get rid of gtk-rs high level bindings

gui-branch
an 2019-03-23 08:33:04 -04:00
parent 4f99016b8b
commit d818e579f9
5 changed files with 554 additions and 450 deletions

View File

@ -33,7 +33,7 @@ impl CStringVec
/// Pushes a new `CString`.
pub fn push(&mut self, st: CString)
{
self.cv.insert(self.cv.len() - 1, st.as_c_str().as_ptr());
self.cv.insert(self.cv.len() - 1, st.as_ptr());
self.sv.push(st);
}

View File

@ -10,21 +10,15 @@ build = "build.rs"
[dependencies]
maraiah = {path = "../.."}
# note: these have to be updated all at once, check the gtk crate for versions
atk = "0.6"
cairo-rs = "0.6"
cairo-sys-rs = "0.8"
gdk = "0.10"
gdk-pixbuf = "0.6"
gio = "0.6"
gio-sys = "0.8"
glib = "0.7"
glib-sys = "0.8"
gobject-sys = "0.8"
gtk = {version = "0.6", features = ["v3_16"]}
gtk-sys = "0.8"
pango = "0.6"
pango-sys = "0.8"
atk-sys = "0.8"
cairo-sys-rs = "0.8"
gdk-pixbuf-sys = "0.8"
gdk-sys = "0.8"
gio-sys = "0.8"
glib-sys = "0.8"
gobject-sys = "0.8"
gtk-sys = {version = "0.8", features = ["v3_16"]}
pango-sys = "0.8"
[[bin]]
name = "tycho"

View File

@ -411,7 +411,18 @@ Author: Alison Sanderson
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<property name="homogeneous">True</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Vanilla</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">Extermination</property>
@ -424,7 +435,7 @@ Author: Alison Sanderson
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
<property name="position">1</property>
</packing>
</child>
<child>
@ -439,7 +450,7 @@ Author: Alison Sanderson
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
<property name="position">2</property>
</packing>
</child>
<child>
@ -454,7 +465,7 @@ Author: Alison Sanderson
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
<property name="position">3</property>
</packing>
</child>
<child>
@ -469,7 +480,7 @@ Author: Alison Sanderson
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">3</property>
<property name="position">4</property>
</packing>
</child>
<child>
@ -484,7 +495,64 @@ Author: Alison Sanderson
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">4</property>
<property name="position">5</property>
</packing>
</child>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Aleph One</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">6</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">M1 Exploration</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">The same as Exploration, but you only need to look at each marked polygon, not actually walk in them.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">7</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">M1 Rescue</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">The same as Rescue, but uses the Marathon 1 class numbers.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">8</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">M1 Repair</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">The same as Repair, except it only requires that the last switch (by side index) be switched to succeed.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">9</property>
</packing>
</child>
</object>
@ -522,6 +590,18 @@ Author: Alison Sanderson
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Vanilla</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">Vacuum</property>
@ -534,7 +614,7 @@ Author: Alison Sanderson
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
<property name="position">1</property>
</packing>
</child>
<child>
@ -549,7 +629,7 @@ Author: Alison Sanderson
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
<property name="position">2</property>
</packing>
</child>
<child>
@ -564,7 +644,7 @@ Author: Alison Sanderson
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
<property name="position">3</property>
</packing>
</child>
<child>
@ -579,7 +659,124 @@ Author: Alison Sanderson
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">3</property>
<property name="position">4</property>
</packing>
</child>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Aleph One</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">5</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">Marathon 1 Glue</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">Glue handles like Marathon 1.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">6</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">Lava Floor</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">The floor damages you.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">7</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">Rebellion (No strip)</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">The same as Rebellion, but your items and health aren't stripped.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">8</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">Music</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">The map has Marathon 1-style music.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">9</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">Terminals Stop Time</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">Terminals will pause the game in Solo.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">10</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">M1 Monster Limits</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">Sets the monster activation limits to Marathon 1's.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">11</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">M1 Weapon Differences</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">Doubles weapon pickups on Total Carnage and makes grenades low-gravity.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">12</property>
