Upgpkg: 1.9-5
Fix issues with how the idle_server is handled. (Tested and at least works for me...)
This commit is contained in:
parent
495689d898
commit
904e9c8273
4
.SRCINFO
4
.SRCINFO
|
@ -1,7 +1,7 @@
|
||||||
pkgbase = minecraft-server
|
pkgbase = minecraft-server
|
||||||
pkgdesc = Minecraft server unit files, script, and jar
|
pkgdesc = Minecraft server unit files, script, and jar
|
||||||
pkgver = 1.9
|
pkgver = 1.9
|
||||||
pkgrel = 4
|
pkgrel = 5
|
||||||
url = http://minecraft.net/
|
url = http://minecraft.net/
|
||||||
install = minecraft-server.install
|
install = minecraft-server.install
|
||||||
arch = any
|
arch = any
|
||||||
|
@ -28,6 +28,6 @@ pkgbase = minecraft-server
|
||||||
md5sums = fef6fadd0739ae03ff71ba61025be207
|
md5sums = fef6fadd0739ae03ff71ba61025be207
|
||||||
md5sums = afb84ad0316af0aca421b36eaa2bbd90
|
md5sums = afb84ad0316af0aca421b36eaa2bbd90
|
||||||
md5sums = 54438e0c47cc5083e0a4376688b46092
|
md5sums = 54438e0c47cc5083e0a4376688b46092
|
||||||
md5sums = f0916bc22215b5dfabb5566e4850bcb8
|
md5sums = e2fae644262285b633db924b0a384613
|
||||||
|
|
||||||
pkgname = minecraft-server
|
pkgname = minecraft-server
|
||||||
|
|
4
PKGBUILD
4
PKGBUILD
|
@ -4,7 +4,7 @@
|
||||||
|
|
||||||
pkgname=minecraft-server
|
pkgname=minecraft-server
|
||||||
pkgver=1.9
|
pkgver=1.9
|
||||||
pkgrel=4
|
pkgrel=5
|
||||||
pkgdesc="Minecraft server unit files, script, and jar"
|
pkgdesc="Minecraft server unit files, script, and jar"
|
||||||
arch=('any')
|
arch=('any')
|
||||||
url="http://minecraft.net/"
|
url="http://minecraft.net/"
|
||||||
|
@ -28,7 +28,7 @@ md5sums=('ff68834eee875bcf367422c67673207c'
|
||||||
'fef6fadd0739ae03ff71ba61025be207'
|
'fef6fadd0739ae03ff71ba61025be207'
|
||||||
'afb84ad0316af0aca421b36eaa2bbd90'
|
'afb84ad0316af0aca421b36eaa2bbd90'
|
||||||
'54438e0c47cc5083e0a4376688b46092'
|
'54438e0c47cc5083e0a4376688b46092'
|
||||||
'f0916bc22215b5dfabb5566e4850bcb8')
|
'e2fae644262285b633db924b0a384613')
|
||||||
|
|
||||||
_game="minecraft"
|
_game="minecraft"
|
||||||
_server_root="/srv/minecraft"
|
_server_root="/srv/minecraft"
|
||||||
|
|
|
@ -6,7 +6,7 @@ declare -r game="minecraft"
