ppsspp-git 1.0.1.r2617.cf0697e-1

master
Maxime Gauduin 2015-09-07 09:26:32 +02:00
parent e9324589df
commit 5254854055
3 changed files with 14 additions and 67 deletions

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@ -1,6 +1,6 @@
pkgbase = ppsspp-git
pkgdesc = A PSP emulator written in C++
pkgver = 1.0.1.r599.0597b92
pkgver = 1.0.1.r2617.cf0697e
pkgrel = 1
url = http://www.ppsspp.org/
arch = i686
@ -14,14 +14,10 @@ pkgbase = ppsspp-git
depends = sdl2
source = git+https://github.com/hrydgard/ppsspp.git
source = git+https://github.com/hrydgard/ppsspp-lang.git
source = ppsspp-native::git+https://github.com/hrydgard/native.git
source = ppsspp-armips::git+https://github.com/Kingcom/armips.git
source = ppsspp-gcc5.1.patch
sha256sums = SKIP
sha256sums = SKIP
sha256sums = SKIP
sha256sums = SKIP
sha256sums = 719f6ae3efa533872f1db5131bc9e7245d7c2e40e776c9869a0820be17f0ac9d
pkgname = ppsspp-git
provides = ppsspp

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@ -7,7 +7,7 @@
pkgbase=ppsspp-git
pkgname=('ppsspp-git' 'ppsspp-qt-git')
pkgver=1.0.1.r599.0597b92
pkgver=1.0.1.r2617.cf0697e
pkgrel=1
pkgdesc='A PSP emulator written in C++'
arch=('i686' 'x86_64')
@ -17,14 +17,10 @@ depends=('ffmpeg' 'sdl2')
makedepends=('cmake' 'git' 'glu' 'qt5-tools')
source=('git+https://github.com/hrydgard/ppsspp.git'
'git+https://github.com/hrydgard/ppsspp-lang.git'
'ppsspp-native::git+https://github.com/hrydgard/native.git'
'ppsspp-armips::git+https://github.com/Kingcom/armips.git'
'ppsspp-gcc5.1.patch')
'ppsspp-armips::git+https://github.com/Kingcom/armips.git')
sha256sums=('SKIP'
'SKIP'
'SKIP'
'SKIP'
'719f6ae3efa533872f1db5131bc9e7245d7c2e40e776c9869a0820be17f0ac9d')
'SKIP')
pkgver() {
cd ppsspp
@ -35,22 +31,22 @@ pkgver() {
prepare() {
cd ppsspp
for submodule in native lang ext/armips; do
for submodule in lang ext/armips; do
git submodule init ${submodule}
git config submodule.${submodule}.url ../ppsspp-${submodule#*/}
git submodule update ${submodule}
done
patch -Np1 -i ../ppsspp-gcc5.1.patch
for ui in sdl qt; do
if [[ -d build-$ui ]]; then
rm -rf build-$ui
fi
mkdir build-$ui
done
}
build() {
cd ppsspp
if [[ -d build ]]; then
rm -rf build
fi
mkdir build && cd build
cd ppsspp/build-sdl
cmake .. \
-DCMAKE_BUILD_TYPE='Release' \
@ -58,12 +54,7 @@ build() {
-DUSE_SYSTEM_FFMPEG='TRUE'
make
cd ..
if [[ -d build-qt ]]; then
rm -rf build-qt
fi
mkdir build-qt && cd build-qt
cd ../build-qt
qmake-qt5 CONFIG+='release' CONFIG+='system_ffmpeg' ../Qt/PPSSPPQt.pro
make
@ -73,7 +64,7 @@ package_ppsspp-git() {
provides=('ppsspp')
conflicts=('ppsspp' 'ppsspp-qt' 'ppsspp-qt-git')
cd ppsspp/build
cd ppsspp/build-sdl
install -dm 755 "${pkgdir}"/usr/{bin,share/{applications,man/man1,pixmaps,ppsspp}}
install -m 755 PPSSPPSDL "${pkgdir}"/usr/bin/ppsspp

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@ -1,40 +0,0 @@
diff -rupN ppsspp.orig/ext/xbrz/xbrz.cpp ppsspp/ext/xbrz/xbrz.cpp
--- ppsspp.orig/ext/xbrz/xbrz.cpp 2015-06-01 14:16:20.005738417 +0200
+++ ppsspp/ext/xbrz/xbrz.cpp 2015-06-01 14:21:30.365765974 +0200
@@ -648,23 +648,21 @@ void scalePixel(const Kernel_3x3& ker,
auto eq = [&](uint32_t pix1, uint32_t pix2) { return ColorDistance::dist(pix1, pix2, cfg.luminanceWeight_) < cfg.equalColorTolerance_; };
auto dist = [&](uint32_t pix1, uint32_t pix2) { return ColorDistance::dist(pix1, pix2, cfg.luminanceWeight_); };
- const bool doLineBlend = [&]() -> bool
- {
- if (getBottomR(blend) >= BLEND_DOMINANT)
- return true;
+ bool doLineBlend;
- //make sure there is no second blending in an adjacent rotation for this pixel: handles insular pixels, mario eyes
- if (getTopR(blend) != BLEND_NONE && !eq(e, g)) //but support double-blending for 90° corners
- return false;
- if (getBottomL(blend) != BLEND_NONE && !eq(e, c))
- return false;
+ if (getBottomR(blend) >= BLEND_DOMINANT)
+ doLineBlend = true;
- //no full blending for L-shapes; blend corner only (handles "mario mushroom eyes")
- if (!eq(e, i) && eq(g, h) && eq(h , i) && eq(i, f) && eq(f, c))
- return false;
-
- return true;
- }();
+ //make sure there is no second blending in an adjacent rotation for this pixel: handles insular pixels, mario eyes
+ else if (getTopR(blend) != BLEND_NONE && !eq(e, g)) //but support double-blending for 90° corners
+ doLineBlend = false;
+ else if (getBottomL(blend) != BLEND_NONE && !eq(e, c))
+ doLineBlend = false;
+ //no full blending for L-shapes; blend corner only (handles "mario mushroom eyes")
+ else if (!eq(e, i) && eq(g, h) && eq(h , i) && eq(i, f) && eq(f, c))
+ doLineBlend = false;
+ else
+ doLineBlend = true;
const uint32_t px = dist(e, f) <= dist(e, h) ? f : h; //choose most similar color