zscript-doc/api/drawing/Shape2D.md

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Shape2D

Represents an arbitrary polygonal 2D shape.

class Shape2D : Object
{
	void Clear(int which = C_Verts | C_Coords | C_Indices);
	void PushCoord(vector2 c);
	void PushTriangle(int a, int b, int c);
	void PushVertex(vector2 v);
}

Clear

Clears data out of a shape. Uses these as a bit flag:

Name Description
Shape2D.C_Coords Clears texture coordinates.
Shape2D.C_Indices Clears vertex indices.
Shape2D.C_Verts Clears vertices.

PushCoord

Pushes a texture coordinate into the shape buffer.

PushTriangle

Pushes the indices of a triangle into the shape buffer.

PushVertex

Pushes a vertex into the shape buffer.