xevv/multiverse/concepts/soul.mdwn

40 lines
1.7 KiB
Markdown

A Soul in Xevv is a type of [[Metaphysical Energy|concepts/magic]] capable of
storage. Generally, a Soul stores things such as memories, personality, and
knowledge. They are always bound to a body until they die or become
[[Immortal|concepts/immortality]]. All living beings, planets, stars and other
celestial bodies have Souls, though most use them to store different (or no)
information.
# Origin
Souls were created by the God [[chars/athena]] in the beginning of the second
universe, after the first was naught but featureless clay and gas. They were
created just to store unique information of every object in the universe, but
ended up offering far more complexity than intended. As such, rules for them
were quickly established (before the concept of death was created) by
[[chars/thoth]].
# Unlinking
Souls are mediated by the God Thoth, who sees that they pass from Reality to
[[Flux|concepts/pathways]] properly. Thoth is incapable of error, having
created this system, and so no error in the process has or ever will occur, as
long as [[dims/heaven]] still exists.
Thoth does not oversee Souls which have exited Reality abnormally (ie.
Immortals.)
# Death
Death is defined by the moment a Soul detaches from its body, which can happen
for a multitude of reasons dependant mainly on the body. When a body dies, it
releases a significant amount of Metaphysical Energy relative to the size and
complexity of the body, as well as the complexity of the Soul's contents.
# Binding Errata
On extremely rare occasions, the binding of a Soul to a body can erroneously
extend to inanimate objects. This creates a *Soul Gem* which may be used to
[[bind multiple souls to one body|chars/deceiver]], a phenomenon only
discovered in the [[Deceiver Universe|dims/deceiver]].