69 lines
944 B
Plaintext
69 lines
944 B
Plaintext
actor Lith_CustomFunction : CustomInventory
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{
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+INVENTORY.ALWAYSPICKUP
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+NOTIMEFREEZE
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}
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actor Lith_MonsterHax
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{
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Monster
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-COUNTKILL
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-CANPUSHWALLS
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-CANUSEWALLS
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-ACTIVATEMCROSS
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-CANPASS
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}
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actor Lith_Alerter : Lith_CustomFunction
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{
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states
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{
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Pickup:
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TNT1 A 0 A_AlertMonsters
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stop
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}
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}
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actor Lith_CameraHax
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{
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Radius 2
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Height 2
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+NOTIMEFREEZE
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+NOINTERACTION
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}
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actor Lith_TimeHax : PowerTimeFreezer
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{
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Powerup.Duration 1
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}
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actor Lith_TimeHax2 : PowerTimeFreezer
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{
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Powerup.Duration -80
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}
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actor Lith_UniqueID : Inventory
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{
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Inventory.MaxAmount 0x7FFFFFFF
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+INVENTORY.UNDROPPABLE
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}
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actor Lith_EnemyChecker : Inventory
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{
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Inventory.MaxAmount 1
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}
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actor Lith_GetAngles : Lith_CustomFunction
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{
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states
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{
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Pickup:
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TNT1 A 0 ACS_NamedExecuteWithResult("Lith_AddAngle", x, y)
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stop
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}
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}
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// EOF
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