vht/menudef.txt

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OptionValue "VhtPlural" {
0, "$VHT_OPT_SINGULAR"
1, "$VHT_OPT_PLURAL"
2, "$VHT_OPT_PLURAL2"
}
OptionValue "VhtDamageFunc" {
0, "$VHT_OPT_VANILLA"
1, "$VHT_OPT_MODIFIED"
2, "$VHT_OPT_CONSTANT"
}
OptionValue "VhtOnOff" {
0, "$VHT_OPT_VANILLA"
1, "$VHT_OPT_MODIFIED"
}
OptionValue "VhtCentaurBehaviour" {
0, "$VHT_OPT_VANILLA"
1, "$VHT_OPT_NOREFLECT"
2, "$VHT_OPT_ANGLED"
}
AddOptionMenu "OptionsMenu" {
SubMenu "$OPTMNU_VHT", "VhtMenu"
}
OptionMenu "VhtMenu" {
Title "$OPTMNU_VHT"
Option "$VHT_FAXE_PROJECTILE", "vht_faxe_projectile", "OnOff"
StaticText ""
Option "$VHT_MWAND_DAMAGEFUNC", "vht_mwand_damagefunc", "VhtDamageFunc"
ScaleSlider "$VHT_MWAND_SPEED", "vht_mwand_speed", 0, 6, 1, "$VHT_OPT_VANILLA"
Option "$VHT_MFROST_DAMAGEFUNC", "vht_mfrost_damagefunc", "VhtDamageFunc"
Option "$VHT_MBLOODSCOURGE_FOILINVUL", "vht_mbloodscourge_foilinvul", "OnOff"
StaticText ""
Option "$VHT_PLAYER_TOUCHSHATTER", "vht_player_touchshatter", "OnOff"
Option "$VHT_PLAYER_QUESTLOG", "vht_player_questlog", "OnOff"
Option "$VHT_PLAYER_QUESTLOGPLURAL", "vht_player_questlogplural", "VhtPlural"
Option "$VHT_PLAYER_SCRUTESWITCH", "vht_player_scruteswitch", "OnOff"
Option "$VHT_PLAYER_SCRUTEPUZZLE", "vht_player_scrutepuzzle", "OnOff"
StaticText ""
Option "$VHT_MONSTER_CENTAUR", "vht_monster_centaur", "VhtCentaurBehaviour"
}