33 lines
587 B
C
33 lines
587 B
C
// Copyright © 2016-2017 Graham Sanderson, all rights reserved.
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#include "lith_common.h"
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#include "lith_player.h"
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#include "lith_savedata.h"
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#include "lith_file.h"
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// Extern Functions ----------------------------------------------------------|
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//
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// Lith_PlayerSaveData
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//
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script void Lith_PlayerSaveData(struct player *p)
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{
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savefile_t *save;
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if((save = Lith_SaveBegin(p)))
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Lith_SaveEnd(save);
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}
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//
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// Lith_PlayerLoadData
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//
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script void Lith_PlayerLoadData(struct player *p)
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{
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savefile_t *save;
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if((save = Lith_LoadBegin(p)))
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Lith_LoadEnd(save);
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}
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// EOF
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