Maraiah/source/marathon/map.rs

1233 lines
35 KiB
Rust

//! Structures used by Marathon's Map format.
use crate::{durandal::{bin::*, err::*, fixed::*, text::*},
marathon::xfer::TransferMode};
use bitflags::bitflags;
/// Reads a `LightFunc` object.
pub fn read_lightfunc(b: &[u8]) -> ResultS<LightFunc>
{
read_data! {
14, BE in b =>
ftype = u16[0];
prd_nrm = u16[2];
prd_dta = u16[4];
val_nrm = Fixed[6];
val_dta = Fixed[10];
}
let ftype = LightFuncType::from_repr(ftype)?;
Ok(LightFunc{ftype, prd_nrm, prd_dta, val_nrm, val_dta})
}
/// Reads a `SideTex` object.
pub fn read_sidetex(b: &[u8]) -> ResultS<SideTex>
{
read_data! {
6, BE in b =>
offs = read_point[0..4];
tex_id = OptU16[4];
}
Ok(SideTex{offs, tex_id})
}
/// Reads a `Point` object.
pub fn read_point(b: &[u8]) -> ResultS<Point>
{
read_data! {
4, BE in b =>
x = Unit[0];
y = Unit[2];
}
Ok(Point{x, y})
}
/// Reads a `Minf` chunk.
pub fn read_minf(b: &[u8]) -> ResultS<Minf>
{
read_data! {
88, BE in b =>
texture_id = u16[0];
physics_id = u16[2];
skypict_id = u16[4];
miss_flags = u16[6];
envi_flags = u16[8];
level_name = mac_roman_cstr[18..84];
entr_flags = u32[84];
}
let miss_flags = flag_ok!(MsnFlags, miss_flags)?;
let envi_flags = flag_ok!(EnvFlags, envi_flags)?;
let entr_flags = flag_ok!(EntFlags, entr_flags)?;
Ok(Minf{texture_id, physics_id, skypict_id, miss_flags, envi_flags,
entr_flags, level_name})
}
/// Reads an old `Minf` chunk.
pub fn read_old_minf(b: &[u8]) -> ResultS<Minf>
{
let minf = read_minf(b)?;
let mut entr_flags = if minf.entr_flags.is_empty() {
EntFlags::SOLO
} else {
minf.entr_flags
};
if entr_flags.intersects(EntFlags::SOLO | EntFlags::CARNAGE) {
entr_flags.insert(EntFlags::CO_OP)
}
Ok(Minf{entr_flags, ..minf})
}
/// Reads an `iidx` chunk.
pub fn read_iidx(b: &[u8]) -> ResultS<(u16, usize)>
{
if b.len() < 2 {
bail!("not enough data");
}
Ok((u16b(b), 2))
}
/// Reads an `EPNT` chunk.
pub fn read_epnt(b: &[u8]) -> ResultS<(Point, usize)>
{
read_data! {
16, BE in b =>
pnt = read_point[6..10];
}
Ok((pnt, 16))
}
/// Reads a `PNTS` chunk.
pub fn read_pnts(b: &[u8]) -> ResultS<(Point, usize)>
{
Ok((read_point(b)?, 4))
}
/// Reads a `LINS` chunk.
pub fn read_lins(b: &[u8]) -> ResultS<(Line, usize)>
{
read_data! {
32, BE in b =>
pnt_beg = u16[0];
pnt_end = u16[2];
flags = u16[4];
side_fr = OptU16[12];
side_bk = OptU16[14];
poly_fr = OptU16[16];
poly_bk = OptU16[18];
}
let flags = flag_ok!(LineFlags, flags)?;
Ok((Line{flags, pnt_beg, pnt_end, side_fr, side_bk, poly_fr, poly_bk}, 32))
}
/// Reads a `SIDS` chunk.
