upgpkg: minecraft-server 1.11.2-3
Harden management script against code errors and faulty user input by disallowing the use of undeclared variables ('set -u') and returning on unhandled errors of invoked programs ('set -e') plus: * Circumvent '$?' everywhere by using 'if $()' instead. * Deprecate 'expr' in favor of shell built-ins and '`' for '$()'. * Use more quotes around variables. upgpkg: cuberite 1.9.4b712-1 upgpkg: spigot 1.10.2-2
This commit is contained in:
parent
afadb6b5cf
commit
d13086f4da
4
.SRCINFO
4
.SRCINFO
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@ -1,7 +1,7 @@
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pkgbase = minecraft-server
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pkgbase = minecraft-server
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pkgdesc = Minecraft server unit files, script, and jar
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pkgdesc = Minecraft server unit files, script, and jar
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pkgver = 1.11.2
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pkgver = 1.11.2
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pkgrel = 2
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pkgrel = 3
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url = https://minecraft.net/
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url = https://minecraft.net/
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install = minecraft-server.install
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install = minecraft-server.install
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arch = any
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arch = any
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@ -29,6 +29,6 @@ pkgbase = minecraft-server
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sha512sums = 19ee3646bfbace353b65c0373594edb654de11c9671f29cebad3b31109f29f94ade1d529d9f409b0989c376bef9b451585b22a1e0ac4295fcc92d9565f808418
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sha512sums = 19ee3646bfbace353b65c0373594edb654de11c9671f29cebad3b31109f29f94ade1d529d9f409b0989c376bef9b451585b22a1e0ac4295fcc92d9565f808418
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||||||
sha512sums = b0124c8cd90a4f9901a9105c0ee51eb3e7db944d106cf30fd91b29794178e650d3a21c3be3c8e0cb454b2cef6f27541c44e7a5e77a1d50f89b9152363de51d28
|
sha512sums = b0124c8cd90a4f9901a9105c0ee51eb3e7db944d106cf30fd91b29794178e650d3a21c3be3c8e0cb454b2cef6f27541c44e7a5e77a1d50f89b9152363de51d28
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||||||
sha512sums = 73132ec613e05c8ed7ebe4eda2395f1ea0733ffe94ba7e203e06246d5852139bbfb7a9073b2b01891282339a2f85676699cd889cde79d6317066e27fd65b1d67
|
sha512sums = 73132ec613e05c8ed7ebe4eda2395f1ea0733ffe94ba7e203e06246d5852139bbfb7a9073b2b01891282339a2f85676699cd889cde79d6317066e27fd65b1d67
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||||||
sha512sums = 09f03cff6cc8f5ca76d564baf28b1998f6b3c010b9f871c238307eb9a61efa895e823d565f6424da38409500dcfe15be3ad4018caa81bea40ad2c9002b326340
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sha512sums = b7509e3e6df7764d78d9515b35ace80bfedd478c5beeeb37e1cd191155d8b0efd9c5c97eea89d6f4eb0a469bbcb781d73999283975f8d834db25063e3d6af257
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||||||
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pkgname = minecraft-server
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pkgname = minecraft-server
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4
PKGBUILD
4
PKGBUILD
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@ -4,7 +4,7 @@
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pkgname=minecraft-server
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pkgname=minecraft-server
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pkgver=1.11.2
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pkgver=1.11.2
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pkgrel=2
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pkgrel=3
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pkgdesc="Minecraft server unit files, script, and jar"
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pkgdesc="Minecraft server unit files, script, and jar"
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arch=('any')
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arch=('any')
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url="https://minecraft.net/"
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url="https://minecraft.net/"
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@ -27,7 +27,7 @@ sha512sums=('f147d99832e2e12f04cc56e28abe33c5acf7d3269631eb3d75aa18108425994d019
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'19ee3646bfbace353b65c0373594edb654de11c9671f29cebad3b31109f29f94ade1d529d9f409b0989c376bef9b451585b22a1e0ac4295fcc92d9565f808418'
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'19ee3646bfbace353b65c0373594edb654de11c9671f29cebad3b31109f29f94ade1d529d9f409b0989c376bef9b451585b22a1e0ac4295fcc92d9565f808418'