</packing>
</child>
</object>
@ -624,12 +821,57 @@ Author: Alison Sanderson
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<property name="spacing">5</property>
<property name="homogeneous">True</property>
<child>
<object class="GtkFrame">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="tooltip_text" translatable="yes">This field is unused and must be either 0 or 1. It used to be used to give different physics to the map editor and low gravity before it was made into an environment flag.</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="xalign">0</property>
<property name="yalign">0</property>
<property name="xscale">0</property>
<property name="yscale">0</property>
<property name="left_padding">12</property>
<child>
<object class="GtkSpinButton">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="text" translatable="yes">0</property>
<property name="truncate_multiline">True</property>
<property name="adjustment">adj-phys-id</property>
<property name="snap_to_ticks">True</property>
<property name="numeric">True</property>
<property name="wrap">True</property>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Physics ID</property>
</object>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkFrame">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="tooltip_text" translatable="yes">This field overrides the Landscape field, and is used for Marathon 1 maps which have music.</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
@ -660,242 +902,10 @@ Author: Alison Sanderson
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Physics ID</property>
<property name="label" translatable="yes">Song ID</property>
</object>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="spacing">10</property>
<child>
<object class="GtkFrame">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="tooltip_text" translatable="yes">These flags were added by Aleph One but are hidden and probably not meant to be used.</property>
<property name="label_xalign">0</property>
<property name="shadow_type">in</property>
<child>
<object class="GtkAlignment">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="left_padding">12</property>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">M1 Exploration</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">The same as Exploration, but you only need to look at each marked polygon, not actually walk in them.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">M1 Rescue</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">The same as Rescue, but uses the Marathon 1 class numbers.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">M1 Repair</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">The same as Repair, except it only requires that the last switch (by side index) be switched to succeed.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Hidden Mission Flags</property>
</object>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkFrame">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="tooltip_text" translatable="yes">These flags were added by Aleph One but are hidden and probably not meant to be used.</property>
<property name="label_xalign">0</property>
<property name="shadow_type">in</property>
<child>
<object class="GtkAlignment">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="left_padding">12</property>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">Marathon 1 Glue</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">Glue handles like Marathon 1.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">Lava Floor</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">The floor damages you.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">Rebellion (No strip)</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">The same as Rebellion, but your items and health aren't stripped.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">Music</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">The map has Marathon 1-style music.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">3</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">Terminals Stop Time</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">Terminals will pause the game in Solo.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">4</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">M1 Monster Limits</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">Sets the monster activation limits to Marathon 1's.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">5</property>
</packing>
</child>
<child>
<object class="GtkCheckButton">
<property name="label" translatable="yes">M1 Weapon Differences</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="tooltip_text" translatable="yes">Doubles weapon pickups on Total Carnage and makes grenades low-gravity.</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">6</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Hidden Environment Flags</property>
</object>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>