pub fn read_sids(b: &[u8]) -> ResultS<(Side, usize)>
{
read_data! {
64, BE in b =>
stype = u16[0];
flags = u16[2];
tex_pri = read_sidetex[4..10];
tex_sec = read_sidetex[10..16];
tex_tra = read_sidetex[16..22];
paneltyp = u16[38];
paneldat = i16[40];
xfer_pri = u16[42];
xfer_sec = u16[44];
xfer_tra = u16[46];
shade = Fixed[48];
}
let flags = flag_ok!(SideFlags, flags)?;
let xfer_pri = TransferMode::from_repr(xfer_pri)?;
let xfer_sec = TransferMode::from_repr(xfer_sec)?;
let xfer_tra = TransferMode::from_repr(xfer_tra)?;
let stype = SideType::from_repr(stype)?;
Ok((Side{stype, flags, tex_pri, tex_sec, tex_tra, paneltyp, paneldat,
xfer_pri, xfer_sec, xfer_tra, shade}, 64))
}
/// Reads an old `SIDS` chunk.
pub fn read_old_sids(b: &[u8]) -> ResultS<(Side, usize)>
{
let (side, siz) = read_sids(b)?;
Ok((Side{tex_tra: SideTex{tex_id: OptU16::none(), ..side.tex_tra},
shade: 0.into(),
flags: side.flags | SideFlags::ITEM_OPT,
..side}, siz))
}
/// Reads a polygon for either M1 or M2.
fn read_poly_inter(b: &[u8]) -> ResultS<Polygon>
{
read_data! {
128, BE in b =>
tex_flr = OptU16[40];
tex_cei = OptU16[42];
hei_flr = Unit[44];
hei_cei = Unit[46];
lit_flr = u16[48];
lit_cei = u16[50];
xfr_flr = u16[64];
xfr_cei = u16[66];
}
let xfr_flr = TransferMode::from_repr(xfr_flr)?;
let xfr_cei = TransferMode::from_repr(xfr_cei)?;
Ok(Polygon{tex_flr, tex_cei, hei_flr, hei_cei, lit_flr, lit_cei, xfr_flr,
xfr_cei, ..Default::default()})
}
/// Reads a `POLY` chunk.
pub fn read_poly(b: &[u8]) -> ResultS<(Polygon, usize)>
{
read_data! {
128, BE in b =>
ptype = u16[0];
pdata = u16[4];
ori_flr = read_point[108..112];
ori_cei = read_point[112..116];
med_ind = OptU16[116];
med_ctl = u16[118];
snd_amb = OptU16[122];
snd_ind = u16[120];
snd_rnd = OptU16[124];
}
let poly = read_poly_inter(b)?;
let ptype = PolyType::new(ptype, pdata)?;
Ok((Polygon{ptype, ori_flr, ori_cei, med_ind, med_ctl, snd_ind, snd_amb,
snd_rnd, ..poly}, 128))
}
/// Reads an old `POLY` chunk.
pub fn read_old_poly(b: &[u8]) -> ResultS<(Polygon, usize)>
{
read_data! {
128, BE in b =>
ptype = u16[0];
pdata = u16[4];
}
let poly = read_poly_inter(b)?;
let ptype = PolyType::new_old(ptype, pdata)?;
Ok((Polygon{ptype, ..poly}, 128))
}
/// Reads a `LITE` chunk.
pub fn read_lite(b: &[u8]) -> ResultS<(Light, usize)>
{
read_data! {
100, BE in b =>
ltype = u16[0];
flags = u16[2];
phase = i16[4];
act_pri = read_lightfunc[6..20];
act_sec = read_lightfunc[20..34];
act_mid = read_lightfunc[34..48];
ina_pri = read_lightfunc[48..62];
ina_sec = read_lightfunc[62..76];
ina_mid = read_lightfunc[76..90];
tag = u16[90];
}
let flags = flag_ok!(LightFlags, flags)?;
let ltype = LightType::from_repr(ltype)?;
Ok((Light{ltype, flags, phase, act_pri, act_sec, act_mid, ina_pri, ina_sec,
ina_mid, tag}, 100))
}
/// Reads an old `LITE` chunk.
