = [ $run11, tbaby_run12 ] {ai_run(2);};
|
|
void() tbaby_run12 = [ $run12, tbaby_run13 ] {ai_run(2);};
|
|
void() tbaby_run13 = [ $run13, tbaby_run14 ] {ai_run(2);};
|
|
void() tbaby_run14 = [ $run14, tbaby_run15 ] {ai_run(2);};
|
|
void() tbaby_run15 = [ $run15, tbaby_run16 ] {ai_run(2);};
|
|
void() tbaby_run16 = [ $run16, tbaby_run17 ] {ai_run(2);};
|
|
void() tbaby_run17 = [ $run17, tbaby_run18 ] {ai_run(2);};
|
|
void() tbaby_run18 = [ $run18, tbaby_run19 ] {ai_run(2);};
|
|
void() tbaby_run19 = [ $run19, tbaby_run20 ] {ai_run(2);};
|
|
void() tbaby_run20 = [ $run20, tbaby_run21 ] {ai_run(2);};
|
|
void() tbaby_run21 = [ $run21, tbaby_run22 ] {ai_run(2);};
|
|
void() tbaby_run22 = [ $run22, tbaby_run23 ] {ai_run(2);};
|
|
void() tbaby_run23 = [ $run23, tbaby_run24 ] {ai_run(2);};
|
|
void() tbaby_run24 = [ $run24, tbaby_run25 ] {ai_run(2);};
|
|
void() tbaby_run25 = [ $run25, tbaby_run1 ] {ai_run(2);};
|
|
|
|
|
|
//============================================================================
|
|
|
|
|
|
void() Tar_JumpTouch = {
|
|
local float ldmg;
|
|
|
|
if(other.takedamage && other.classname != self.classname) {
|
|
if(vlen(self.velocity) > 400) {
|
|
ldmg = 10 + 10 * random();
|
|
T_Damage(other, self, self, ldmg);
|
|
sound(self, CHAN_WEAPON, "blob/hit1.wav", 1, ATTN_NORM);
|
|
}
|
|
} else {
|
|
sound(self, CHAN_WEAPON, "blob/land1.wav", 1, ATTN_NORM);
|
|
}
|
|
|
|
|
|
if(!checkbottom(self)) {
|
|
if(self.flags & FL_ONGROUND) {
|
|
// jump randomly to not get hung up
|
|
//dprint("popjump\n");
|
|
self.touch = SUB_Null;
|
|
self.think = tbaby_run1;
|
|
self.movetype = MOVETYPE_STEP;
|
|
self.nextthink = time + 0.1;
|
|
// self.velocity_x = (random() - 0.5) * 600;
|
|
// self.velocity_y = (random() - 0.5) * 600;
|
|
// self.velocity_z = 200;
|
|
// self.flags = self.flags - FL_ONGROUND;
|
|
}
|
|
return; // not on ground yet
|
|
}
|
|
|
|
self.touch = SUB_Null;
|
|
self.think = tbaby_jump1;
|
|
self.nextthink = time + 0.1;
|
|
};
|
|
|
|
void() tbaby_fly1 = [ $fly1, tbaby_fly2 ] {};
|
|
void() tbaby_fly2 = [ $fly2, tbaby_fly3 ] {};
|
|
void() tbaby_fly3 = [ $fly3, tbaby_fly4 ] {};
|
|
void() tbaby_fly4 = [ $fly4, tbaby_fly1 ] {
|
|
self.cnt = self.cnt + 1;
|
|
if(self.cnt == 4) {
|
|
//dprint("spawn hop\n");
|
|
tbaby_jump5();
|
|
}
|
|
};
|
|
|
|
void() tbaby_jump1 = [ $jump1, tbaby_jump2 ] {ai_face();};
|
|
void() tbaby_jump2 = [ $jump2, tbaby_jump3 ] {ai_face();};
|
|
void() tbaby_jump3 = [ $jump3, tbaby_jump4 ] {ai_face();};
|
|
void() tbaby_jump4 = [ $jump4, tbaby_jump5 ] {ai_face();};
|
|
void() tbaby_jump5 = [ $jump5, tbaby_jump6 ] {
|
|
self.movetype = MOVETYPE_BOUNCE;
|
|
self.touch = Tar_JumpTouch;
|
|
makevectors(self.angles);
|
|
self.origin_z = self.origin_z + 1;
|
|
self.velocity = v_forward * 600 + '0 0 200';
|
|
self.velocity_z = self.velocity_z + random() * 150;
|
|
if(self.flags & FL_ONGROUND) {
|
|
self.flags = self.flags - FL_ONGROUND;
|
|
}
|
|
self.cnt = 0;
|
|
};
|
|
void() tbaby_jump6 = [ $jump6, tbaby_fly1 ] {};
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
void() tbaby_die1 = [ $exp, tbaby_die2 ] {
|
|
self.takedamage = DAMAGE_NO;
|
|
};
|
|
void() tbaby_die2 = [ $exp, tbaby_run1 ] {
|
|
T_RadiusDamage(self, self, 120, world);
|
|
|
|
sound(self, CHAN_VOICE, "blob/death1.wav", 1, ATTN_NORM);
|
|
self.origin = self.origin - 8 * normalize(self.velocity);
|
|
|
|
WriteByte(MSG_BROADCAST, SVC_TEMPENTITY);
|
|
WriteByte(MSG_BROADCAST, TE_TAREXPLOSION);
|
|
WriteCoord(MSG_BROADCAST, self.origin_x);
|
|
WriteCoord(MSG_BROADCAST, self.origin_y);
|
|
WriteCoord(MSG_BROADCAST, self.origin_z);
|
|
|
|
BecomeExplosion();
|
|
};
|
|
|
|
//=============================================================================
|
|
|
|
|
|
/*QUAKED monster_tarbaby(1 0 0) (-16 -16 -24) (16 16 24) Ambush
|
|
*/
|
|
void() monster_tarbaby = {
|
|
if(deathmatch) {
|
|
remove(self);
|
|
return;
|
|
}
|
|
precache_model2("progs/tarbaby.mdl");
|
|
|
|
precache_sound2("blob/death1.wav");
|
|
precache_sound2("blob/hit1.wav");
|
|
precache_sound2("blob/land1.wav");
|
|
precache_sound2("blob/sight1.wav");
|
|
|
|
self.solid = SOLID_SLIDEBOX;
|
|
self.movetype = MOVETYPE_STEP;
|
|
|
|
setmodel(self, "progs/tarbaby.mdl");
|
|
|
|
setsize(self, '-16 -16 -24', '16 16 40');
|
|
self.health = 80;
|
|
|
|
self.th_stand = tbaby_stand1;
|
|
self.th_walk = tbaby_walk1;
|
|
self.th_run = tbaby_run1;
|
|
self.th_missile = tbaby_jump1;
|
|
self.th_melee = tbaby_jump1;
|
|
self.th_die = tbaby_die1;
|
|
|
|
walkmonster_start();
|
|
};
|
|
|