zscript-doc/api/sound/SeqNode.md

552 B

SeqNode

A sound sequence (SNDSEQ) node.

class SeqNode : Object
{
   static name GetSequenceSlot(int sequence, int type);
   static void MarkPrecacheSounds(int sequence, int type);

   void AddChoice(int seqnum, int type);
   bool AreModesSame(name n, int mode1);
   bool AreModesSameID(int sequence, int type, int mode1);
   name GetSequenceName();
}
  • GetSequenceSlot

    TODO

  • MarkPrecacheSounds

    TODO

  • AddChoice

    TODO

  • AreModesSame

    TODO

  • AreModesSameID

    TODO

  • GetSequenceName

    TODO