pub fn read_old_lite(b: &[u8]) -> ResultS<(Light, usize)>
{
read_data! {
32, BE in b =>
ltype = u16[2] usize;
mode = u16[4];
phase = i16[6];
min = Fixed[8];
max = Fixed[12];
prd = u16[16];
}
if OLD_LIGHT_DEFINITIONS.len() < ltype {
bail!("bad old light type");
}
let lite = &OLD_LIGHT_DEFINITIONS[ltype];
let on = mode == 0 || mode == 1;
let strobe = ltype == 3;
let flags = if on {lite.flags | LightFlags::INIT_ACTIVE} else {lite.flags};
// modify each old light function accordingly
let old_lfun = move |func: &LightFunc| -> LightFunc {
LightFunc{ftype: func.ftype,
prd_nrm: if strobe {prd / 4 + 1} else {func.prd_nrm},
prd_dta: func.prd_dta,
val_nrm: if func.val_nrm > 0.into() {max} else {min},
val_dta: func.val_dta}
};
Ok((Light{flags,
phase,
act_pri: old_lfun(&lite.act_pri),
act_sec: old_lfun(&lite.act_sec),
act_mid: old_lfun(&lite.act_mid),
ina_pri: old_lfun(&lite.ina_pri),
ina_sec: old_lfun(&lite.ina_sec),
ina_mid: old_lfun(&lite.ina_mid),
tag: 0,
..*lite}, 32))
}
/// Reads an `OBJS` chunk.
pub fn read_objs(b: &[u8]) -> ResultS<(Object, usize)>
{
read_data! {
16, BE in b =>
group = u16[0];
index = u16[2];
angle = Angle[4];
poly = u16[6];
pos_x = Unit[8];
pos_y = Unit[10];
pos_z = Unit[12];
flags = u16[14];
}
let bias = flags & 0xF0_00;
let flags = flags & 0x0F_FF;
let bias = bias >> 12;
let flags = flag_ok!(ObjectFlags, flags)?;
Ok((Object{group, index, angle, poly, pos_x, pos_y, pos_z, flags, bias}, 16))
}
/// Reads a `plac` chunk.
pub fn read_plac(b: &[u8]) -> ResultS<(ObjectFreq, usize)>
{
read_data! {
12, BE in b =>
flags = u16[0];
cnt_ini = u16[2];
cnt_min = u16[4];
cnt_max = u16[6];
cnt_rnd = u16[8];
chance = u16[10];
}
let rnd_loc = flags != 0;
Ok((ObjectFreq{rnd_loc, cnt_ini, cnt_min, cnt_max, cnt_rnd, chance}, 12))
}
/// Reads an `ambi` chunk.
pub fn read_ambi(b: &[u8]) -> ResultS<(SoundAmbi, usize)>
{
read_data! {
16, BE in b =>
index = u16[2];
volume = u16[4];
}
Ok((SoundAmbi{index, volume}, 16))
}
/// Reads a `bonk` chunk.
pub fn read_bonk(b: &[u8]) -> ResultS<(SoundRand, usize)>
{
read_data! {
32, BE in b =>
flags = u16[0];
index = u16[2];
vol_nrm = u16[4];
vol_dta = u16[6];
prd_nrm = u16[8];
prd_dta = u16[10];
yaw_nrm = Angle[12];
yaw_dta = Angle[14];
pit_nrm = Fixed[16];
pit_dta = Fixed[20];
}
let no_dir = flags != 0;
Ok((SoundRand{no_dir, index, vol_nrm, vol_dta, prd_nrm, prd_dta, yaw_nrm,
yaw_dta, pit_nrm, pit_dta}, 32))
}
/// Reads a `medi` chunk.
