279 lines
7.8 KiB
Plaintext
279 lines
7.8 KiB
Plaintext
// Game Info -----------------------------------------------------------------|
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gameinfo
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{
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PlayerClasses = "Lith_MarinePlayer", "Lith_CyberMagePlayer"
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DimColor = "Black"
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DimAmount = 0.25
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MenuFontColor_Title = "Green"
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MenuFontColor_Label = "White"
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MenuFontColor_Value = "Purple"
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MenuFontColor_Action = "White"
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MenuFontColor_Header = "Green"
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MenuFontColor_Highlight = "Green"
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MenuFontColor_Selection = "Green"
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NoRandomPlayerClass = true
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BorderFlat = "ZZLITHBG"
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AdvisoryTime = 0
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DrawReadThis = false
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PauseSign = "PAUSE"
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InfoPage = "HELP"
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IntermissionCounter = true
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IntermissionMusic = "lmusic/alchemis.it"
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QuitSound = "misc/quitsound"
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PrecacheSounds = "amb/rain", "amb/wind"
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PickupColor = "#A0F3A0"
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QuitMessages = "$QUITMSG1", "$QUITMSG2", "$QUITMSG3", "$QUITMSG4", "$QUITMSG5", "$QUITMSG6", "$QUITMSG7",
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"$QUITMSG8", "$QUITMSG9", "$QUITMSG10", "$QUITMSG11", "$QUITMSG12", "$QUITMSG13", "$QUITMSG14",
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"$QUITMSG15", "$QUITMSG16", "$QUITMSG17", "$QUITMSG18", "$QUITMSG19", "$QUITMSG20", "$QUITMSG21",
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"$QUITMSG22", "$QUITMSG23", "$QUITMSG24", "$QUITMSG25", "$QUITMSG26", "$QUITMSG27", "$QUITMSG28",
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"$QUITMSG29", "$QUITMSG30", "$QUITMSG31", "$QUITMSG32", "$QUITMSG33", "$QUITMSG34", "$QUITMSG35",
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"$QUITMSG36", "$QUITMSG37", "$QUITMSG38", "$QUITMSG39", "$QUITMSG40", "$QUITMSG41", "$QUITMSG42",
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"$QUITMSG43", "$QUITMSG44", "$QUITMSG45", "$QUITMSG46", "$QUITMSG47", "$QUITMSG48", "$QUITMSG49",
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"$QUITMSG50", "$QUITMSG51", "$QUITMSG52", "$QUITMSG53", "$QUITMSG54", "$QUITMSG55", "$QUITMSG56",
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"$QUITMSG57", "$QUITMSG58", "$QUITMSG59", "$QUITMSG60", "$QUITMSG61", "$QUITMSG62", "$QUITMSG63",
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"$QUITMSG64", "$QUITMSG65", "$QUITMSG66", "$QUITMSG67", "$QUITMSG68", "$QUITMSG69", "$QUITMSG71",
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"$QUITMSG72", "$QUITMSG73", "$QUITMSG74", "$QUITMSG75", "$QUITMSG76", "$QUITMSG77", "$QUITMSG78",
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"$QUITMSG79", "$QUITMSG80", "$QUITMSG81", "$QUITMSG82", "$QUITMSG83", "$QUITMSG84", "$QUITMSG85",
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"$QUITMSG86", "$QUITMSG87", "$QUITMSG88", "$QUITMSG89", "$QUITMSG90", "$QUITMSG91", "$QUITMSG92",
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"$QUITMSG93", "$QUITMSG94", "$QUITMSG95", "$QUITMSG96", "$QUITMSG97", "$QUITMSG98", "$QUITMSG99",
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"$QUITMSG100", "$QUITMSG101"
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}
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// Automap Info --------------------------------------------------------------|
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automap
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{
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Base = "Doom"
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ShowLocks = true
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Background = "#000000"
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YourColor = "#00FF00"
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WallColor = "#00FF00"
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FloorDiffWallColor = "#008800"
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CeilingDiffWallColor = "#008800"
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SpecialWallColor = "#FF00FF"
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GridColor = "#FF0000"
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}
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// Skill Info ----------------------------------------------------------------|
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clearskills
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skill tourist
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{
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DamageFactor = 0.1
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SpawnFilter = 5
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Name = "$DIFF_TOURIST"
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Key = "t"
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RespawnTime = 0.5
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EasyBossBrain
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EasyKey
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MonsterHealth = 0.1
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ArmorFactor = 2
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ACSReturn = 0
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MustConfirm = "$LITH_SKILL_TOURIST"
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}
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skill easy
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{
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DamageFactor = 0.9
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SpawnFilter = 2
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Name = "$DIFF_EASY"
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Key = "b"
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Aggressiveness = -0.3
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MonsterHealth = 0.9
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ACSReturn = 1
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}
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skill normal
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{
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SpawnFilter = 3
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Name = "$DIFF_NORMAL"
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Key = "h"
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DefaultSkill
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ACSReturn = 2
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}
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skill hard
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{
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SpawnFilter = 4
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Name = "$DIFF_HARD"
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Key = "u"
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ACSReturn = 3
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}
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skill extrahard
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{
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SpawnFilter = 5
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Name = "$DIFF_XHARD"
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Key = "p"
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DamageFactor = 1.05
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Aggressiveness = 0.1
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MustConfirm = "$LITH_SKILL_EXTRAHARD"
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ReplaceActor = "ZombieMan", "Lith_XH_ZombieMan"
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ReplaceActor = "ShotgunGuy", "Lith_XH_ShotgunGuy"
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ReplaceActor = "ChaingunGuy", "Lith_XH_ChaingunGuy"
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ReplaceActor = "DoomImp", "Lith_XH_Imp"
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ReplaceActor = "Demon", "Lith_XH_Demon"
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ReplaceActor = "Spectre", "Lith_XH_Spectre"
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ReplaceActor = "LostSoul", "Lith_XH_LostSoul"
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ReplaceActor = "Fatso", "Lith_XH_Mancubus"