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'b0124c8cd90a4f9901a9105c0ee51eb3e7db944d106cf30fd91b29794178e650d3a21c3be3c8e0cb454b2cef6f27541c44e7a5e77a1d50f89b9152363de51d28'
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'b0124c8cd90a4f9901a9105c0ee51eb3e7db944d106cf30fd91b29794178e650d3a21c3be3c8e0cb454b2cef6f27541c44e7a5e77a1d50f89b9152363de51d28'
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||||||
'73132ec613e05c8ed7ebe4eda2395f1ea0733ffe94ba7e203e06246d5852139bbfb7a9073b2b01891282339a2f85676699cd889cde79d6317066e27fd65b1d67'
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'73132ec613e05c8ed7ebe4eda2395f1ea0733ffe94ba7e203e06246d5852139bbfb7a9073b2b01891282339a2f85676699cd889cde79d6317066e27fd65b1d67'
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'09f03cff6cc8f5ca76d564baf28b1998f6b3c010b9f871c238307eb9a61efa895e823d565f6424da38409500dcfe15be3ad4018caa81bea40ad2c9002b326340')
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'b7509e3e6df7764d78d9515b35ace80bfedd478c5beeeb37e1cd191155d8b0efd9c5c97eea89d6f4eb0a469bbcb781d73999283975f8d834db25063e3d6af257')
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_game="minecraft"
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_game="minecraft"
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_server_root="/srv/minecraft"
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_server_root="/srv/minecraft"
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113
minecraftd.sh
113
minecraftd.sh
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@ -31,14 +31,19 @@ declare -r game="minecraft"
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[[ ! -z "${GAME_COMMAND_DUMP}" ]] && declare -r GAME_COMMAND_DUMP=${GAME_COMMAND_DUMP} || GAME_COMMAND_DUMP="/tmp/${myname}_${SESSION_NAME}_command_dump.txt"
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[[ ! -z "${GAME_COMMAND_DUMP}" ]] && declare -r GAME_COMMAND_DUMP=${GAME_COMMAND_DUMP} || GAME_COMMAND_DUMP="/tmp/${myname}_${SESSION_NAME}_command_dump.txt"
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# Variables passed over the command line will always override the one from a config file
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# Variables passed over the command line will always override the one from a config file
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source /etc/conf.d/${game} 2>/dev/null || >&2 echo "Could not source /etc/conf.d/${game}"
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source /etc/conf.d/"${game}" 2>/dev/null || >&2 echo "Could not source /etc/conf.d/${game}"
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# Preserve the content of IDLE_SERVER without making it readonly
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# Preserve the content of IDLE_SERVER without making it readonly
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[[ ! -z ${tmp_IDLE_SERVER} ]] && IDLE_SERVER=${tmp_IDLE_SERVER}
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[[ ! -z ${tmp_IDLE_SERVER} ]] && IDLE_SERVER=${tmp_IDLE_SERVER}
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# Strictly disallow uninitialized Variables
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set -u
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# Exit if a single command breaks and its failure is not handled accordingly
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set -e
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# Check whether sudo is needed at all
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# Check whether sudo is needed at all
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if [[ $(whoami) == ${GAME_USER} ]]; then
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if [[ "$(whoami)" == "${GAME_USER}" ]]; then
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SUDO_CMD=""
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SUDO_CMD=""
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else
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else
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SUDO_CMD="sudo -u ${GAME_USER}"
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SUDO_CMD="sudo -u ${GAME_USER}"
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@ -54,7 +59,7 @@ else
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fi
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fi
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# Check for sudo rigths
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# Check for sudo rigths
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if [[ $(${SUDO_CMD} whoami) != ${GAME_USER} ]]; then
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if [[ "$(${SUDO_CMD} whoami)" != "${GAME_USER}" ]]; then
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>&2 echo -e "You have \e[39;1mno permission\e[0m to run commands as $GAME_USER user."