pub fn read_medi(b: &[u8]) -> ResultS<(Media, usize)>
{
read_data! {
32, BE in b =>
mtype = u16[0];
flags = u16[2];
control = u16[4];
dir = Angle[6];
mag = Unit[8];
hei_lo = Unit[10];
hei_hi = Unit[12];
orig = read_point[14..18];
hei_nrm = Unit[18];
min_lt = Fixed[20];
texture = OptU16[24];
xfer = u16[26];
}
let mtype = MediaType::from_repr(mtype)?;
let xfer = TransferMode::from_repr(xfer)?;
let flr_obs = flags != 0;
Ok((Media{mtype, flr_obs, control, dir, mag, hei_lo, hei_hi, orig, hei_nrm,
min_lt, texture, xfer}, 32))
}
/// Reads a `plat` chunk.
pub fn read_plat(b: &[u8]) -> ResultS<(Platform, usize)>
{
read_data! {
32, BE in b =>
ptype = u16[0];
speed = u16[2];
delay = u16[4];
hei_max = Unit[6];
hei_min = Unit[8];
flags = u32[10];
index = u16[14];
tag = u16[16];
}
let flags = flag_ok!(PlatformFlags, flags)?;
Ok((Platform{ptype, speed, delay, hei_min, hei_max, flags, index, tag}, 32))
}
/// Reads a `NOTE` chunk.
pub fn read_note(b: &[u8]) -> ResultS<(Note, usize)>
{
read_data! {
72, BE in b =>
pos = read_point[2..6];
poly = u16[6];
text = mac_roman_cstr[8..72];
}
Ok((Note{pos, poly, text}, 72))
}
impl PolyType
{
fn new(n: u16, pdata: u16) -> Result<Self, ReprError>
{
match n {
0 => Ok(PolyType::Normal),
1 => Ok(PolyType::ImpassItem),
2 => Ok(PolyType::ImpassMons),
3 => Ok(PolyType::Hill),
4 => Ok(PolyType::Base),
5 => Ok(PolyType::Platform(pdata)),
6 => Ok(PolyType::TrigLightOn(pdata)),
7 => Ok(PolyType::TrigPlatOn(pdata)),
8 => Ok(PolyType::TrigLightOff(pdata)),
9 => Ok(PolyType::TrigPlatOff(pdata)),
10 => Ok(PolyType::Teleporter(pdata)),
11 => Ok(PolyType::ZoneBorder),
12 => Ok(PolyType::Goal),
13 => Ok(PolyType::TrigMonsVis),
14 => Ok(PolyType::TrigMonsInv),
15 => Ok(PolyType::TrigMonsDual),
16 => Ok(PolyType::TrigItems),
17 => Ok(PolyType::MustExplore),
18 => Ok(PolyType::AutoExit),
19 => Ok(PolyType::OuchMinor),
20 => Ok(PolyType::OuchMajor),
21 => Ok(PolyType::Glue),
22 => Ok(PolyType::GlueTrigger(pdata)),
23 => Ok(PolyType::GlueSuper),
n => Err(ReprError::new(n)),
}
}
fn new_old(n: u16, pdata: u16) -> Result<Self, ReprError>
{
match n {
0 => Ok(PolyType::Normal),
1 => Ok(PolyType::ImpassItem),
2 => Ok(PolyType::ImpassMons),
3 => Ok(PolyType::OuchMinor),
4 => Ok(PolyType::OuchMajor),
5 => Ok(PolyType::Platform(pdata)),
6 => Ok(PolyType::TrigLightOn(pdata)),
7 => Ok(PolyType::TrigPlatOn(pdata)),
8 => Ok(PolyType::TrigLightOff(pdata)),
9 => Ok(PolyType::TrigPlatOff(pdata)),
10 => Ok(PolyType::Teleporter(pdata)),
11 => Ok(PolyType::Glue),
12 => Ok(PolyType::GlueTrigger(pdata)),
13 => Ok(PolyType::GlueSuper),
14 => Ok(PolyType::MustExplore),
15 => Ok(PolyType::AutoExit),
n => Err(ReprError::new(n)),
}
}
}
impl Default for PolyType
{
fn default() -> Self {PolyType::Normal}
}
impl Default for Minf
{
fn default() -> Self
{
Minf{texture_id: 0,
physics_id: 1,
skypict_id: 0,
miss_flags: MsnFlags::empty(),
envi_flags: EnvFlags::empty(),
entr_flags: EntFlags::SOLO,
level_name: "Map".to_string()}
}
}
/// A point in world-space.