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ReplaceActor = "Arachnotron", "Lith_XH_Arachnotron"
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ReplaceActor = "Cacodemon", "Lith_XH_Cacodemon"
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ReplaceActor = "HellKnight", "Lith_XH_HellKnight"
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ReplaceActor = "BaronOfHell", "Lith_XH_BaronOfHell"
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ReplaceActor = "Revenant", "Lith_XH_Revenant"
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ReplaceActor = "PainElemental", "Lith_XH_PainElemental"
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ReplaceActor = "Archvile", "Lith_XH_Archvile"
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ReplaceActor = "SpiderMastermind", "Lith_XH_SpiderMastermind"
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ReplaceActor = "Cyberdemon", "Lith_XH_Cyberdemon"
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ACSReturn = 4
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}
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skill nightmare
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{
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DamageFactor = 2
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SpawnFilter = 5
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Name = "$DIFF_NMARE"
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Key = "t"
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RespawnTime = 0.5
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MonsterHealth = 0.5
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ArmorFactor = 2
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MustConfirm = "$LITH_SKILL_NIGHTMARE"
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ACSReturn = 5
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}
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// Map Info ------------------------------------------------------------------|
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map TITLEMAP "Lithium Title"
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{
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Sky1 = "LITHSKRD", 0.05
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Sky2 = "LITHSKS1"
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Music = "lmusic/Shredder.ogg"
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DoubleSky
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}
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map TESTMAP "Test Map"
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{
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LevelNum = 18883000
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Sky1 = "LITHBGS4", 0.1
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Sky2 = "LITHSKD2"
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Next = 1
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Music = "lmusic/dandalins story.it"
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DoubleSky
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}
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map LITHTEND ""
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{
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LevelNum = 1911777
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Next = EndSequence, "Lith_EndGameTimeOver"
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NoIntermission
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}
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// Intermission Info ---------------------------------------------------------|
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intermission Lith_EndGameTimeOver
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{
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Image
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{
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Background = "flats/ZZLITHBG.png"
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Time = -1
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}
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TextScreen
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{
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TextLump = "end_timeup1.txt"
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TextColor = "White"
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}
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TextScreen
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{
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TextLump = "end_timeup2.txt"
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TextColor = "White"
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}
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TextScreen
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{
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Text = "You turn off your communications program."
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}
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Wiper
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{
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WipeType = CrossFade
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Time = 10
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Background = "flats/ZZLITHBG.png"
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}
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Image
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{
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Background = "flats/ZZLITHBG.png"
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Time = 1
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}
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GotoTitle{}
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}
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intermission Inter_Cast
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{
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Image
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{
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Background = "flats/ZZLITHBG.png"
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Time = -1
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}
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Fader
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{
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Music = "lmusic/miniwip2.ogg"
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DrawConditional = "Lith_MarinePlayer", "lgfx/End/Marine1.png", 0, 0
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DrawConditional = "Lith_CyberMagePlayer", "lgfx/End/CyberMage1.png", 0, 0
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Background = "flats/ZZLITHBG.png"
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Time = 10
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FadeType = FadeIn
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}
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Image
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{
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DrawConditional = "Lith_MarinePlayer", "lgfx/End/Marine1.png", 0, 0
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DrawConditional = "Lith_CyberMagePlayer", "lgfx/End/CyberMage1.png", 0, 0
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Background = "flats/ZZLITHBG.png"
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}
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Wiper
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{
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WipeType = Burn
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Time = 10
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Background = "graphics/TITLEPIC.png"
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}
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TextScreen
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{
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Background = "graphics/TITLEPIC.png"
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TextSpeed = 6
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TextColor = "White"
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Text = "The end."
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Position = 135, 100
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}
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Wiper
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{
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WipeType = CrossFade
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Time = 10
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Background = "flats/ZZLITHBG.png"
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}
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Image
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{
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Background = "flats/ZZLITHBG.png"
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Time = 7
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}
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GotoTitle{}
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}
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// EOF
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