don't set deadflag on spectators
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@ -442,7 +442,6 @@ void() become_spectator = {
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self.solid = SOLID_NOT;
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self.movetype = MOVETYPE_NOCLIP;
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self.flags |= FL_NOTARGET;
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self.deadflag = DEAD_DEAD;
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self.view_ofs = VEC_ORIGIN;
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self.frame = 0;
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self.modelindex = modelindex_eyes;
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