#[derive(Clone, Debug, Default, PartialEq, serde::Serialize)]
pub struct Point
{
pub x: Unit,
pub y: Unit,
}
/// A line segment.
#[derive(Debug, serde::Serialize)]
pub struct Line
{
pub flags: LineFlags,
pub pnt_beg: u16,
pub pnt_end: u16,
pub side_fr: OptU16,
pub side_bk: OptU16,
pub poly_fr: OptU16,
pub poly_bk: OptU16,
}
/// The texture of a side segment.
#[derive(Debug, serde::Serialize)]
pub struct SideTex
{
pub offs: Point,
pub tex_id: OptU16,
}
/// One side of a line segment.
#[derive(Debug, serde::Serialize)]
pub struct Side
{
pub stype: SideType,
pub flags: SideFlags,
pub tex_pri: SideTex,
pub tex_sec: SideTex,
pub tex_tra: SideTex,
pub paneltyp: u16,
pub paneldat: i16,
pub xfer_pri: TransferMode,
pub xfer_sec: TransferMode,
pub xfer_tra: TransferMode,
pub shade: Fixed,
}
/// A polygon segment.
#[derive(Debug, Default, serde::Serialize)]
pub struct Polygon
{
pub ptype: PolyType,
pub tex_flr: OptU16,
pub tex_cei: OptU16,
pub hei_flr: Unit,
pub hei_cei: Unit,
pub lit_flr: u16,
pub lit_cei: u16,
pub xfr_flr: TransferMode,
pub xfr_cei: TransferMode,
pub ori_flr: Point,
pub ori_cei: Point,
pub med_ind: OptU16,
pub med_ctl: u16,
pub snd_ind: u16,
pub snd_amb: OptU16,
pub snd_rnd: OptU16,
}
/// A light function.
#[derive(Debug, serde::Serialize)]
pub struct LightFunc
{
pub ftype: LightFuncType,
pub prd_nrm: u16,
pub prd_dta: u16,
pub val_nrm: Fixed,
pub val_dta: Fixed,
}
/// A dynamic polygon light.
#[derive(Debug, serde::Serialize)]
pub struct Light
{
pub ltype: LightType,
pub flags: LightFlags,
pub phase: i16,
pub act_pri: LightFunc,
pub act_sec: LightFunc,
pub act_mid: LightFunc,
pub ina_pri: LightFunc,
pub ina_sec: LightFunc,
pub ina_mid: LightFunc,
pub tag: u16,
}
/// An object in the world.
#[derive(Debug, serde::Serialize)]
pub struct Object
{
pub group: u16,
pub index: u16,
pub angle: Angle,
pub poly: u16,
pub pos_x: Unit,
pub pos_y: Unit,
pub pos_z: Unit,
pub flags: ObjectFlags,
pub bias: u16,
}
/// The difficulty definition for various object types.
#[derive(Debug, serde::Serialize)]
pub struct ObjectFreq
{
pub rnd_loc: bool,
pub cnt_ini: u16,
pub cnt_min: u16,
pub cnt_max: u16,
pub cnt_rnd: u16,
pub chance: u16,
}
/// An ambient sound definition.
#[derive(Debug, serde::Serialize)]
pub struct SoundAmbi
{
pub index: u16,
pub volume: u16,
}
/// A randomly played sound definition.
