super-coop/todo

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bugs:
none
refactoring:
add expansion pack entities
rename all functions to be lower_underscore
core features:
all done
useful features:
configurable enemy stats
indicators for where other players are
users can cancel map ends ("<name> initiated travel to <mapname>")
extraneous features:
emotes
player sound effect option
players shoot through eachother (teamplay 4?)
selectable player models and skins
sound clips
third person player weapon models
done:
add registercvar support
corpse pickups have keys
custom pronouns
distributed ammo
enforcers are broken
impulse command for spectating
lives counting
no friendly fire
restart map after 10 seconds when everyone is dead