60 lines
881 B
Plaintext
60 lines
881 B
Plaintext
actor Lith_MapMarine : Lith_TitleMarine
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{
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//$Category "Marines"
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//$Arg0 "Dialogue Number"
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//$Arg0ToolTip "Identifier of the dialogue when talked to."
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//$Arg0Default 1
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Speed 2
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Mass 99999999
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+USESPECIAL
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var int user_init;
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states
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{
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Spawn:
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TNT1 A 0
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TNT1 A 0 A_JumpIf(user_init, "Idle")
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TNT1 A 0 A_SetUserVar(user_init, 1)
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TNT1 A 0 A_SetSpecial(84, 24244, args[0])
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Idle:
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NMA6 A 4
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loop
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Missile.Shotgun:
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goto Missile.Chaingun
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}
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}
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actor Lith_Map_Jacques : Lith_MapMarine
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{
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Tag "Jacques"
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}
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actor Lith_Chair
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{
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//$Category "Decoration"
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Height 32
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Radius 20
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Scale 0.7
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States
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{
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Spawn:
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CHAI A -1
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Stop
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}
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}
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actor Lith_BoomBarrel : ExplosiveBarrel
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{
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DeathSound "misc/booom"
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}
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// EOF
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