|
||||||
|
|
||||||
# General rule for the variable-naming-schema:
|
# General rule for the variable-naming-schema:
|
||||||
# Variables in capital letters may be passed through the command line others not.
|
# Variables in capital letters may be passed through the command line others not.
|
||||||
# Avoid altering any of those later in the code since they may be readonly.
|
# Avoid altering any of those later in the code since they may be readonly (IDLE_SERVER is an exception!)
|
||||||
|
|
||||||
# You may use this script for any game server of your choice, just alter the config file
|
# You may use this script for any game server of your choice, just alter the config file
|
||||||
[[ ! -z "${SERVER_ROOT}" ]] && declare -r SERVER_ROOT=${SERVER_ROOT} || SERVER_ROOT="/srv/${game}"
|
[[ ! -z "${SERVER_ROOT}" ]] && declare -r SERVER_ROOT=${SERVER_ROOT} || SERVER_ROOT="/srv/${game}"
|
||||||
|
@ -25,7 +25,7 @@ declare -r game="minecraft"
|
||||||
[[ ! -z "${JAVA_PARMS}" ]] && declare -r JAVA_PARMS=${JAVA_PARMS} || JAVA_PARMS="-Xmx${MAXHEAP} -Xms${MINHEAP} -XX:ParallelGCThreads=${THREADS}"
|
[[ ! -z "${JAVA_PARMS}" ]] && declare -r JAVA_PARMS=${JAVA_PARMS} || JAVA_PARMS="-Xmx${MAXHEAP} -Xms${MINHEAP} -XX:ParallelGCThreads=${THREADS}"
|
||||||
|
|
||||||
# System parameters for the control script
|
# System parameters for the control script
|
||||||
[[ ! -z "${IDLE_SERVER}" ]] && declare -r IDLE_SERVER=${IDLE_SERVER} || IDLE_SERVER="false"
|
[[ ! -z "${IDLE_SERVER}" ]] && tmp_IDLE_SERVER=${IDLE_SERVER} || IDLE_SERVER="false"
|
||||||
[[ ! -z "${IDLE_SESSION_NAME}" ]] && declare -r IDLE_SESSION_NAME=${IDLE_SESSION_NAME} || IDLE_SESSION_NAME="idle_server"
|
[[ ! -z "${IDLE_SESSION_NAME}" ]] && declare -r IDLE_SESSION_NAME=${IDLE_SESSION_NAME} || IDLE_SESSION_NAME="idle_server"
|
||||||
[[ ! -z "${GAME_PORT}" ]] && declare -r GAME_PORT=${GAME_PORT} || GAME_PORT="25565"
|
[[ ! -z "${GAME_PORT}" ]] && declare -r GAME_PORT=${GAME_PORT} || GAME_PORT="25565"
|
||||||
[[ ! -z "${CHECK_PLAYER_TIME}" ]] && declare -r CHECK_PLAYER_TIME=${CHECK_PLAYER_TIME} || CHECK_PLAYER_TIME="30"
|
[[ ! -z "${CHECK_PLAYER_TIME}" ]] && declare -r CHECK_PLAYER_TIME=${CHECK_PLAYER_TIME} || CHECK_PLAYER_TIME="30"
|
||||||
|
@ -34,6 +34,9 @@ declare -r game="minecraft"
|
||||||
# Variables passed over the command line will always override the one from a config file
|
# Variables passed over the command line will always override the one from a config file
|
||||||
source /etc/conf.d/${game} || echo "Could not source /etc/conf.d/${game}"
|
source /etc/conf.d/${game} || echo "Could not source /etc/conf.d/${game}"
|
||||||
|
|
||||||
|
# Preserve the content of IDLE_SERVER without making it readonly
|
||||||
|
[[ ! -z ${tmp_IDLE_SERVER} ]] && IDLE_SERVER=${tmp_IDLE_SERVER}
|
||||||
|
|
||||||
# Check whether sudo is needed at all
|
# Check whether sudo is needed at all
|
||||||
if [[ $(whoami) == ${GAME_USER} ]]; then
|
if [[ $(whoami) == ${GAME_USER} ]]; then
|
||||||
SUDO_CMD=""
|
SUDO_CMD=""
|
||||||
|
@ -74,21 +77,31 @@ idle_server_daemon() {
|
||||||
no_player=0
|
no_player=0
|
||||||
|
|
||||||
while true; do
|
while true; do
|
||||||
|
# Retry in ${CHECK_PLAYER_TIME} seconds
|
||||||
|
sleep ${CHECK_PLAYER_TIME}
|
||||||
|
|
||||||
screen -S "${SESSION_NAME}" -Q select . > /dev/null
|
screen -S "${SESSION_NAME}" -Q select . > /dev/null
|
||||||
if [[ $? -eq 0 ]]; then
|
if [[ $? -eq 0 ]]; then
|
||||||
# Game server is up and running
|
# Game server is up and running
|
||||||
screen -S "${SESSION_NAME}" -X stuff "`printf \"list\r\"`"
|
screen -S "${SESSION_NAME}" -X stuff "`printf \"list\r\"`"
|
||||||
# The "player_delimiter" in awk print needs to be 6 for the spigot server
|
# The "player_delimiter" in awk print needs to be 6 for the spigot server
|
||||||
# since the according information is contained in the 6th not in th 4th column
|
# since the according information is contained in the 6th not in th 4th column
|
||||||
if [[ -z $(tail -n 1 "${LOGPATH}/latest.log" | awk '{ print $4 }') ]]; then
|
if [[ $? -eq 0 && -z $(tail -n 1 "${LOGPATH}/latest.log" | awk '{ print $4 }') ]]; then
|
||||||
# No player was seen on the server through list
|
# No player was seen on the server through list
|
||||||
no_player=$((no_player + CHECK_PLAYER_TIME))
|
no_player=$((no_player + CHECK_PLAYER_TIME))
|
||||||
# Stop the game server if no player was active for at least ${IDLE_IF_TIME}
|
# Stop the game server if no player was active for at least ${IDLE_IF_TIME}
|
||||||
[[ "${no_player}" -ge "${IDLE_IF_TIME}" ]] && IDLE_SERVER="false" ${myname} stop
|
if [[ "${no_player}" -ge "${IDLE_IF_TIME}" ]]; then
|
||||||
|
IDLE_SERVER="false" ${myname} stop
|
||||||
|
|
||||||
|
# Game server is down, listen on port ${GAME_PORT} for incoming connections
|
||||||
|
sleep 1
|
||||||
|
echo "Netcat is listening on port ${GAME_PORT} for incoming connections..."