View File

@ -2,176 +2,259 @@ mod hiddenprotocol;
mod noroom;
use crate::{hiddenprotocol::*, noroom::*};
use gio::prelude::*;
use gtk::prelude::*;
use maraiah::durandal::err::*;
use std::{os::raw::c_char, rc::Rc};
use cairo_sys::*;
use gdk_pixbuf_sys::*;
use gdk_sys::*;
use gio_sys::*;
use glib_sys::*;
use gobject_sys::*;
use gtk_sys::*;
use maraiah::{c_str, durandal::ffi};
const DATA_NAME: *const c_char = b"tycho data\0".as_ptr() as *const c_char;
fn hide_on_delete(win: &gtk::Window, _: &gdk::Event) -> Inhibit
unsafe extern "C" fn app_activate(app: *mut GtkApplication, dat: gpointer)
{
win.hide();
Inhibit(true)
let dat = dat as *mut Option<MapEditorState>;
let dat = &mut *dat;
let _ = dat;
setup_css();
let path = c_str!("/net/greyserv/maraiah/tycho/ui");
let b = gtk_builder_new_from_resource(path);
setup_draw_area(b);
setup_win_map_view(b);
setup_win_map_tools(b);
setup_win_map_prop(b);
setup_about_dlg(b);
setup_win_main(b, app);
g_object_unref(b as _);
}
fn mk_draw_area(b: &gtk::Builder)
unsafe fn setup_draw_area(b: *mut GtkBuilder)
{
let area: gtk::DrawingArea = get_obj(b, "draw-area");
let ax: gtk::Adjustment = get_obj(b, "adj-map-horz");
let ay: gtk::Adjustment = get_obj(b, "adj-map-vert");
let im = CairoPixbuf(load_img("/net/greyserv/maraiah/tycho/tycho1.png"));
area.connect_draw(move |area, cr| {
let w = f64::from(area.get_allocated_width());
let h = f64::from(area.get_allocated_height());
ax.set_lower(0.0);
ax.set_upper(w);
ay.set_lower(0.0);
ay.set_upper(h);
let d = CairoDrawArea::new(cr.clone(), w, h);
draw_map_none(&d, &im);
Inhibit(true)
});
}
fn run_app(app: &gtk::Application)
{
let prv = gtk::CssProvider::new();
prv.load_from_resource("/net/greyserv/maraiah/tycho/css");
let scr = gdk::Screen::get_default().expect("no screen found");
let pri = gtk::STYLE_PROVIDER_PRIORITY_APPLICATION;
gtk::StyleContext::add_provider_for_screen(&scr, &prv, pri);
let b = &gtk::Builder::new_from_resource("/net/greyserv/maraiah/tycho/ui");
// TODO: signal quit instead of quitting directly to not add a ref here
let app_ = app.downgrade();
let btn: gtk::MenuItem = get_obj(b, "btn-quit");
btn.connect_activate(move |_| {
if let Some(app) = app_.upgrade() {
app.quit();
}
});
let btn: gtk::MenuItem = get_obj(b, "btn-about");
let win: gtk::AboutDialog = get_obj(b, "win-about");
btn.connect_activate(move |_| {win.run(); win.hide();});
let btn: gtk::MenuItem = get_obj(b, "btn-show-map-view");
let win: gtk::Window = get_obj(b, "win-map-view");
win.connect_delete_event(hide_on_delete);
btn.connect_activate(move |_| win.show_all());
let btn: gtk::MenuItem = get_obj(b, "btn-show-map-tools");
let win: gtk::Window = get_obj(b, "win-map-tools");
win.connect_delete_event(hide_on_delete);
btn.connect_activate(move |_| win.show_all());
let btn: gtk::MenuItem = get_obj(b, "btn-show-map-prop");
let win: gtk::Window = get_obj(b, "win-map-prop");
win.connect_delete_event(hide_on_delete);
btn.connect_activate(move |_| win.show_all());
mk_draw_area(b);
let win: gtk::AboutDialog = get_obj(b, "win-about");
win.set_authors(&env!("CARGO_PKG_AUTHORS").split(';').collect::<Vec<_>>());
win.set_version(env!("CARGO_PKG_VERSION"));
win.set_website(env!("CARGO_PKG_HOMEPAGE"));
win.set_logo(&load_img("/net/greyserv/maraiah/tycho/tycho2.png"));
let win: gtk::Window = get_obj(b, "win-main");
win.set_application(app);
win.show_all();
}
fn load_img(path: &'static str) -> gdk_pixbuf::Pixbuf
{
gdk_pixbuf::Pixbuf::new_from_resource(path).unwrap()
}
fn get_obj<T>(b: &gtk::Builder, name: &str) -> T
where T: glib::object::IsA<glib::object::Object>
{
b.get_object(name).unwrap()
}
fn main() -> ResultS<()>
{
// get jacked, punk. opaque data structures are for nerds.
