# SecSpecial TODO ``` struct SecSpecial play { int DamageAmount; int16 DamageInterval; name DamageType; int Flags; int16 LeakyDamage; int16 Special; } ``` ### `DamageAmount` TODO ### `DamageInterval` TODO ### `DamageType` TODO ### `Flags` TODO ### `LeakyDamage` TODO ### `Special` TODO