98 lines
1.5 KiB
Plaintext
98 lines
1.5 KiB
Plaintext
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gameblaster = 0
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gus = 0
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ssi2001 = 0
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voodoo = 1
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model = 430vx
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cpu_manufacturer = 0
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cpu = 4
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cpu_use_dynarec = 1
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cpu_waitstates = 0
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gfxcard = stealth3d_2000
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video_speed = -1
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sndcard = sb16
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cpu_speed = 14
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disc_a =
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disc_b =
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hdd_controller = ide
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mem_size = 131072
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cdrom_drive = 200
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cdrom_channel = 1
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cdrom_path = /media/store/osmedia/Software/QUAKE106.cue
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zip_channel = -1
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hdc_sectors = 63
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hdc_heads = 16
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hdc_cylinders = 4161
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hdc_fn = /media/store/vm/Win98/hd.img
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hdd_sectors = 0
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hdd_heads = 0
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hdd_cylinders = 0
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hdd_fn =
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hde_sectors = 0
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hde_heads = 0
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hde_cylinders = 0
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hde_fn =
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hdf_sectors = 0
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hdf_heads = 0
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hdf_cylinders = 0
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hdf_fn =
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hdg_sectors = 0
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hdg_heads = 0
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hdg_cylinders = 0
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hdg_fn =
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hdh_sectors = 0
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hdh_heads = 0
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hdh_cylinders = 0
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hdh_fn =
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hdi_sectors = 0
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hdi_heads = 0
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hdi_cylinders = 0
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hdi_fn =
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drive_a_type = 7
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drive_b_type = 0
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bpb_disable = 1
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cd_speed = 32
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joystick_type = 0
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mouse_type = 0
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enable_sync = 0
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lpt1_device = none
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vid_resize = 0
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video_fullscreen_scale = 1
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video_fullscreen_first = 1
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netcard = rtl8029as
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[Joysticks]
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joystick_0_nr = 0
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joystick_1_nr = 0
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[SDL2]
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screenshot_format = png
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screenshot_flash = 1
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custom_width = 640
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custom_height = 480
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fullscreen = 0
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fullscreen_mode = 0
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scale = 1
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scale_mode = 0
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vsync = 0
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focus_dim = 0
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alternative_update_lock = 0
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render_driver = software
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[GL3]
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input_scale = 1.000000
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input_stretch = 0
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shader_refresh_rate = 0.000000
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[GL3 Shaders]
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shaders = 0
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[3DFX Voodoo Graphics]
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type = 0
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framebuffer_memory = 4
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texture_memory = 4
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bilinear = 1
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dacfilter = 0
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render_threads = 2
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sli = 0
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recompiler = 1
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