const RESOURCE_DATA: &[u8] =
include_bytes!(concat!(env!("OUT_DIR"), "/resources"));
// first we create the static resource header, which is really simple
let mut static_resource =
gio_sys::GStaticResource{data: RESOURCE_DATA.as_ptr(),
data_len: RESOURCE_DATA.len(),
resource: std::ptr::null_mut(),
next: std::ptr::null_mut(),
padding: std::ptr::null_mut()};
// init it, now we can use it throughout the entire app without copying!
unsafe {
gio_sys::g_static_resource_init(&mut static_resource);
struct RenderState
{
im_nomap: *mut GdkPixbuf,
ax: *mut GtkAdjustment,
ay: *mut GtkAdjustment,
}
let ret = {
// create the application first
let app = gtk::Application::new("net.greyserv.maraiah.tycho",
gio::ApplicationFlags::empty())?;
unsafe extern "C" fn c_done(_: *mut GtkWidget, dat: gpointer)
{
let dat = Box::from_raw(dat as *mut RenderState);
app.connect_activate(run_app);
// unref everything
g_object_unref(dat.im_nomap as _);
g_object_unref(dat.ax as _);
g_object_unref(dat.ay as _);
// then we can attach the editor state to the app's hashtable
let app_ptr = app.clone().upcast::<glib::Object>().as_ptr();
let dat = Rc::new(None::<MapEditorState>);
unsafe {
// this ref will be dropped after the app is run
let ptr = Rc::into_raw(dat.clone()) as glib_sys::gpointer;
gobject_sys::g_object_set_data(app_ptr, DATA_NAME, ptr);
}
// run the application and save the return
let ret = if app.run(&[]) == 0 {
Ok(())
} else {
Err(err_msg("bad return"))
};
// unref the editor state so it will go away
unsafe {
let ptr = gobject_sys::g_object_get_data(app_ptr, DATA_NAME);
let ptr = Rc::from_raw(ptr);
std::mem::drop(ptr);
}
// destroy the editor state first, and make sure there are no dangling
// references to the application.
std::mem::drop(dat);
assert_eq!(app.ref_count(), 1);
ret
};
// finally, deinit the "static" data, and everything will be done
unsafe {
gio_sys::g_static_resource_fini(&mut static_resource);
// data is dropped and freed here
}
ret
unsafe extern "C" fn c_draw(wid: *mut GtkWidget,
ctx: *mut cairo_t,
dat: gpointer)
-> gboolean
{
let dat = dat as *mut RenderState;
let dat = &mut *dat;
let w = f64::from(gtk_widget_get_allocated_width(wid));
let h = f64::from(gtk_widget_get_allocated_height(wid));
gtk_adjustment_set_lower(dat.ax, 0.0);
gtk_adjustment_set_upper(dat.ax, w);
gtk_adjustment_set_lower(dat.ay, 0.0);
gtk_adjustment_set_upper(dat.ay, h);
let im = CrImage(dat.im_nomap);
let dr = CrDrawArea::new(ctx, w, h);
draw_map_none(&dr, &im);
1
}
let wid: *mut GtkDrawingArea = get_obj(b, c_str!("draw-area"));
let ax: *mut GtkAdjustment = get_obj(b, c_str!("adj-map-horz"));
let ay: *mut GtkAdjustment = get_obj(b, c_str!("adj-map-vert"));
g_object_ref(ax as _);
g_object_ref(ay as _);
let im_nomap = load_img(c_str!("/net/greyserv/maraiah/tycho/tycho1.png"));
let dat = RenderState{im_nomap, ax, ay};
let dat = Box::into_raw(Box::new(dat));
connect(wid as _, c_str!("destroy"), c_done as _, dat as _);
connect(wid as _, c_str!("draw"), c_draw as _, dat as _);
}
unsafe fn setup_win_map_view(b: *mut GtkBuilder)
{
let win: *mut GtkWindow = get_obj(b, c_str!("win-map-view"));
let btn: *mut GtkMenuItem = get_obj(b, c_str!("btn-show-map-view"));
connect_hide(win as _);
connect_show(btn as _, win as _);
}
unsafe fn setup_win_map_tools(b: *mut GtkBuilder)
{
let win: *mut GtkWindow = get_obj(b, c_str!("win-map-tools"));
let btn: *mut GtkMenuItem = get_obj(b, c_str!("btn-show-map-tools"));
connect_hide(win as _);
connect_show(btn as _, win as _);
}
unsafe fn setup_win_map_prop(b: *mut GtkBuilder)
{
let win: *mut GtkWindow = get_obj(b, c_str!("win-map-prop"));
let btn: *mut GtkMenuItem = get_obj(b, c_str!("btn-show-map-prop"));
