minecraft-server-fabric/minecraft-server.install
Gordian Edenhofer f312efaac7 Upgpkg: 1.9-1
Add suspending capability for the minecraft server through the control
script and an additional screen session which listens on the same port
with netcat.
	* Update .conf accordingly
	* IDLE_SERVER can be either true or false
	* The default is no idle server
	* Choose an available netcat flavor automatically
Variable renaming in .install.
Notify the user of kept directories on post_remove and alter ownership
to root before removing the game user.
Print error messages to stderr.
2016-02-29 21:35:38 +01:00

59 lines
2.6 KiB
Plaintext

_user="minecraft"
_server_root="/srv/minecraft"
post_install() {
getent group "${_user}" &>/dev/null
if [ $? -ne 0 ]; then
echo -e "\e[34;1m==>\e[39;1m Adding ${_user} system group... \e[0m"
groupadd -r ${_user} 1>/dev/null
fi
getent passwd "${_user}" &>/dev/null
if [ $? -ne 0 ]; then
echo -e "\e[34;1m==>\e[39;1m Adding ${_user} system user... \e[0m"
useradd -r -g ${_user} -d "${_server_root}" ${_user} 1>/dev/null
fi
chown -R ${_user}:${_user} "${_server_root}"
echo -e "\e[34;1m==>\e[39;1m NOTE: The world data is stored under ${_server_root} and the server runs \e[0m"
echo -e "\e[34;1m==>\e[39;1m as ${_user} user to increase security. \e[0m"
echo -e "\e[34;1m==>\e[39;1m NOTE: Use the minecraft script under /usr/bin/minecraftd to start, stop or backup the server \e[0m"
echo -e "\e[34;1m==>\e[39;1m and the configuration file under /etc/conf.d/minecraft to adjust it to your liking. \e[0m"
echo -e "\e[34;1m==>\e[39;1m NOTE: For the server to start you have to accept the EULA in ${_server_root}/eula.txt \e[0m"
echo -e "\e[34;1m==>\e[39;1m which is generated after the first server start. \e[0m"
}
post_upgrade() {
chown -R ${_user}:${_user} "${_server_root}"
if [[ -f /etc/conf.d/minecraft.pacnew ]]; then
echo -e "\e[34;1m==>\e[39;1m NOTE: There was a new change on how backup files are handled! Unfortunately this makes \e[0m"
echo -e "\e[34;1m==>\e[39;1m old backups incompatible with the newly implemeted restore feature. Bare in mind that no data is lost \e[0m"
echo -e "\e[34;1m==>\e[39;1m neither are those backups useless. They just will not work with the restore capability of the management script. \e[0m"
echo -e "\e[34;1m==>\e[39;1m NOTE: Please merge the new configuration file into /etc/conf.d/minecraft by e.g. using pacdiff. \e[0m"
fi
}
pre_remove() {
echo -e "\e[34;1m==>\e[39;1m Stopping and disabling minecraftd... \e[0m"
systemctl stop minecrafd.service
systemctl disable minecraftd.service
/usr/bin/minecraftd stop > /dev/null
}
post_remove() {
# Notifying the user of kept dirs
[[ -d "${_server_root}" ]] && chown -R root:root "${_server_root}" && echo -e "\e[34;1m==>\e[39;1m NOTE: Game saves in ${_server_root} were kept on your system.\e[0m"
[[ -f "/etc/conf.d/minecraft" ]] && echo -e "\e[34;1m==>\e[39;1m NOTE: Your configuration file /etc/conf.d/minecraft was kept on your system.\e[0m"
echo -e "\e[34;1m==>\e[39;1m Removing ${_user} system user and group... \e[0m"
if getent passwd ${_user} >/dev/null 2>&1; then
userdel ${_user} 2>/dev/null
fi
if getent group ${_user} >/dev/null 2>&1; then
groupdel ${_user}
fi
}