// // Pickup // player/pickup/upgrbody lsounds/Player/Pickup/UpgrBody.ogg // Killing Floor, ??? player/pickup/upgrextr lsounds/Player/Pickup/UpgrExtr.flac // Phantasy Star Nova player/pickup/upgrweap lsounds/Player/Pickup/UpgrWeap.ogg // Halo 3 player/pickup/upgrcbi lsounds/Player/Pickup/CBIUpgrade.flac // 〃 player/pickup/item lsounds/Player/Pickup/Item.ogg // Firearms: Source player/pickup/barrier lsounds/Player/Pickup/Barrier.flac // Touhou 13 player/pickup/infrared lsounds/Player/Pickup/Goggles.ogg // ??? player/pickup/redkey lsounds/Player/Pickup/RedKey.flac // ??? player/pickup/yellowkey lsounds/Player/Pickup/YellowKey.flac // 〃 player/pickup/bluekey lsounds/Player/Pickup/BlueKey.flac // 〃 player/pickup/redskull lsounds/Player/Pickup/RedSkull.flac // Halo 3 player/pickup/yellowskull lsounds/Player/Pickup/YellowSkull.flac // 〃 player/pickup/blueskull lsounds/Player/Pickup/BlueSkull.flac // 〃 player/pickup/evil lsounds/Player/Pickup/EvilItem.flac // Phantasy Star: Nova player/pickup/cells lsounds/Player/Pickup/CellSmall.flac // ??? player/pickup/cellb lsounds/Player/Pickup/CellPack.flac // 〃 player/pickup/shells lsounds/Player/Pickup/ShellSmall.ogg // 〃 player/pickup/shellb lsounds/Player/Pickup/ShellPack.ogg // 〃 player/pickup/rockets lsounds/Player/Pickup/RocketSmall.flac // Halo 3 player/pickup/rocketb lsounds/Player/Pickup/RocketBig.flac // Quake 2 player/pickup/mana lsounds/Player/Pickup/Mana.flac // Devil May Cry 2 player/pickup/scorebig lsounds/Player/Pickup/ScoreBig.flac // Self-made player/pickup/scoresmall lsounds/Player/Pickup/ScoreSmall.flac // 〃 items/healthbonus lsounds/Player/Pickup/HealthBonus.wav // ??? player/pickup/stimpack lsounds/Player/Pickup/StimPack.flac // Doom 3 player/pickup/medikit lsounds/Player/Pickup/Medikit.flac // Fallout 4 player/pickup/scorechip lsounds/Player/Pickup/ScoreChip.flac // Half-Life 2 player/pickup/coin1 lsounds/Player/Pickup/Coin1.flac // Sony Media 1001 Sound Effects player/pickup/coin2 lsounds/Player/Pickup/Coin2.flac // 〃 player/pickup/coin3 lsounds/Player/Pickup/Coin3.flac // 〃 player/pickup/gem lsounds/Player/Pickup/Gem.flac // Fallout 4 player/pickup/material1 lsounds/Player/Pickup/Material1.ogg // Chronicles of Riddick player/pickup/material2 lsounds/Player/Pickup/Material2.ogg // 〃 player/pickup/material3 lsounds/Player/Pickup/Material3.ogg // 〃 player/pickup/material4 lsounds/Player/Pickup/Material4.ogg // 〃 $random player/pickup/coin { player/pickup/coin1 player/pickup/coin2 player/pickup/coin3 } $random player/pickup/material { player/pickup/material1 player/pickup/material2 player/pickup/material3 player/pickup/material4 } // EOF