marrub
/
Lithia
Archived
1
0
Fork 0
This repository has been archived on 2023-06-17. You can view files and clone it, but cannot push or open issues/pull-requests.
Lithia/pksrc/sndinfo.pickups

58 lines
2.8 KiB
Plaintext

//
// Pickup
//
player/pickup/upgrbody lsounds/Player/Pickup/UpgrBody.ogg // Killing Floor, ???
player/pickup/upgrextr lsounds/Player/Pickup/UpgrExtr.flac // Phantasy Star Nova
player/pickup/upgrweap lsounds/Player/Pickup/UpgrWeap.ogg // Halo 3
player/pickup/upgrcbi lsounds/Player/Pickup/CBIUpgrade.flac // 〃
player/pickup/item lsounds/Player/Pickup/Item.ogg // Firearms: Source
player/pickup/barrier lsounds/Player/Pickup/Barrier.flac // Touhou 13
player/pickup/infrared lsounds/Player/Pickup/Goggles.ogg // ???
player/pickup/redkey lsounds/Player/Pickup/RedKey.flac // ???
player/pickup/yellowkey lsounds/Player/Pickup/YellowKey.flac // 〃
player/pickup/bluekey lsounds/Player/Pickup/BlueKey.flac // 〃
player/pickup/redskull lsounds/Player/Pickup/RedSkull.flac // Halo 3
player/pickup/yellowskull lsounds/Player/Pickup/YellowSkull.flac // 〃
player/pickup/blueskull lsounds/Player/Pickup/BlueSkull.flac // 〃
player/pickup/evil lsounds/Player/Pickup/EvilItem.flac // Phantasy Star: Nova
player/pickup/cells lsounds/Player/Pickup/CellSmall.flac // ???
player/pickup/cellb lsounds/Player/Pickup/CellPack.flac // 〃
player/pickup/shells lsounds/Player/Pickup/ShellSmall.ogg // 〃
player/pickup/shellb lsounds/Player/Pickup/ShellPack.ogg // 〃
player/pickup/rockets lsounds/Player/Pickup/RocketSmall.flac // Halo 3
player/pickup/rocketb lsounds/Player/Pickup/RocketBig.flac // Quake 2
player/pickup/mana lsounds/Player/Pickup/Mana.flac // Devil May Cry 2
player/pickup/scorebig lsounds/Player/Pickup/ScoreBig.flac // Self-made
player/pickup/scoresmall lsounds/Player/Pickup/ScoreSmall.flac // 〃
items/healthbonus lsounds/Player/Pickup/HealthBonus.wav // ???
player/pickup/stimpack lsounds/Player/Pickup/StimPack.flac // Doom 3
player/pickup/medikit lsounds/Player/Pickup/Medikit.flac // Fallout 4
player/pickup/scorechip lsounds/Player/Pickup/ScoreChip.flac // Half-Life 2
player/pickup/coin1 lsounds/Player/Pickup/Coin1.flac // Sony Media 1001 Sound Effects
player/pickup/coin2 lsounds/Player/Pickup/Coin2.flac // 〃
player/pickup/coin3 lsounds/Player/Pickup/Coin3.flac // 〃
player/pickup/gem lsounds/Player/Pickup/Gem.flac // Fallout 4
player/pickup/material1 lsounds/Player/Pickup/Material1.ogg // Chronicles of Riddick
player/pickup/material2 lsounds/Player/Pickup/Material2.ogg // 〃
player/pickup/material3 lsounds/Player/Pickup/Material3.ogg // 〃
player/pickup/material4 lsounds/Player/Pickup/Material4.ogg // 〃
$random player/pickup/coin {
player/pickup/coin1
player/pickup/coin2
player/pickup/coin3
}
$random player/pickup/material {
player/pickup/material1
player/pickup/material2
player/pickup/material3
player/pickup/material4
}
// EOF