# SecSpecial TODO ``` struct SecSpecial play { int DamageAmount; int16 DamageInterval; name DamageType; int Flags; int16 LeakyDamage; int16 Special; } ``` - `DamageAmount` TODO - `DamageInterval` TODO - `DamageType` TODO - `Flags` TODO - `LeakyDamage` TODO - `Special` TODO