mirror of https://github.com/marrub--/zscript-doc
921 B
921 B
DehInfo
Static DeHackEd information.
struct DehInfo
{
readonly int BfgCells;
readonly int BlueAC;
readonly double ExplosionAlpha;
readonly uint8 ExplosionStyle;
readonly int MaxHealth;
readonly int MaxSoulsphere;
readonly int NoAutofreeze;
}
BfgCells
The amount of ammunition A_FireBfg
will deplete. Default is 40.
BlueAC
Multiple of 100 for BlueArmor
's Armor.SaveAmount
. Default is 2 for 200
armor.
ExplosionAlpha
For actors with the DEHEXPLOSION
flag, the alpha to set the actor to on
explosion.
ExplosionStyle
For actors with the DEHEXPLOSION
flag, the render style to be applied on
explosion.
MaxHealth
TODO
MaxSoulsphere
The Inventory.MaxAmount
for Soulsphere
. Default is 200.
NoAutofreeze
Overrides generic freezing deaths if not zero, making all actors act as if they
had the NOICEDEATH
flag.