1333 lines
70 KiB
XML
1333 lines
70 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!-- Generated with glade 3.22.1 -->
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<interface>
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<requires lib="gtk+" version="3.16"/>
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<object class="GtkAdjustment" id="adj-map-horz">
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<property name="upper">100</property>
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<property name="step_increment">1</property>
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<property name="page_increment">10</property>
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</object>
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<object class="GtkAdjustment" id="adj-map-vert">
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<property name="upper">100</property>
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<property name="step_increment">1</property>
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<property name="page_increment">10</property>
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</object>
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<object class="GtkWindow" id="win-map-view">
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<property name="can_focus">False</property>
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<property name="title" translatable="yes">Map View</property>
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<property name="default_width">600</property>
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<property name="default_height">400</property>
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<child type="titlebar">
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<placeholder/>
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</child>
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<child>
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<object class="GtkScrolledWindow">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="hscrollbar_policy">always</property>
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<property name="vscrollbar_policy">always</property>
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<property name="window_placement">top-right</property>
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<property name="overlay_scrolling">False</property>
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<child>
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<object class="GtkViewport">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="hadjustment">adj-map-horz</property>
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<property name="vadjustment">adj-map-vert</property>
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<child>
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<object class="GtkDrawingArea" id="draw-area">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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</object>
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</child>
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</object>
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</child>
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</object>
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</child>
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</object>
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<object class="GtkAdjustment" id="adj-phys-id">
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<property name="upper">65535</property>
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<property name="step_increment">1</property>
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<property name="page_increment">10</property>
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</object>
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<object class="GtkWindow" id="win-map-prop">
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<property name="can_focus">False</property>
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<property name="border_width">5</property>
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<property name="title" translatable="yes">Map Properties</property>
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<child>
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<placeholder/>
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</child>
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<child>
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<object class="GtkBox">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="orientation">vertical</property>
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<property name="spacing">5</property>
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<child>
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<object class="GtkFrame">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label_xalign">0</property>
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<property name="shadow_type">none</property>
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<child>
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<object class="GtkAlignment">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="left_padding">12</property>
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<child>
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<object class="GtkEntry" id="ent-map-name">
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="tooltip_text" translatable="yes">The name of the map. Unicode symbols that are supported by the Mac OS Roman encoding are converted automatically when saved.</property>
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</object>
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</child>
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</object>
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</child>
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<child type="label">
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<object class="GtkLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">Map Name</property>
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</object>
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</child>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkBox">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="spacing">5</property>
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<child>
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<object class="GtkBox">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="orientation">vertical</property>
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<property name="spacing">5</property>
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<property name="homogeneous">True</property>
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<child>
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<object class="GtkFrame">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label_xalign">0</property>
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<property name="shadow_type">none</property>
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<child>
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<object class="GtkAlignment">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="xalign">0</property>
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<property name="yalign">0</property>
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<property name="yscale">0</property>
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<property name="left_padding">12</property>
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<child>
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<object class="GtkComboBoxText">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">The texture collection to use for the map. This is one of five bitmap collections stored in the Shapes file.</property>
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<property name="active">0</property>
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<items>
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<item translatable="yes">Water</item>
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<item translatable="yes">Lava</item>
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<item translatable="yes">Sewage</item>
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<item translatable="yes">Jjaro</item>
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<item translatable="yes">Pfhor</item>
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</items>
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</object>
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</child>