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>&2 echo -e "You have \e[39;1mno permission\e[0m to run commands as $GAME_USER user."
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exit 21
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exit 21
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fi
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fi
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@ -62,12 +67,12 @@ fi
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# Pipe any given argument to the game server console,
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# Pipe any given argument to the game server console,
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# sleep for $sleep_time and return its output if $return_stdout is set
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# sleep for $sleep_time and return its output if $return_stdout is set
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game_command() {
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game_command() {
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if [[ -z "${return_stdout}" ]]; then
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if [[ -z "${return_stdout:-}" ]]; then
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${SUDO_CMD} screen -S "${SESSION_NAME}" -X stuff "`printf \"$*\r\"`"
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${SUDO_CMD} screen -S "${SESSION_NAME}" -X stuff "$(printf "%s\r" "$*")"
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else
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else
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${SUDO_CMD} screen -S "${SESSION_NAME}" -X log on
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${SUDO_CMD} screen -S "${SESSION_NAME}" -X log on
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${SUDO_CMD} screen -S "${SESSION_NAME}" -X stuff "`printf \"$*\r\"`"
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${SUDO_CMD} screen -S "${SESSION_NAME}" -X stuff "$(printf "%s\r" "$*")"
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sleep ${sleep_time:-0.3}
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sleep "${sleep_time:-0.3}"
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${SUDO_CMD} screen -S "${SESSION_NAME}" -X log off
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${SUDO_CMD} screen -S "${SESSION_NAME}" -X log off
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${SUDO_CMD} cat "${GAME_COMMAND_DUMP}"
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${SUDO_CMD} cat "${GAME_COMMAND_DUMP}"
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${SUDO_CMD} rm "${GAME_COMMAND_DUMP}"
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${SUDO_CMD} rm "${GAME_COMMAND_DUMP}"
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@ -96,7 +101,7 @@ is_player_online() {
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# Check whether the server is visited by a player otherwise shut it down
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# Check whether the server is visited by a player otherwise shut it down
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idle_server_daemon() {
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idle_server_daemon() {
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# This function is run within a screen session of the GAME_USER therefore SUDO_CMD can be omitted
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# This function is run within a screen session of the GAME_USER therefore SUDO_CMD can be omitted
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if [[ $(whoami) != ${GAME_USER} ]]; then
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if [[ "$(whoami)" != "${GAME_USER}" ]]; then
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>&2 echo "Somehow this hidden function was not executed by the ${GAME_USER} user."
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>&2 echo "Somehow this hidden function was not executed by the ${GAME_USER} user."
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>&2 echo "This should not have happend. Are you messing around with this script? :P"
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>&2 echo "This should not have happend. Are you messing around with this script? :P"
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exit 22
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exit 22
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@ -110,8 +115,7 @@ idle_server_daemon() {
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# Retry in ${CHECK_PLAYER_TIME} seconds
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# Retry in ${CHECK_PLAYER_TIME} seconds
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sleep ${CHECK_PLAYER_TIME}
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sleep ${CHECK_PLAYER_TIME}
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screen -S "${SESSION_NAME}" -Q select . > /dev/null
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if screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
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if [[ $? -eq 0 ]]; then
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# Game server is up and running
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# Game server is up and running
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if [[ "$(screen -S "${SESSION_NAME}" -ls | sed -n "s/.*${SESSION_NAME}\s\+//gp")" == "(Attached)" ]]; then
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if [[ "$(screen -S "${SESSION_NAME}" -ls | sed -n "s/.*${SESSION_NAME}\s\+//gp")" == "(Attached)" ]]; then
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# An administrator is connected to the console, pause player checking
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# An administrator is connected to the console, pause player checking
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@ -125,8 +129,7 @@ idle_server_daemon() {
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IDLE_SERVER="false" ${myname} stop
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IDLE_SERVER="false" ${myname} stop
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# Wait for game server to go down
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# Wait for game server to go down
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for i in {1..100}; do
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for i in {1..100}; do
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screen -S "${SESSION_NAME}" -Q select . > /dev/null
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screen -S "${SESSION_NAME}" -Q select . > /dev/null || break
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[[ $? -eq 1 ]] && break
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[[ $i -eq 100 ]] && echo -e "An \e[39;1merror\e[0m occurred while trying to reset the idle_server!"
