# WBPlayerStruct Information for each individual player for a `StatusScreen`. ``` struct WBPlayerStruct { int SItems; int SKills; int SSecret; int STime; int FragCount; int Frags[MAXPLAYERS]; } ``` ### `SItems` The number of items this player acquired. ### `SKills` The number of monsters this player killed. ### `SSecret` The number of secrets this player found. ### `STime` The time this player finished the level at, in ticks. (This is the same for all players.) ### `FragCount` The total amount of frags this player scored against all players. ### `Frags` The number of frags this player scored against each other player.