bugs: none refactoring: add expansion pack entities core features: all done useful features: configurable enemy stats indicators for where other players are extraneous features: emotes player sound effect option players shoot through eachother (teamplay 4?) selectable player models and skins sound clips third person player weapon models done: add registercvar support corpse pickups have keys custom pronouns distributed ammo enforcers are broken impulse command for spectating lives counting no friendly fire rename all functions to be lower_underscore restart map after 10 seconds when everyone is dead users can cancel map ends (" initiated travel to ")