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[[ $i -eq 100 ]] && echo -e "An \e[39;1merror\e[0m occurred while trying to reset the idle_server!"
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sleep 0.1
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sleep 0.1
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done
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done
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@ -134,8 +137,7 @@ idle_server_daemon() {
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no_player=$(( IDLE_IF_TIME - 300 ))
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no_player=$(( IDLE_IF_TIME - 300 ))
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# Game server is down, listen on port ${GAME_PORT} for incoming connections
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# Game server is down, listen on port ${GAME_PORT} for incoming connections
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echo -n "Netcat: "
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echo -n "Netcat: "
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${NETCAT_CMD} -v -l -p ${GAME_PORT}
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${NETCAT_CMD} -v -l -p ${GAME_PORT} && echo "Netcat caught an connection. The server is coming up again..."
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[[ $? -eq 0 ]] && echo "Netcat caught an connection. The server is coming up again..."
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IDLE_SERVER="false" ${myname} start
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IDLE_SERVER="false" ${myname} start
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fi
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fi
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else
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else
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@ -147,8 +149,7 @@ idle_server_daemon() {
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no_player=$(( IDLE_IF_TIME - 300 ))
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no_player=$(( IDLE_IF_TIME - 300 ))
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# Game server is down, listen on port ${GAME_PORT} for incoming connections
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# Game server is down, listen on port ${GAME_PORT} for incoming connections
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echo -n "Netcat: "
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echo -n "Netcat: "
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${NETCAT_CMD} -v -l -p ${GAME_PORT}
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${NETCAT_CMD} -v -l -p ${GAME_PORT} && echo "Netcat caught an connection. The server is coming up again..."
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[[ $? -eq 0 ]] && echo "Netcat caught an connection. The server is coming up again..."
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IDLE_SERVER="false" ${myname} start
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IDLE_SERVER="false" ${myname} start
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fi
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fi
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done
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done
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@ -157,8 +158,7 @@ idle_server_daemon() {
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# Start the server if it is not already running
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# Start the server if it is not already running
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server_start() {
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server_start() {
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# Start the game server
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# Start the game server
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${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
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if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
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if [[ $? -eq 0 ]]; then
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echo "A screen ${SESSION_NAME} session is already running. Please close it first."
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echo "A screen ${SESSION_NAME} session is already running. Please close it first."
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else
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else
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echo -en "Starting server..."
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echo -en "Starting server..."
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@ -175,13 +175,14 @@ server_start() {
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fi
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fi
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# Start the idle server daemon
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# Start the idle server daemon
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${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null
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if ${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null; then
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if [[ $? -eq 0 ]]; then
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${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -X quit
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${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -X quit
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# Restart as soon as the idle_server_daemon has shut down completely
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# Restart as soon as the idle_server_daemon has shut down completely
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for i in {1..100}; do
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for i in {1..100}; do
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${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null
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if ! ${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null; then
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[[ $? -eq 1 ]] && ${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon" && break
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${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon"
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break
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fi
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[[ $i -eq 100 ]] && echo -e "An \e[39;1merror\e[0m occurred while trying to reset the idle_server!"
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[[ $i -eq 100 ]] && echo -e "An \e[39;1merror\e[0m occurred while trying to reset the idle_server!"
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sleep 0.1
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sleep 0.1
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done
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done
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@ -203,8 +204,7 @@ server_stop() {
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exit 12
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exit 12
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fi
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fi
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${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null
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if ${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null; then
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if [[ $? -eq 0 ]]; then
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echo -en "Stopping idle server daemon..."
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echo -en "Stopping idle server daemon..."