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</object>
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</child>
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<child type="label">
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<object class="GtkLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">Texture Set</property>
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</object>
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</child>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkFrame">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label_xalign">0</property>
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<property name="shadow_type">none</property>
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<child>
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<object class="GtkAlignment">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="xalign">0</property>
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<property name="yalign">0</property>
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<property name="yscale">0</property>
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<property name="left_padding">12</property>
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<child>
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<object class="GtkComboBoxText">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">The sky to display on sides which are marked as "Landscape." This is the sole bitmap of one of four collections in the Shapes file.</property>
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<property name="active">0</property>
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<items>
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<item translatable="yes">Lh'owon Day</item>
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<item translatable="yes">Lh'owon Night</item>
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<item translatable="yes">Moon</item>
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<item translatable="yes">Space</item>
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</items>
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</object>
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</child>
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</object>
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</child>
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<child type="label">
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<object class="GtkLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">Landscape</property>
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</object>
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</child>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">1</property>
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</packing>
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</child>
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</object>
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<packing>
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<property name="expand">True</property>
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<property name="fill">True</property>
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<property name="position">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkFrame">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">These flags mark which game modes this map can be used in.</property>
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<property name="label_xalign">0</property>
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<property name="shadow_type">in</property>
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<child>
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<object class="GtkAlignment">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="left_padding">12</property>
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<child>
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<object class="GtkGrid" id="con-f-ent">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<child>
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<object class="GtkCheckButton">
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<property name="label" translatable="yes">Solo</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="tooltip_text" translatable="yes">The map can be played in single-player.</property>
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<property name="hexpand">True</property>
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<property name="vexpand">True</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="left_attach">0</property>
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<property name="top_attach">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton">
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<property name="label" translatable="yes">Co-op</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="tooltip_text" translatable="yes">The map can be played in multi-player co-operative.</property>
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<property name="hexpand">True</property>
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<property name="vexpand">True</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="left_attach">0</property>
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<property name="top_attach">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton">
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<property name="label" translatable="yes">Carnage</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="tooltip_text" translatable="yes">The map can be played in multi-player Carnage.</property>
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<property name="hexpand">True</property>
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<property name="vexpand">True</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="left_attach">0</property>
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<property name="top_attach">2</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton">
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<property name="label" translatable="yes">KTMWTB</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="tooltip_text" translatable="yes">The map can be played in multi-player Kill The Man With The Ball</property>
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<property name="hexpand">True</property>
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<property name="vexpand">True</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="left_attach">0</property>
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<property name="top_attach">3</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton">
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<property name="label" translatable="yes">King Of The Hill</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="tooltip_text" translatable="yes">The map can be played in multi-player King of the Hill.</property>
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<property name="hexpand">True</property>
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<property name="vexpand">True</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="left_attach">1</property>
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<property name="top_attach">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton">
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<property name="label" translatable="yes">Defense</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="tooltip_text" translatable="yes">The map can be played in multi-player Defense.</property>
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<property name="hexpand">True</property>
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<property name="vexpand">True</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="left_attach">1</property>
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<property name="top_attach">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton">
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<property name="label" translatable="yes">Rugby</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="tooltip_text" translatable="yes">The map can be played in multi-player Rugby.</property>
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<property name="hexpand">True</property>
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<property name="vexpand">True</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="left_attach">1</property>
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<property name="top_attach">2</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton">
