89 lines
2.1 KiB
C
89 lines
2.1 KiB
C
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// Copyright © 2016-2017 Graham Sanderson, all rights reserved.
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enum // Lith_ScoreNum
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{
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// Score values
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Score_Clip = 1000,
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Score_ClipBox = 4000,
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Score_Shell = 2000,
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Score_ShellBox = 5000,
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Score_Rocket = 3000,
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Score_RocketBox = 6000,
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Score_Cell = 4000,
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Score_CellPack = 7000,
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Score_Backpack = 10000,
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// Tier 1
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Score_ZombieMan = 1000, // Bullets
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Score_ShotgunGuy = 2000, // Bullets
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Score_ChaingunGuy = 2000, // Bullets
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Score_Imp = 2000, // Fire
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Score_DRLACaptain = 2000, // Bullets
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// Tier 2
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Score_Demon = 5000, // Melee
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Score_Spectre = 7500, // Melee
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Score_LostSoul = 500, // Melee
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Score_Nitrogolem = 4000, // Melee, FireMagic
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// Tier 3
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Score_HellKnight = 7000, // Melee, Magic
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Score_Revenant = 7000, // Melee, Shrapnel
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Score_Cacodemon = 7000, // Melee, Energy
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Score_Arachnotron = 7000, // Energy
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Score_Mancubus = 7000, // Fire
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Score_BaronOfHell = 8000, // Melee, Magic
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Score_Ophidian = Score_Arachnotron, // Ice, Fire
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// Tier 4
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Score_PainElemental = 20000, // None
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Score_Archvile = 40000, // FireMagic
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// Tier 5
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Score_SpiderDemon = 700000, // Bullets
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Score_CyberDemon = 1500000, // Shrapnel
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Score_Maulotaur = Score_SpiderDemon, // Melee, Fire
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// Tier 6
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Score_DSparil = 10000000, // Energy
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};
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enum // Lith_EXPNum
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{
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// Tier 1
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Exp_ZombieMan = 5,
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Exp_ShotgunGuy = 10,
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Exp_ChaingunGuy = 15,
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Exp_Imp = 5,
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Exp_DRLACaptain = 30,
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// Tier 2
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Exp_Demon = 10,
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Exp_Spectre = Exp_Demon,
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Exp_LostSoul = 5,
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Exp_Nitrogolem = 20,
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// Tier 3
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Exp_HellKnight = 80,
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Exp_Revenant = 80,
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Exp_Cacodemon = 50,
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Exp_Arachnotron = 80,
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Exp_Mancubus = 50,
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Exp_BaronOfHell = 100,
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Exp_Ophidian = 50,
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// Tier 4
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Exp_PainElemental = 100,
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Exp_Archvile = 200,
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// Tier 5
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Exp_SpiderDemon = 3000,
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Exp_CyberDemon = 4000,
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Exp_Maulotaur = 1000,
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// Tier 6
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Exp_DSparil = 9000,
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};
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// EOF
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