super-coop/todo

40 lines
685 B
Plaintext

bugs:
none
refactoring:
add expansion pack entities
core features:
all done
useful features:
configurable enemy stats
indicators for where other players are
extraneous features:
emotes
player sound effect option
players shoot through eachother (teamplay 4?)
selectable player models and skins
sound clips
third person player weapon models
done:
add registercvar support
corpse pickups have keys
custom pronouns
distributed ammo
enforcers are broken
impulse command for spectating
lives counting
no friendly fire
rename all functions to be lower_underscore
restart map after 10 seconds when everyone is dead
users can cancel map ends ("<name> initiated travel to <mapname>")