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marrub
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spingle
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quake-based game engine
51
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1.2
MiB
C
98.8%
C++
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CMake
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Objective-C
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8fd7e7ba10
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an
8fd7e7ba10
use platform specific endian swap functions (in our case SDL's)
2019-12-03 13:13:00 -05:00
source
use platform specific endian swap functions (in our case SDL's)
2019-12-03 13:13:00 -05:00
.gitignore
initial commit
2019-11-24 23:45:15 -05:00
CMakeLists.txt
use platform specific endian swap functions (in our case SDL's)
2019-12-03 13:13:00 -05:00
LICENSE.txt
initial commit
2019-11-24 23:45:15 -05:00