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${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -X quit
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${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -X quit
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echo -e "\e[39;1m done\e[0m"
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echo -e "\e[39;1m done\e[0m"
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@ -214,8 +214,7 @@ server_stop() {
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fi
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fi
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# Gracefully exit the game server
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# Gracefully exit the game server
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${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
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if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
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if [[ $? -eq 0 ]]; then
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# Game server is up and running, gracefully stop the server when there are still active players
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# Game server is up and running, gracefully stop the server when there are still active players
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# Check for active player
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# Check for active player
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@ -230,8 +229,8 @@ server_stop() {
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game_command save-all
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game_command save-all
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echo -en "Server is going down in..."
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echo -en "Server is going down in..."
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for i in {1..10}; do
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for i in {1..10}; do
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game_command say "down in... $(expr 10 - $i)"
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game_command say "down in... $(( 10 - i ))"
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echo -n " $(expr 10 - $i)"
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echo -n " $(( 10 - i ))"
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sleep 1
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sleep 1
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done
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done
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game_command stop
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game_command stop
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@ -239,8 +238,10 @@ server_stop() {
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# Finish as soon as the server has shut down completely
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# Finish as soon as the server has shut down completely
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for i in {1..100}; do
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for i in {1..100}; do
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${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
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if ! ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
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[[ $? -eq 1 ]] && echo -e "\e[39;1m done\e[0m" && break
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echo -e "\e[39;1m done\e[0m"
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break
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fi
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[[ $i -eq 100 ]] && echo -e "\e[39;1m timed out\e[0m"
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[[ $i -eq 100 ]] && echo -e "\e[39;1m timed out\e[0m"
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sleep 0.1
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sleep 0.1
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done
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done
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@ -259,8 +260,7 @@ server_status() {
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exit 12
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exit 12
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fi
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fi
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${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null
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if ${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null; then
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if [[ $? -eq 0 ]]; then
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echo -e "Idle server daemon status:\e[39;1m running\e[0m"
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echo -e "Idle server daemon status:\e[39;1m running\e[0m"
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else
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else
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echo -e "Idle server daemon status:\e[39;1m stopped\e[0m"
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echo -e "Idle server daemon status:\e[39;1m stopped\e[0m"
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@ -268,13 +268,12 @@ server_status() {
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fi
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fi
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|
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# Print status information for the game server
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# Print status information for the game server
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${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
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if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
|
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if [[ $? -eq 0 ]]; then
|
|
||||||
echo -e "Status:\e[39;1m running\e[0m"
|
echo -e "Status:\e[39;1m running\e[0m"
|
||||||
|
|
||||||
# Calculating memory usage
|
# Calculating memory usage
|
||||||
for p in $(${SUDO_CMD} pgrep -f "${MAIN_EXECUTABLE}"); do
|
for p in $(${SUDO_CMD} pgrep -f "${MAIN_EXECUTABLE}"); do
|
||||||
ps -p${p} -O rss | tail -n 1;
|
ps -p"${p}" -O rss | tail -n 1;
|
||||||
done | gawk '{ count ++; sum += $2 }; END {count --; print "Number of processes =", count, "(screen, bash,", count-2, "x server)"; print "Total memory usage =", sum/1024, "MB" ;};'
|
done | gawk '{ count ++; sum += $2 }; END {count --; print "Number of processes =", count, "(screen, bash,", count-2, "x server)"; print "Total memory usage =", sum/1024, "MB" ;};'
|
||||||
else
|
else
|
||||||
echo -e "Status:\e[39;1m stopped\e[0m"
|
echo -e "Status:\e[39;1m stopped\e[0m"
|
||||||
|
@ -283,8 +282,7 @@ server_status() {
|
||||||
|
|
||||||
# Restart the complete server by shutting it down and starting it again
|
# Restart the complete server by shutting it down and starting it again
|
||||||
server_restart() {
|
server_restart() {
|
||||||
${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
|
if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
|
||||||
if [[ $? -eq 0 ]]; then
|
|
||||||
server_stop
|
server_stop
|
||||||
server_start
|
server_start
|
||||||
else
|
else
|
||||||
|
@ -295,8 +293,7 @@ server_restart() {
|
||||||
# Backup the directories specified in BACKUP_PATHS
|
# Backup the directories specified in BACKUP_PATHS
|
||||||
backup_files() {
|
backup_files() {
|
||||||
# Check for the availability of the tar binaries
|
# Check for the availability of the tar binaries
|
||||||
which tar &> /dev/null
|
if ! which tar &> /dev/null; then
|
||||||
if [[ $? -ne 0 ]]; then
|
|
||||||
>&2 echo "The tar binaries are needed for a backup."