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<property name="label" translatable="yes">Capture The Flag</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="tooltip_text" translatable="yes">The map can be played in multi-player Capture The Flag.</property>
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<property name="hexpand">True</property>
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<property name="vexpand">True</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="left_attach">1</property>
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<property name="top_attach">3</property>
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</packing>
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</child>
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</object>
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</child>
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</object>
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</child>
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<child type="label">
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<object class="GtkLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">Entry Flags</property>
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</object>
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</child>
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</object>
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<packing>
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|
<property name="expand">True</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">1</property>
|
|
</packing>
|
|
</child>
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|
</object>
|
|
<packing>
|
|
<property name="expand">True</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">1</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkBox">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="spacing">10</property>
|
|
<child>
|
|
<object class="GtkFrame">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="tooltip_text" translatable="yes">These flags are used to determine what the player must do to get success conditions in computer terminals.</property>
|
|
<property name="label_xalign">0</property>
|
|
<property name="shadow_type">in</property>
|
|
<child>
|
|
<object class="GtkBox" id="con-f-msn">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="orientation">vertical</property>
|
|
<child>
|
|
<object class="GtkLabel">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="label" translatable="yes">Vanilla</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">0</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Extermination</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">Player must kill all monsters on the map, with an error threshold of 8 aliens maximum.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">1</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Exploration</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">Player must explore all marked polygons.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">2</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Retrieval</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">Player must grab all items marked items.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">3</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Repair</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">Player must flip all marked switches.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">4</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Rescue</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">Player must keep 50% or more civilians alive.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">5</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkLabel">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="label" translatable="yes">Aleph One</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">6</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">M1 Exploration</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">The same as Exploration, but you only need to look at each marked polygon, not actually walk in them.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">7</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">M1 Rescue</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">The same as Rescue, but uses the Marathon 1 class numbers.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">8</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">M1 Repair</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">The same as Repair, except it only requires that the last switch (by side index) be switched to succeed.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">9</property>
|
|
</packing>
|
|
</child>
|
|
</object>
|
|
</child>
|
|
<child type="label">
|
|
<object class="GtkLabel">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="label" translatable="yes">Mission Flags</property>
|
|
</object>
|
|
</child>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">True</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">0</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkFrame">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="tooltip_text" translatable="yes">These flags are used to enable various environmental effects.</property>
|
|
<property name="label_xalign">0</property>
|
|
<property name="shadow_type">in</property>
|
|
<child>
|
|
<object class="GtkBox" id="con-f-env">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="orientation">vertical</property>
|
|
<child>
|
|
<object class="GtkLabel">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="label" translatable="yes">Vanilla</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">0</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Vacuum</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">Most weapons will not work, and the oxygen bar will deplete.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">1</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Magnetic</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">The motion sensor will behave erratically.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">2</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Rebellion</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">Items and health will be stripped, and S'pht enemies will become friendly.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">3</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Low Gravity</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">Gravity will be halved.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">4</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkLabel">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="label" translatable="yes">Aleph One</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">5</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Marathon 1 Glue</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">Glue handles like Marathon 1.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">6</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Lava Floor</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">The floor damages you.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">7</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Rebellion (No strip)</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">The same as Rebellion, but your items and health aren't stripped.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">8</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Music</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">The map has Marathon 1-style music.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">9</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">Terminals Stop Time</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">Terminals will pause the game in Solo.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">10</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">M1 Monster Limits</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">Sets the monster activation limits to Marathon 1's.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">11</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkCheckButton">
|
|
<property name="label" translatable="yes">M1 Weapon Differences</property>
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="receives_default">False</property>
|
|
<property name="tooltip_text" translatable="yes">Doubles weapon pickups on Total Carnage and makes grenades low-gravity.</property>
|
|
<property name="draw_indicator">True</property>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">12</property>
|
|
</packing>
|
|
</child>
|
|
</object>