connect_hide(win as _);
connect_show(btn as _, win as _);
}
unsafe fn setup_about_dlg(b: *mut GtkBuilder)
{
unsafe extern "C" fn c_show(_: *mut GtkWidget, dlg: gpointer)
{
gtk_dialog_run(dlg as _);
gtk_widget_hide(dlg as _);
}
let dlg: *mut GtkAboutDialog = get_obj(b, c_str!("win-about"));
let btn: *mut GtkMenuItem = get_obj(b, c_str!("btn-about"));
let it = env!("CARGO_PKG_AUTHORS").split(';');
let mut v = ffi::CStringVec::new_from_iter(it).unwrap();
let img = load_img(c_str!("/net/greyserv/maraiah/tycho/tycho2.png"));
gtk_about_dialog_set_authors(dlg, v.as_mut_ptr());
gtk_about_dialog_set_version(dlg, c_str!(env!("CARGO_PKG_VERSION")));
gtk_about_dialog_set_website(dlg, c_str!(env!("CARGO_PKG_HOMEPAGE")));
gtk_about_dialog_set_logo(dlg, img);
connect_hide(dlg as _);
connect(btn as _, c_str!("activate"), c_show as _, dlg as _);
g_object_unref(img as _);
}
unsafe fn setup_win_main(b: *mut GtkBuilder, app: *mut GtkApplication)
{
unsafe extern "C" fn c_quit(_: *mut GtkWidget, win: gpointer)
{
gtk_window_close(win as _);
}
let win: *mut GtkWindow = get_obj(b, c_str!("win-main"));
let btn: *mut GtkMenuItem = get_obj(b, c_str!("btn-quit"));
gtk_window_set_application(win, app);
gtk_widget_show_all(win as _);
connect(btn as _, c_str!("activate"), c_quit as _, win as _);
}
unsafe fn setup_css()
{
let path = c_str!("/net/greyserv/maraiah/tycho/css");
let css = gtk_css_provider_new();
gtk_css_provider_load_from_resource(css, path);
let scr = gdk_screen_get_default();
let pri = GTK_STYLE_PROVIDER_PRIORITY_APPLICATION as u32;
gtk_style_context_add_provider_for_screen(scr, css as _, pri);
g_object_unref(css as _);
}
unsafe fn connect_hide(wid: *mut GtkWidget)
{
unsafe extern "C" fn c_hide(wid: *mut GtkWidget,
_: *mut GdkEvent,
_: gpointer)
{
gtk_widget_hide(wid);
}
connect(wid as _, c_str!("delete-event"), c_hide as _, ffi::null_mut());
}
unsafe fn connect_show(btn: *mut GtkWidget, wid: *mut GtkWidget)
{
unsafe extern "C" fn c_show(_: *mut GtkWidget, wid: gpointer)
{
gtk_widget_show_all(wid as _);
}
connect(btn as _, c_str!("activate"), c_show as _, wid as _);
}
/// Gets an object from a `GtkBuilder`.
unsafe fn get_obj<T>(b: *mut GtkBuilder, name: ffi::NT) -> *mut T
{
let obj = gtk_builder_get_object(b, name);
obj as _
}
/// Connects a signal handler.
unsafe fn connect(obj: *mut GObject, name: ffi::NT, cb: gpointer, d: gpointer)
{
let cb = std::mem::transmute(cb);
g_signal_connect_data(obj, name, cb, d, None, 0);
}
unsafe fn load_img(path: ffi::NT) -> *mut GdkPixbuf
{
gdk_pixbuf_new_from_resource(path, ffi::null_mut())
}
/// Entry point.
fn main()
{
unsafe {
// get jacked, punk. opaque data structures are for nerds.
const RESOURCE_DATA: &[u8] =
include_bytes!(concat!(env!("OUT_DIR"), "/resources"));
// first we create the static resource header, which is really simple
let mut resource = GStaticResource{data: RESOURCE_DATA.as_ptr(),
data_len: RESOURCE_DATA.len(),
resource: ffi::null_mut(),
next: ffi::null_mut(),
padding: ffi::null_mut()};
// init it, now we can use it throughout the entire app without copying!
g_static_resource_init(&mut resource);
// create a container for the editor state
let dat = Box::into_raw(Box::new(None::<MapEditorState>));
// create and run the app
let name = c_str!("net.greyserv.maraiah.tycho");
let app = gtk_application_new(name, 0);
connect(app as _, c_str!("activate"), app_activate as _, dat as _);
g_application_run(app as _, 0, ffi::null_mut());
// ok, clean up all this crap now
g_object_unref(app as _);
drop(Box::from_raw(dat));
// deinit the "static" data, and everything will be done
g_static_resource_fini(&mut resource);
}
}
// EOF