|
>&2 echo "The tar binaries are needed for a backup."
|
||||||
exit 11
|
exit 11
|
||||||
fi
|
fi
|
||||||
|
@ -304,8 +301,7 @@ backup_files() {
|
||||||
echo "Starting backup..."
|
echo "Starting backup..."
|
||||||
FILE="$(date +%Y_%m_%d_%H.%M.%S).tar.gz"
|
FILE="$(date +%Y_%m_%d_%H.%M.%S).tar.gz"
|
||||||
${SUDO_CMD} mkdir -p "${BACKUP_DEST}"
|
${SUDO_CMD} mkdir -p "${BACKUP_DEST}"
|
||||||
${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
|
if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
|
||||||
if [[ $? -eq 0 ]]; then
|
|
||||||
game_command save-off
|
game_command save-off
|
||||||
game_command save-all
|
game_command save-all
|
||||||
sync && wait
|
sync && wait
|
||||||
|
@ -317,10 +313,10 @@ backup_files() {
|
||||||
echo -e "\e[39;1mbackup completed\e[0m\n"
|
echo -e "\e[39;1mbackup completed\e[0m\n"
|
||||||
|
|
||||||
echo -n "Only keeping the last ${KEEP_BACKUPS} backups and removing the other ones..."
|
echo -n "Only keeping the last ${KEEP_BACKUPS} backups and removing the other ones..."
|
||||||
BACKUP_COUNT=$(for f in "${BACKUP_DEST}"/[0-9_.]*; do echo ${f}; done | wc -l)
|
BACKUP_COUNT=$(for f in "${BACKUP_DEST}"/[0-9_.]*; do echo "${f}"; done | wc -l)
|
||||||
if [[ $(expr ${BACKUP_COUNT} - ${KEEP_BACKUPS}) -gt 0 ]]; then
|
if [[ $(( BACKUP_COUNT - KEEP_BACKUPS )) -gt 0 ]]; then
|
||||||
${SUDO_CMD} rm $(for f in "${BACKUP_DEST}"/[0-9_.]*; do echo ${f}; done | head -n$(expr ${BACKUP_COUNT} - ${KEEP_BACKUPS}))
|
${SUDO_CMD} rm "$(for f in "${BACKUP_DEST}"/[0-9_.]*; do echo "${f}"; done | head -n"$(( BACKUP_COUNT - KEEP_BACKUPS ))")"
|
||||||
echo -e "\e[39;1m done\e[0m ($(expr ${BACKUP_COUNT} - ${KEEP_BACKUPS}) backup(s) pruned)"
|
echo -e "\e[39;1m done\e[0m ($(( BACKUP_COUNT - KEEP_BACKUPS)) backup(s) pruned)"
|
||||||
else
|
else
|
||||||
echo -e "\e[39;1m done\e[0m (no backups pruned)"
|
echo -e "\e[39;1m done\e[0m (no backups pruned)"
|
||||||
fi
|
fi
|
||||||
|
@ -329,15 +325,13 @@ backup_files() {
|
||||||
# Restore backup
|
# Restore backup
|
||||||
backup_restore() {
|
backup_restore() {
|
||||||
# Check for the availability of the tar binaries
|
# Check for the availability of the tar binaries
|
||||||
which tar &> /dev/null
|
if ! which tar &> /dev/null; then
|
||||||
if [[ $? -ne 0 ]]; then
|
|
||||||
>&2 echo "The tar binaries are needed for a backup."
|
>&2 echo "The tar binaries are needed for a backup."
