zscript-doc/api/global/data/Player.md

563 B

Players

TODO

readonly int        ConsolePlayer;
readonly bool       Multiplayer;
readonly int        Net_Arbitrator;
readonly bool       PlayerInGame[MAXPLAYERS];
play     PlayerInfo Players[MAXPLAYERS];

ConsolePlayer

Number of the player running the client. Not deterministic.

Multiplayer

Game is networked.

Net_Arbitrator

Number of the player who initiated or currently hosts the game.

PlayerInGame

true if the player is currently in-game.

Players

PlayerInfo structures for each player.