From af7d5bd8468df98a18d9921935fcb9df0cdd6f38 Mon Sep 17 00:00:00 2001 From: Alison Watson Date: Fri, 20 Sep 2019 19:54:53 -0400 Subject: [PATCH] clean up --- source/client.qc | 58 ++++++++++++++++++++++-------------------------- source/defs.qc | 12 +++++----- 2 files changed, 33 insertions(+), 37 deletions(-) diff --git a/source/client.qc b/source/client.qc index b954178..e180077 100644 --- a/source/client.qc +++ b/source/client.qc @@ -487,13 +487,12 @@ void() PutClientInServer = { self.th_die = PlayerDie; self.deadflag = DEAD_NO; - // paustime is set by teleporters to keep the player from moving a while + + // pausetime is set by teleporters to keep the player from moving for a bit self.pausetime = 0; - // spot = SelectSpawnPoint(); - - self.origin = spot.origin + '0 0 1'; - self.angles = spot.angles; + self.origin = spot.origin + '0 0 1'; + self.angles = spot.angles; self.fixangle = TRUE; // turn this way immediately // oh, this is a hack! @@ -718,6 +717,7 @@ WaterMove ============ */ void() WaterMove = { + string water_snd; if(self.movetype == MOVETYPE_NOCLIP || self.health < 0) { return; } @@ -751,41 +751,39 @@ void() WaterMove = { return; } - if(self.watertype == CONTENT_LAVA) { - // do damage - if(self.dmgtime < time) { - if(self.radsuit_finished > time) { - self.dmgtime = time + 1; - } else { - self.dmgtime = time + 0.2; + switch(self.watertype) { + case CONTENT_LAVA: + if(self.dmgtime < time) { + if(self.radsuit_finished > time) { + self.dmgtime = time + 1; + } else { + self.dmgtime = time + 0.2; + } + T_Damage(self, world, world, 10 * self.waterlevel); } - T_Damage(self, world, world, 10 * self.waterlevel); - } - } else if(self.watertype == CONTENT_SLIME) { - // do damage - if(self.dmgtime < time && self.radsuit_finished < time) { - self.dmgtime = time + 1; - T_Damage(self, world, world, 4 * self.waterlevel); - } + break; + case CONTENT_SLIME: + if(self.dmgtime < time && self.radsuit_finished < time) { + self.dmgtime = time + 1; + T_Damage(self, world, world, 4 * self.waterlevel); + } + break; } if(!(self.flags & FL_INWATER)) { // player enter water sound - if(self.watertype == CONTENT_LAVA) { - sound(self, CHAN_BODY, "player/inlava.wav", 1, ATTN_NORM); - } - if(self.watertype == CONTENT_WATER) { - sound(self, CHAN_BODY, "player/inh2o.wav", 1, ATTN_NORM); - } - if(self.watertype == CONTENT_SLIME) { - sound(self, CHAN_BODY, "player/slimbrn2.wav", 1, ATTN_NORM); + switch(self.watertype) { + case CONTENT_LAVA: water_snd = "player/inlava.wav"; break; + case CONTENT_WATER: water_snd = "player/inh2o.wav"; break; + case CONTENT_SLIME: water_snd = "player/slimbrn2.wav"; break; } + sound(self, CHAN_BODY, water_snd, 1, ATTN_NORM); self.flags = self.flags + FL_INWATER; self.dmgtime = 0; } if(!(self.flags & FL_WATERJUMP)) { - self.velocity = self.velocity - 0.8 * self.waterlevel * frametime * self.velocity; + self.velocity -= 0.8 * self.waterlevel * frametime * self.velocity; } }; @@ -833,8 +831,6 @@ void() PlayerPreThink = { return; } - makevectors(self.v_angle); // is this still used - CheckRules(); WaterMove(); diff --git a/source/defs.qc b/source/defs.qc index 61853d9..5d8070b 100644 --- a/source/defs.qc +++ b/source/defs.qc @@ -52,15 +52,15 @@ entity msg_entity; // destination of single entity writes // required prog functions void() main; // only for testing -void() StartFrame; +void() StartFrame; // called every frame -void() PlayerPreThink; -void() PlayerPostThink; +void() PlayerPreThink; // called each frame on each client before physics +void() PlayerPostThink; // called each frame on each client after physics -void() ClientKill; -void() ClientConnect; +void() ClientKill; // called when the "kill" cmd is entered +void() ClientConnect; // called upon client "connect" void() PutClientInServer; // call after setting the parm1... parms -void() ClientDisconnect; +void() ClientDisconnect; // called upon client "disconnect" /* called when a client first connects to a server. sets parms so they can be * saved off for restarts