|
||||||
exit 11
|
exit 11
|
||||||
fi
|
fi
|
||||||
|
|
||||||
# Only allow the user to restore a backup if the server is down
|
# Only allow the user to restore a backup if the server is down
|
||||||
${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
|
if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
|
||||||
if [[ $? -eq 0 ]]; then
|
|
||||||
>&2 echo -e "The \e[39;1mserver should be down\e[0m in order to restore the world data."
|
>&2 echo -e "The \e[39;1mserver should be down\e[0m in order to restore the world data."
|
||||||
exit 3
|
exit 3
|
||||||
fi
|
fi
|
||||||
|
@ -353,7 +347,7 @@ backup_restore() {
|
||||||
echo -en "Restore backup number: "
|
echo -en "Restore backup number: "
|
||||||
|
|
||||||
# Read in user input
|
# Read in user input
|
||||||
read user_choice
|
read -r user_choice
|
||||||
|
|
||||||
# Interpeting the input
|
# Interpeting the input
|
||||||
if [[ $user_choice =~ ^-?[0-9]+$ ]]; then
|
if [[ $user_choice =~ ^-?[0-9]+$ ]]; then
|
||||||
|
@ -389,8 +383,7 @@ backup_restore() {
|
||||||
fi
|
fi
|
||||||
|
|
||||||
echo "Restoring backup..."
|
echo "Restoring backup..."
|
||||||
${SUDO_CMD} tar -xf "${FILE}" -C "${SERVER_ROOT}" 2>&1
|
if ${SUDO_CMD} tar -xf "${FILE}" -C "${SERVER_ROOT}" 2>&1; then
|
||||||
if [[ $? -eq 0 ]]; then
|
|
||||||
echo -e "\e[39;1mRestoration completed\e[0m"
|
echo -e "\e[39;1mRestoration completed\e[0m"
|
||||||
else
|
else
|
||||||
echo -e "\e[39;1mFailed to restore backup.\e[0m"
|
echo -e "\e[39;1mFailed to restore backup.\e[0m"
|
||||||
|
@ -404,8 +397,7 @@ server_command() {
|
||||||
exit 1
|
exit 1
|
||||||
fi
|
fi
|
||||||
|
|
||||||
${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
|
if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
|
||||||
if [[ $? -eq 0 ]]; then
|
|
||||||
return_stdout=true game_command "$@"
|
return_stdout=true game_command "$@"
|
||||||
else
|
else
|
||||||
echo "There is no ${SESSION_NAME} session to connect to."
|
echo "There is no ${SESSION_NAME} session to connect to."
|
||||||
|
@ -414,8 +406,7 @@ server_command() {
|
||||||
|
|
||||||
# Enter the screen game session
|
# Enter the screen game session
|
||||||
server_console() {
|
server_console() {
|
||||||
${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
|
if ${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null; then
|
||||||
if [[ $? -eq 0 ]]; then
|
|
||||||
${SUDO_CMD} screen -S "${SESSION_NAME}" -rx
|
${SUDO_CMD} screen -S "${SESSION_NAME}" -rx
|
||||||
else
|
else
|
||||||
echo "There is no ${SESSION_NAME} session to connect to."
|
echo "There is no ${SESSION_NAME} session to connect to."
|
||||||
|
@ -442,7 +433,7 @@ help() {
|
||||||
EOF
|
EOF
|
||||||
}
|
}
|
||||||
|
|
||||||
case "$1" in
|
case "${1:-}" in
|
||||||
start)
|
start)
|
||||||
server_start
|
server_start
|
||||||
;;
|
;;
|
||||||
|
@ -480,9 +471,15 @@ case "$1" in
|
||||||
idle_server_daemon
|
idle_server_daemon
|
||||||
;;
|
;;
|
||||||
|
|
||||||
*|-h|--help)
|
-h|--help)
|
||||||
help
|
help
|
||||||
exit 0
|
exit 0
|
||||||
|
;;
|
||||||
|
|
||||||
|
*)
|
||||||
|
help
|
||||||
|
exit 1
|
||||||
|
;;
|
||||||
esac
|
esac
|
||||||
|
|
||||||
exit 0
|
exit 0
|
||||||
|
|
Loading…
Reference in New Issue
Block a user