#[derive(Debug, serde::Serialize)]
pub struct SoundRand
{
pub no_dir: bool,
pub index: u16,
pub vol_nrm: u16,
pub vol_dta: u16,
pub prd_nrm: u16,
pub prd_dta: u16,
pub yaw_nrm: Angle,
pub yaw_dta: Angle,
pub pit_nrm: Fixed,
pub pit_dta: Fixed,
}
/// A media, as in a part of a polygon which goes up the middle of the wall.
#[derive(Debug, serde::Serialize)]
pub struct Media
{
pub mtype: MediaType,
pub flr_obs: bool,
pub control: u16,
pub dir: Angle,
pub mag: Unit,
pub hei_lo: Unit,
pub hei_hi: Unit,
pub orig: Point,
pub hei_nrm: Unit,
pub min_lt: Fixed,
pub texture: OptU16,
pub xfer: TransferMode,
}
/// Extra information for polygons with platforms.
#[derive(Debug, serde::Serialize)]
pub struct Platform
{
pub ptype: u16,
pub speed: u16,
pub delay: u16,
pub hei_min: Unit,
pub hei_max: Unit,
pub flags: PlatformFlags,
pub index: u16,
pub tag: u16,
}
/// Overhead map annotations.
#[derive(Debug, serde::Serialize)]
pub struct Note
{
pub pos: Point,
pub poly: u16,
pub text: String,
}
/// Static map information.
#[derive(Debug, PartialEq, serde::Serialize)]
pub struct Minf
{
pub texture_id: u16,
pub physics_id: u16,
pub skypict_id: u16,
pub miss_flags: MsnFlags,
pub envi_flags: EnvFlags,
pub entr_flags: EntFlags,
pub level_name: String,
}
/// The action type of a `Polygon`.
#[derive(Debug, serde::Serialize)]
pub enum PolyType
{
Normal,
ImpassItem,
ImpassMons,
Hill,
Base,
Platform(u16),
TrigLightOn(u16),
TrigPlatOn(u16),
TrigLightOff(u16),
TrigPlatOff(u16),
Teleporter(u16),
ZoneBorder,
Goal,
TrigMonsVis,
TrigMonsInv,
TrigMonsDual,
TrigItems,
MustExplore,
AutoExit,
OuchMinor,
OuchMajor,
Glue,
GlueTrigger(u16),
GlueSuper,
}
bitflags! {
/// Flags for `Line`.
#[derive(serde::Serialize)]
pub struct LineFlags: u16
{
const TRANS_SIDE = 1 << 9;
const ELEV_VAR = 1 << 10;
const ELEVATION = 1 << 11;
const LANDSCAPE = 1 << 12;
const TRANSPARENT = 1 << 13;
const SOLID = 1 << 14;
}
}
bitflags! {
/// Flags for `Side`.
#[derive(serde::Serialize)]
pub struct SideFlags: u16
{
const STATUS = 1;
const PANEL = 1 << 1;
const REPAIR = 1 << 2;
const ITEM_USE = 1 << 3;
const LIGHTED = 1 << 4;
const CAN_DESTROY = 1 << 5;
const HIT_ONLY = 1 << 6;
const ITEM_OPT = 1 << 7;
}
}
bitflags! {
/// Static environment flags.
#[derive(serde::Serialize)]
pub struct EnvFlags: u16
{
const VACUUM = 1;
const MAGNETIC = 1 << 1;
const REBELLION = 1 << 2;
const LOW_GRAV = 1 << 3;
const M1_GLUE = 1 << 4;
const LAVA_FLOOR = 1 << 5;
const REBELLION2 = 1 << 6;
const MUSIC = 1 << 7;
const TERM_PAUSE = 1 << 8;
const M1_MONSTER = 1 << 9;
const M1_WEPS = 1 << 10;
}
}
bitflags! {
/// Static entry point flags.
#[derive(serde::Serialize)]
pub struct EntFlags: u32
{
const SOLO = 1;
const CO_OP = 1 << 1;
const CARNAGE = 1 << 2;
const KTMWTB = 1 << 3;
const KOTH = 1 << 4;
const DEFENSE = 1 << 5;
const RUGBY = 1 << 6;
const CTF = 1 << 7;
}
}
bitflags! {
/// Static mission flags.