|
|
</child>
|
|
<child type="label">
|
|
<object class="GtkLabel">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="label" translatable="yes">Environment Flags</property>
|
|
</object>
|
|
</child>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">True</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">1</property>
|
|
</packing>
|
|
</child>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">True</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">2</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkFrame">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="label_xalign">0</property>
|
|
<property name="shadow_type">in</property>
|
|
<child>
|
|
<object class="GtkAlignment">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="bottom_padding">8</property>
|
|
<child>
|
|
<object class="GtkBox">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="homogeneous">True</property>
|
|
<child>
|
|
<object class="GtkFrame">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="tooltip_text" translatable="yes">This field is unused and must be either 0 or 1. It used to be used to give different physics to the map editor and low gravity before it was made into an environment flag.</property>
|
|
<property name="label_xalign">0</property>
|
|
<property name="shadow_type">none</property>
|
|
<child>
|
|
<object class="GtkAlignment">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="xalign">0</property>
|
|
<property name="yalign">0</property>
|
|
<property name="xscale">0</property>
|
|
<property name="yscale">0</property>
|
|
<property name="left_padding">12</property>
|
|
<child>
|
|
<object class="GtkSpinButton">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="text" translatable="yes">0</property>
|
|
<property name="truncate_multiline">True</property>
|
|
<property name="adjustment">adj-phys-id</property>
|
|
<property name="snap_to_ticks">True</property>
|
|
<property name="numeric">True</property>
|
|
<property name="wrap">True</property>
|
|
</object>
|
|
</child>
|
|
</object>
|
|
</child>
|
|
<child type="label">
|
|
<object class="GtkLabel">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="label" translatable="yes">Physics ID</property>
|
|
</object>
|
|
</child>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">False</property>
|
|
<property name="position">0</property>
|
|
</packing>
|
|
</child>
|
|
<child>
|
|
<object class="GtkFrame">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="tooltip_text" translatable="yes">This field overrides the Landscape field, and is used for Marathon 1 maps which have music.</property>
|
|
<property name="label_xalign">0</property>
|
|
<property name="shadow_type">none</property>
|
|
<child>
|
|
<object class="GtkAlignment">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="xalign">0</property>
|
|
<property name="yalign">0</property>
|
|
<property name="xscale">0</property>
|
|
<property name="yscale">0</property>
|
|
<property name="left_padding">12</property>
|
|
<child>
|
|
<object class="GtkSpinButton">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">True</property>
|
|
<property name="tooltip_text" translatable="yes">This field is unused and must be either 0 or 1. It used to be used to give different physics to the map editor and low gravity before it was made into an environment flag.</property>
|
|
<property name="text" translatable="yes">0</property>
|
|
<property name="truncate_multiline">True</property>
|
|
<property name="adjustment">adj-phys-id</property>
|
|
<property name="snap_to_ticks">True</property>
|
|
<property name="numeric">True</property>
|
|
<property name="wrap">True</property>
|
|
</object>
|
|
</child>
|
|
</object>
|
|
</child>
|
|
<child type="label">
|
|
<object class="GtkLabel">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="label" translatable="yes">Song ID</property>
|
|
</object>
|
|
</child>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">False</property>
|
|
<property name="fill">False</property>
|
|
<property name="position">1</property>
|
|
</packing>
|
|
</child>
|
|
</object>
|
|
</child>
|
|
</object>
|
|
</child>
|
|
<child type="label">
|
|
<object class="GtkLabel">
|
|
<property name="visible">True</property>
|
|
<property name="can_focus">False</property>
|
|
<property name="label" translatable="yes">Advanced Options (Use at your own peril)</property>
|
|
</object>
|
|
</child>
|
|
</object>
|
|
<packing>
|
|
<property name="expand">True</property>
|
|
<property name="fill">True</property>
|
|
<property name="position">3</property>
|
|
</packing>
|
|
</child>
|
|
</object>
|
|
</child>
|
|
</object>
|
|
<object class="GtkAboutDialog" id="dlg-about">
|
|
<property name="can_focus">False</property>
|
|
<property name="modal">True</property>
|
|
<property name="type_hint">dialog</property>
|
|
<property name="program_name">Tycho Map Editor</property>
|
|
<property name="copyright" translatable="yes">By Alison Sanderson. Public domain.</property>
|
|
<property name="comments" translatable="yes">greetigs i am tico the of superior ai to durdumbal go shoot my soldiers because its funny or ill put you in space</property>
|
|
<property name="website_label" translatable="yes">Home Page</property>
|
|
<property name="license" translatable="yes">To the extent possible under law, I, Alison Sanderson, have waived all
|
|
copyright and related or neighboring rights to this Document as described by
|
|
the Creative Commons Zero license as follows:
|
|
|
|
Creative Commons Legal Code
|
|
|
|
CC0 1.0 Universal
|
|
|
|
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
|
|
LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN
|
|
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
|
|
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
|
|
REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS
|
|
PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM
|
|
THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED
|
|
HEREUNDER.
|
|
|
|
Statement of Purpose
|
|
|
|
The laws of most jurisdictions throughout the world automatically confer
|
|
exclusive Copyright and Related Rights (defined below) upon the creator
|
|
and subsequent owner(s) (each and all, an "owner") of an original work of
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<property name="label" translatable="yes">_New Project</property>
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<property name="use_underline">True</property>
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<property name="label" translatable="yes">_Open</property>
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<property name="label" translatable="yes">_Save</property>
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<property name="use_underline">True</property>
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<child>
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<object class="GtkSeparatorMenuItem">
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<property name="visible">True</property>
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<object class="GtkMenuItem" id="btn-quit">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Quit the application.</property>
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<property name="label" translatable="yes">_Quit</property>
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<property name="use_underline">True</property>
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<child>
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<object class="GtkMenuItem">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">_View</property>
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<property name="use_underline">True</property>
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<child type="submenu">
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<object class="GtkMenu">
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<object class="GtkMenuItem" id="btn-show-map-view">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<object class="GtkSeparatorMenuItem">
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<object class="GtkMenuItem">
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<property name="right_justified">True</property>
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<property name="use_underline">True</property>
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<child type="submenu">
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<object class="GtkMenu">
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<object class="GtkMenuItem" id="btn-about">
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<property name="label" translatable="yes">_About</property>
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