View File

@ -1,4 +1,7 @@
use maraiah::{durandal::image::*, rozinante::draw::*};
use cairo_sys::*;
use gdk_pixbuf_sys::*;
use gdk_sys::*;
use maraiah::{c_str, durandal::{ffi::*, image::*}, rozinante::draw::*};
fn flt_color(cr: impl Color) -> (f64, f64, f64)
{
@ -7,75 +10,89 @@ fn flt_color(cr: impl Color) -> (f64, f64, f64)
(flt_color(cr.r()), flt_color(cr.g()), flt_color(cr.b()))
}
impl CacheImage for CairoPixbuf
impl CacheImage for CrImage
{
fn w(&self) -> Coord {self.0.get_width() as Coord}
fn h(&self) -> Coord {self.0.get_height() as Coord}
fn w(&self) -> Coord {unsafe {gdk_pixbuf_get_width(self.0) as Coord}}
fn h(&self) -> Coord {unsafe {gdk_pixbuf_get_height(self.0) as Coord}}
}
impl CairoDrawArea
impl CrDrawArea
{
pub const fn new(ctx: cairo::Context, w: f64, h: f64) -> Self
pub const fn new(ctx: *mut cairo_t, w: f64, h: f64) -> Self
{
CairoDrawArea{ctx, w: w as Coord, h: h as Coord}
CrDrawArea{ctx, w: w as Coord, h: h as Coord}
}
}
impl DrawArea for CairoDrawArea
impl DrawArea for CrDrawArea
{
type NativeImage = CairoPixbuf;
type NativeImage = CrImage;
fn w(&self) -> Coord {self.w}
fn h(&self) -> Coord {self.h}
fn clear(&self, cr: impl Color)
{
use cairo::{FontSlant, FontWeight};
self.rect(Rect{x: 0, y: 0, w: self.w(), h: self.h()}, cr);
self.ctx
.select_font_face("Sans", FontSlant::Normal, FontWeight::Normal);
self.ctx.set_font_size(14.0);
let sl = FONT_SLANT_NORMAL;
let wt = FONT_WEIGHT_NORMAL;
unsafe {
cairo_select_font_face(self.ctx, c_str!("Monospace"), sl, wt);
cairo_set_font_size(self.ctx, 14.0);
}
}
fn rect(&self, rect: Rect, cr: impl Color)
{
let x1 = f64::from(rect.x);
let y1 = f64::from(rect.y);
let x2 = f64::from(rect.w) + x1;
let y2 = f64::from(rect.h) + y1;
let px = f64::from(rect.x);
let py = f64::from(rect.y);
let sx = f64::from(rect.w);
let sy = f64::from(rect.h);
let (r, g, b) = flt_color(cr);
self.ctx.set_source_rgb(r, g, b);
self.ctx.rectangle(x1, y1, x2, y2);
self.ctx.fill();
unsafe {
cairo_set_source_rgb(self.ctx, r, g, b);
cairo_rectangle(self.ctx, px, py, sx, sy);
cairo_fill(self.ctx);
}
}
fn text(&self, pos: Point, text: &str, cr: impl Color)
{
let (r, g, b) = flt_color(cr);
self.ctx.set_source_rgb(r, g, b);
self.ctx.move_to(f64::from(pos.0), f64::from(pos.1));
self.ctx.show_text(text);
let x = f64::from(pos.0);
let y = f64::from(pos.1);
let text = CString::new(text).unwrap();
unsafe {
cairo_set_source_rgb(self.ctx, r, g, b);
cairo_move_to(self.ctx, x, y);
cairo_show_text(self.ctx, text.as_ptr());
}
}
fn image(&self, pos: Point, im: &Self::NativeImage)
{
use gdk::prelude::*;
self.ctx
.set_source_pixbuf(&im.0, f64::from(pos.0), f64::from(pos.1));
self.ctx.paint();
let x = f64::from(pos.0);
let y = f64::from(pos.1);
unsafe {
gdk_cairo_set_source_pixbuf(self.ctx, im.0, x, y);
cairo_paint(self.ctx);
}
}
}
pub struct CairoPixbuf(pub gdk_pixbuf::Pixbuf);
pub struct CrImage(pub *const GdkPixbuf);
pub struct CairoDrawArea
pub struct CrDrawArea
{
ctx: cairo::Context,
ctx: *mut cairo_t,
w: Coord,
h: Coord,
}