upgpkg: minecraft-server 1.9.4-1
Reset timer to ( IDLE_IF_TIME - 300 seconds [5 min.] ) on shutdown, so after pinging the server it will go down earlier instead of waiting the full IDLE_IF_TIME. This only affects the idle_server_daemon.
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parent
3fc4b8ae1d
commit
53bb3e0764
12
.SRCINFO
12
.SRCINFO
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@ -1,7 +1,7 @@
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pkgbase = minecraft-server
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pkgdesc = Minecraft server unit files, script, and jar
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pkgver = 1.9.2
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pkgrel = 4
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pkgver = 1.9.4
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pkgrel = 1
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url = http://minecraft.net/
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install = minecraft-server.install
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arch = any
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@ -14,19 +14,19 @@ pkgbase = minecraft-server
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optdepends = netcat: required in order to suspend an idle server
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conflicts = minecraft-server-systemd
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conflicts = minecraft-canary
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noextract = minecraft_server.1.9.2.jar
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noextract = minecraft_server.1.9.4.jar
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backup = etc/conf.d/minecraft
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source = https://s3.amazonaws.com/Minecraft.Download/versions/1.9.2/minecraft_server.1.9.2.jar
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source = https://s3.amazonaws.com/Minecraft.Download/versions/1.9.4/minecraft_server.1.9.4.jar
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source = minecraftd-backup.service
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source = minecraftd-backup.timer
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source = minecraftd.service
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source = minecraftd.conf
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source = minecraftd.sh
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md5sums = 560d467028f17a70997151ed0053deb6
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md5sums = 292feb3085809e714da2ca75514b9d5b
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md5sums = b786935d6517d46fe0944377daba32b8
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md5sums = fef6fadd0739ae03ff71ba61025be207
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md5sums = afb84ad0316af0aca421b36eaa2bbd90
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md5sums = 00045683c06924d765ac14887218ffcc
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md5sums = 1f31f0e0ee859ed43b512121b61edc69
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md5sums = ae1a827fe7fa5ff62b1b5627d6850c82
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pkgname = minecraft-server
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8
PKGBUILD
8
PKGBUILD
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@ -3,8 +3,8 @@
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# Contributer: sowieso <sowieso@dukun.de>
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pkgname=minecraft-server
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pkgver=1.9.2
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pkgrel=4
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pkgver=1.9.4
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pkgrel=1
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pkgdesc="Minecraft server unit files, script, and jar"
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arch=('any')
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url="http://minecraft.net/"
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@ -22,12 +22,12 @@ source=("https://s3.amazonaws.com/Minecraft.Download/versions/${pkgver}/minecraf
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"minecraftd.conf"
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"minecraftd.sh")
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noextract=("minecraft_server.${pkgver}.jar")
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md5sums=('560d467028f17a70997151ed0053deb6'
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md5sums=('292feb3085809e714da2ca75514b9d5b'
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'b786935d6517d46fe0944377daba32b8'
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'fef6fadd0739ae03ff71ba61025be207'
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'afb84ad0316af0aca421b36eaa2bbd90'
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'00045683c06924d765ac14887218ffcc'
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'1f31f0e0ee859ed43b512121b61edc69')
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'ae1a827fe7fa5ff62b1b5627d6850c82')
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_game="minecraft"
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_server_root="/srv/minecraft"
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@ -100,8 +100,8 @@ idle_server_daemon() {
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[[ $i -eq 100 ]] && echo -e "An \e[39;1merror\e[0m occurred while trying to reset the idle_server!"
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sleep 0.1
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done
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# Reset timer
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no_player=0
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# Reset timer and give the player 300 seconds to connect after pinging
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no_player=$(( IDLE_IF_TIME - 300 ))
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# Game server is down, listen on port ${GAME_PORT} for incoming connections
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echo "Netcat is listening on port ${GAME_PORT} for incoming connections..."
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${NETCAT_CMD} -v -l -p ${GAME_PORT}
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@ -109,11 +109,12 @@ idle_server_daemon() {
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IDLE_SERVER="false" ${myname} start
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fi
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elif [[ $? -eq 0 ]]; then
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# Reset timer since there is an active player on the server
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no_player=0
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fi
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else
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# Reset timer
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no_player=0
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# Reset timer and give the player 300 seconds to connect after pinging
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no_player=$(( IDLE_IF_TIME - 300 ))
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# Game server is down, listen on port ${GAME_PORT} for incoming connections
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echo "Netcat is listening on port ${GAME_PORT} for incoming connections..."
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${NETCAT_CMD} -v -l -p ${GAME_PORT}
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