#[derive(serde::Serialize)]
pub struct MsnFlags: u16
{
const EXTERMINATION = 1;
const EXPLORATION = 1 << 1;
const RETRIEVAL = 1 << 2;
const REPAIR = 1 << 3;
const RESCUE = 1 << 4;
}
}
bitflags! {
/// Flags for `Polygon`.
#[derive(serde::Serialize)]
pub struct PolyFlags: u16
{
const DETACHED = 1 << 14;
}
}
bitflags! {
/// Flags for `Light`.
#[derive(serde::Serialize)]
pub struct LightFlags: u16
{
const INIT_ACTIVE = 1;
const SLAVE_VALUE = 1 << 1;
const STATELESS = 1 << 2;
}
}
bitflags! {
/// Flags for `Object`.
#[derive(serde::Serialize)]
pub struct ObjectFlags: u16
{
const INVISIBLE = 1;
const CEILING = 1 << 1;
const BLIND = 1 << 2;
const DEAF = 1 << 3;
const FLOATING = 1 << 4;
const NET_ONLY = 1 << 5;
}
}
bitflags! {
/// Flags for `Platform`.
#[derive(serde::Serialize)]
pub struct PlatformFlags: u32
{
const INIT_ACTIVE = 1;
const INIT_EXTENDED = 1 << 1;
const STOP_AT_EACH_LEVEL = 1 << 2;
const STOP_AT_INIT_LEVEL = 1 << 3;
const START_ADJ_ON_STOP = 1 << 4;
const EXTENDS_FLOOR_TO_CEIL = 1 << 5;
const COMES_FROM_FLOOR = 1 << 6;
const COMES_FROM_CEIL = 1 << 7;
const CAUSES_DAMAGE = 1 << 8;
const NO_ACTIVATE_PARENT = 1 << 9;
const ACTIVATES_ONCE = 1 << 10;
const ACTIVATES_LIGHT = 1 << 11;
const DEACTIVATES_LIGHT = 1 << 12;
const PLAYER_CONTROLS = 1 << 13;
const MONSTER_CONTROLS = 1 << 14;
const REVERSE_ON_OBSTRUCT = 1 << 15;
const NO_EXT_DEACTIVATION = 1 << 16;
const USE_POLYGON_HEIGHTS = 1 << 17;
const DELAYED_ACTIVATION = 1 << 18;
const START_ADJ_ON_START = 1 << 19;
const STOP_ADJ_ON_START = 1 << 20;
const STOP_ADJ_ON_STOP = 1 << 21;
const SLOW = 1 << 22;
const START_AT_EACH_LEVEL = 1 << 23;
const LOCKED = 1 << 24;
const SECRET = 1 << 25;
const DOOR = 1 << 26;
}
}
c_enum! {
/// The texture type of a `Side`.
#[derive(Debug, serde::Serialize)]
pub enum SideType: u16
{
0 => Full,
1 => High,
2 => Low,
3 => Composite,
4 => Split,
}
}
c_enum! {
/// The type of function for a `LightFunc`.
#[derive(Debug, serde::Serialize)]
pub enum LightFuncType: u16
{
0 => Constant,
1 => Linear,
2 => Smooth,
3 => Flicker,
4 => Random,
5 => Fluorescent,
}
}
c_enum! {
/// The type of a `Light`.
#[derive(Debug, serde::Serialize)]
pub enum LightType: u16
{
0 => Normal,
1 => Strobe,
2 => Media,
}
}
c_enum! {
/// The liquid type of a `Media`.