|
||||||
|
${NETCAT_CMD} -v -l -p ${GAME_PORT}
|
||||||
|
[[ $? -eq 0 ]] && echo "Netcat caught an connection. The server is coming up again...."
|
||||||
|
IDLE_SERVER="false" ${myname} start
|
||||||
|
fi
|
||||||
else
|
else
|
||||||
no_player=0
|
no_player=0
|
||||||
# Retry in ${CHECK_PLAYER_TIME} seconds
|
|
||||||
sleep ${CHECK_PLAYER_TIME}
|
|
||||||
fi
|
fi
|
||||||
else
|
else
|
||||||
# Game server is down, listen on port ${GAME_PORT} for incoming connections
|
# Game server is down, listen on port ${GAME_PORT} for incoming connections
|
||||||
|
@ -96,7 +109,6 @@ idle_server_daemon() {
|
||||||
${NETCAT_CMD} -v -l -p ${GAME_PORT}
|
${NETCAT_CMD} -v -l -p ${GAME_PORT}
|
||||||
echo "Netcat caught an connection. The server is coming up again...."
|
echo "Netcat caught an connection. The server is coming up again...."
|
||||||
IDLE_SERVER="false" ${myname} start
|
IDLE_SERVER="false" ${myname} start
|
||||||
sleep ${CHECK_PLAYER_TIME}
|
|
||||||
fi
|
fi
|
||||||
done
|
done
|
||||||
}
|
}
|
||||||
|
@ -123,21 +135,14 @@ server_start() {
|
||||||
# Start the idle server daemon
|
# Start the idle server daemon
|
||||||
${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null
|
${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null
|
||||||
if [[ $? -eq 0 ]]; then
|
if [[ $? -eq 0 ]]; then
|
||||||
echo "An idles server screen session called ${IDLE_SESSION_NAME} is already running. Please close it first."
|
${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -X quit
|
||||||
|
sleep 0.5
|
||||||
|
${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon"
|
||||||
else
|
else
|
||||||
echo -en "Starting idle server daeomon... "
|
echo -en "Starting idle server daeomon... "
|
||||||
${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon"
|
${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon"
|
||||||
echo -e "\e[39;1m done\e[0m"
|
echo -e "\e[39;1m done\e[0m"
|
||||||
fi
|
fi
|
||||||
else
|
|
||||||
# Though IDLE_SERVER is not set to true it could still be running and just have not noticed that the
|
|
||||||
# server was started, e.g. by manually triggering server_start again. Reset the idle daemon in this case.
|
|
||||||
${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -Q select . > /dev/null
|
|
||||||
if [[ $? -eq 0 ]]; then
|
|
||||||
${SUDO_CMD} screen -S "${IDLE_SESSION_NAME}" -X quit
|
|
||||||
sleep 0.1
|
|
||||||
${SUDO_CMD} screen -dmS "${IDLE_SESSION_NAME}" /bin/bash -c "${myname} idle_server_daemon"
|
|
||||||
fi
|
|
||||||
fi
|
fi
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -216,7 +221,7 @@ server_restart() {
|
||||||
${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
|
${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
|
||||||
if [[ $? -eq 0 ]]; then
|
if [[ $? -eq 0 ]]; then
|
||||||
server_stop
|
server_stop
|
||||||
sleep 0.1
|
sleep 0.5
|
||||||
server_start
|
server_start
|
||||||
else
|
else
|
||||||
server_start
|
server_start
|
||||||
|
@ -337,7 +342,7 @@ server_command() {
|
||||||
|
|
||||||
${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
|
${SUDO_CMD} screen -S "${SESSION_NAME}" -Q select . > /dev/null
|
||||||
if [[ $? -eq 0 ]]; then
|
if [[ $? -eq 0 ]]; then
|
||||||
sleep 0.1s &
|
sleep 0.2s &
|
||||||
sleep_pid=$!
|
sleep_pid=$!
|
||||||
game_command "$@" &
|
game_command "$@" &
|
||||||
tail -f --pid=${sleep_pid} -n 0 "${LOGPATH}/latest.log"
|
tail -f --pid=${sleep_pid} -n 0 "${LOGPATH}/latest.log"
|
||||||
|
|
Loading…
Reference in New Issue
Block a user