Account for physics changes
parent
10986d286b
commit
9191616182
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@ -10,7 +10,6 @@ entity Player < Shootable
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size 4
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size 4
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drawsize 16
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drawsize 16
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friction 0.9
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friction 0.9
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mass 1.15
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sprite "ent/player"
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sprite "ent/player"
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}
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}
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@ -1,6 +1,6 @@
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// Copyright © 2017 Project Golan, all rights reserved.
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// Copyright © 2017 Project Golan, all rights reserved.
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{0 Player -200 250}
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{0 Player -200 250 0}
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{0 Sector -450 -330 510 660 0 64} // center
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{0 Sector -450 -330 510 660 -16 96} // center
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{0 Sector -450 -355 510 25 64 96} // top
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{0 Sector -450 -355 510 25 64 96} // top
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{0 Sector -450 330 510 25 64 96} // bottom
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{0 Sector -450 330 510 25 64 96} // bottom
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{0 Sector -475 -355 25 710 64 96} // left
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{0 Sector -475 -355 25 710 64 96} // left
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@ -18,6 +18,11 @@ void G_Entity_Create(G_mfdat *info)
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ent.x = info->ent.x;
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ent.x = info->ent.x;
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ent.y = info->ent.y;
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ent.y = info->ent.y;
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ent.z = info->ent.z;
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ent.gravity = 1;
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ent.mass = 1;
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ent.friction = 0.875ulr;
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G_entty const *type;
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G_entty const *type;
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if((type = G_ObjDef_GetType(info->ent.name))) {
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if((type = G_ObjDef_GetType(info->ent.name))) {
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@ -36,7 +41,7 @@ void G_Sector_Create(G_mfdat *info)
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DGE_Object_RefAdd(sec.id);
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DGE_Object_RefAdd(sec.id);
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sec.friction = 0.9lr;
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sec.friction = 0.9lr;
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sec.gz = -3;
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sec.gz = -2;
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sec.zl = info->sec.f;
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sec.zl = info->sec.f;
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sec.zu = info->sec.c;
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sec.zu = info->sec.c;
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@ -23,8 +23,8 @@ static void G_Player_applyVelocity(DGE_Entity ent)
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sincosf(ang, &s, &c);
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sincosf(ang, &s, &c);
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ent.vx = ent.vx + c * mag * 1.1;
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ent.vx = ent.vx + c * mag * 5;
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ent.vy = ent.vy - s * mag * 1.1;
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ent.vy = ent.vy - s * mag * 5;
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// TODO: apply animation based on X velocity here
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// TODO: apply animation based on X velocity here
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}
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}
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@ -39,10 +39,11 @@ static void G_Stage_readSector(FILE *fp, G_stage *s, hword *size, mword time)
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//
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//
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static void G_Stage_readEntity(FILE *fp, G_stage *s, hword *size, mword time, char *name)
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static void G_Stage_readEntity(FILE *fp, G_stage *s, hword *size, mword time, char *name)
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{
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{
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*size -= 4 * 2;
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*size -= 4 * 3;
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G_mfent ent;
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G_mfent ent;
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ent.x = M_IO_ReadLE4k(fp);
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ent.x = M_IO_ReadLE4k(fp);
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ent.y = M_IO_ReadLE4k(fp);
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ent.y = M_IO_ReadLE4k(fp);
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ent.z = M_IO_ReadLE4k(fp);
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M_strbufcpy(ent.name, name);
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M_strbufcpy(ent.name, name);
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M_Vec_grow(s->map, 1);
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M_Vec_grow(s->map, 1);
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M_Vec_next(s->map) = (G_mfptr){time, {.ent = ent}, G_Entity_Create};
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M_Vec_next(s->map) = (G_mfptr){time, {.ent = ent}, G_Entity_Create};
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@ -87,7 +88,7 @@ G_stage G_Stage_LoadMap(char const *fname)
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if(strcmp(name, "Sector") == 0 && size >= 4 * 6)
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if(strcmp(name, "Sector") == 0 && size >= 4 * 6)
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G_Stage_readSector(fp, &s, &size, time);
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G_Stage_readSector(fp, &s, &size, time);
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else if(size >= 4 * 2)
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else if(size >= 4 * 3)
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G_Stage_readEntity(fp, &s, &size, time, name);
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G_Stage_readEntity(fp, &s, &size, time, name);
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if(size) fseek(fp, size, SEEK_CUR);
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if(size) fseek(fp, size, SEEK_CUR);
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@ -16,7 +16,7 @@ typedef struct G_mfsec
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typedef struct G_mfent
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typedef struct G_mfent
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{
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{
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fixed x, y;
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fixed x, y, z;
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char name[32];
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char name[32];
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} G_mfent;
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} G_mfent;
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@ -85,8 +85,8 @@ int main(int argc, char **argv)
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M_IO_WriteLE2u(out, 4 * 6);
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M_IO_WriteLE2u(out, 4 * 6);
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for(int i = 0; i < 6; i++) WriteNum(out, &tb);
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for(int i = 0; i < 6; i++) WriteNum(out, &tb);
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} else {
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} else {
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M_IO_WriteLE2u(out, 4 * 2);
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M_IO_WriteLE2u(out, 4 * 3);
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for(int i = 0; i < 2; i++) WriteNum(out, &tb);
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for(int i = 0; i < 3; i++) WriteNum(out, &tb);
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}
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}
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Expect(&tb, tok_bracec);
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Expect(&tb, tok_bracec);
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