#[derive(Debug, serde::Serialize)]
pub enum MediaType: u16
{
0 => Water,
1 => Lava,
2 => Goo,
3 => Sewage,
}
}
/// The number of game ticks per second.
pub const TICKS_PER_SECOND: u16 = 30;
const OLD_LIGHT_DEFINITIONS: [Light; 8] = [
// Normal
Light{ltype: LightType::Normal,
flags: LightFlags::SLAVE_VALUE,
phase: 0,
act_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
act_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
act_mid: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: 1,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
ina_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_mid: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: 1,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
tag: 0},
// Rheostat
Light{ltype: LightType::Normal,
flags: LightFlags::SLAVE_VALUE,
phase: 0,
act_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
act_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
act_mid: LightFunc{ftype: LightFuncType::Smooth,
prd_nrm: TICKS_PER_SECOND * 3,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
ina_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_mid: LightFunc{ftype: LightFuncType::Smooth,
prd_nrm: TICKS_PER_SECOND * 3,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
tag: 0},
// Flourescent
Light{ltype: LightType::Normal,
flags: LightFlags::SLAVE_VALUE,
phase: 0,
act_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
act_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
act_mid: LightFunc{ftype: LightFuncType::Fluorescent,
prd_nrm: TICKS_PER_SECOND * 3,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
ina_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_mid: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: 1,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
tag: 0},
// Strobe
Light{ltype: LightType::Normal,
flags: LightFlags::SLAVE_VALUE,
phase: 0,
act_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
act_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
act_mid: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: 1,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
ina_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
ina_mid: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: 1,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
tag: 0},
// Flicker
Light{ltype: LightType::Normal,
flags: LightFlags::SLAVE_VALUE,
phase: 0,
act_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
act_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
act_mid: LightFunc{ftype: LightFuncType::Flicker,
prd_nrm: TICKS_PER_SECOND * 3,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
ina_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_mid: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: 1,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
tag: 0},
// Pulsate
Light{ltype: LightType::Normal,
flags: LightFlags::SLAVE_VALUE,
phase: 0,
act_pri: LightFunc{ftype: LightFuncType::Smooth,
prd_nrm: TICKS_PER_SECOND * 2,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
act_sec: LightFunc{ftype: LightFuncType::Smooth,
prd_nrm: TICKS_PER_SECOND * 2 - 1,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
act_mid: LightFunc{ftype: LightFuncType::Smooth,
prd_nrm: TICKS_PER_SECOND * 2 - 1,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
ina_pri: LightFunc{ftype: LightFuncType::Smooth,
prd_nrm: TICKS_PER_SECOND * 2,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_sec: LightFunc{ftype: LightFuncType::Smooth,
prd_nrm: TICKS_PER_SECOND * 2 - 1,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
ina_mid: LightFunc{ftype: LightFuncType::Smooth,
prd_nrm: TICKS_PER_SECOND * 2,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
tag: 0},
// Annoying
Light{ltype: LightType::Normal,
flags: LightFlags::SLAVE_VALUE,
phase: 0,
act_pri: LightFunc{ftype: LightFuncType::Random,
prd_nrm: 2,
prd_dta: 1,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
act_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: 2,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
act_mid: LightFunc{ftype: LightFuncType::Random,
prd_nrm: 1,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
ina_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_mid: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
tag: 0},
// Energy Efficient
Light{ltype: LightType::Normal,
flags: LightFlags::SLAVE_VALUE,
phase: 0,
act_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
act_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
act_mid: LightFunc{ftype: LightFuncType::Linear,
prd_nrm: TICKS_PER_SECOND * 2,
prd_dta: 0,
val_nrm: Fixed::from_int(1),
val_dta: Fixed::from_int(0)},
ina_pri: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_sec: LightFunc{ftype: LightFuncType::Constant,
prd_nrm: TICKS_PER_SECOND,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
ina_mid: LightFunc{ftype: LightFuncType::Linear,
prd_nrm: TICKS_PER_SECOND * 2,
prd_dta: 0,
val_nrm: Fixed::from_int(0),
val_dta: Fixed::from_int(0)},
tag: 0},
];
// EOF