506 lines
11 KiB
C
506 lines
11 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2010-2014 QuakeSpasm developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "q_defs.h"
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static void CL_FinishTimeDemo(void);
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/*
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==============================================================================
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DEMO CODE
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When a demo is playing back, all NET_SendMessages are skipped, and
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NET_GetMessages are read from the demo file.
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Whenever cl.time gets past the last received message, another message is
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read from the demo file.
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==============================================================================
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*/
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// from ProQuake: space to fill out the demo header for record at any time
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static byte demo_head[3][MAX_MSGLEN];
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static int32_t demo_head_size[2];
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/*
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==============
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CL_StopPlayback
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Called when a demo file runs out, or the user starts a game
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==============
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*/
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void CL_StopPlayback(void)
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{
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if(!cls.demoplayback)
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return;
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fclose(cls.demofile);
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cls.demoplayback = false;
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cls.demopaused = false;
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cls.demofile = NULL;
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cls.state = ca_disconnected;
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if(cls.timedemo)
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CL_FinishTimeDemo();
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}
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/*
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====================
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CL_WriteDemoMessage
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Dumps the current net message, prefixed by the length and view angles
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====================
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*/
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static void CL_WriteDemoMessage(void)
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{
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int32_t len;
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int32_t i;
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float f;
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len = LittleLong(net_message.cursize);
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fwrite(&len, 4, 1, cls.demofile);
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for(i = 0; i < 3; i++)
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{
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f = LittleFloat(cl.viewangles[i]);
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fwrite(&f, 4, 1, cls.demofile);
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}
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fwrite(net_message.data, net_message.cursize, 1, cls.demofile);
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fflush(cls.demofile);
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}
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static int32_t CL_GetDemoMessage(void)
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{
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int32_t r, i;
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float f;
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if(cls.demopaused)
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return 0;
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// decide if it is time to grab the next message
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if(cls.signon == SIGNONS) // always grab until fully connected
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{
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if(cls.timedemo)
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{
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if(host_framecount == cls.td_lastframe)
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return 0; // already read this frame's message
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cls.td_lastframe = host_framecount;
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// if this is the second frame, grab the real td_starttime
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// so the bogus time on the first frame doesn't count
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if(host_framecount == cls.td_startframe + 1)
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cls.td_starttime = realtime;
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}
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else if(/* cl.time > 0 && */ cl.time <= cl.mtime[0])
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{
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return 0; // don't need another message yet
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}
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}
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// get the next message
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fread(&net_message.cursize, 4, 1, cls.demofile);
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VectorCopy(cl.mviewangles[0], cl.mviewangles[1]);
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for(i = 0 ; i < 3 ; i++)
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{
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r = fread(&f, 4, 1, cls.demofile);
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cl.mviewangles[0][i] = LittleFloat(f);
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}
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net_message.cursize = LittleLong(net_message.cursize);
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if(net_message.cursize > MAX_MSGLEN)
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Sys_Error("Demo message > MAX_MSGLEN");
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r = fread(net_message.data, net_message.cursize, 1, cls.demofile);
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if(r != 1)
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{
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CL_StopPlayback();
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return 0;
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}
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return 1;
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}
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/*
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====================
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CL_GetMessage
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Handles recording and playback of demos, on top of NET_ code
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====================
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*/
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int32_t CL_GetMessage(void)
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{
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int32_t r;
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if(cls.demoplayback)
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return CL_GetDemoMessage();
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while(1)
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{
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r = NET_GetMessage(cls.netcon);
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if(r != 1 && r != 2)
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return r;
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// discard nop keepalive message
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if(net_message.cursize == 1 && net_message.data[0] == svc_nop)
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Con_Printf("<-- server to client keepalive\n");
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else
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break;
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}
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if(cls.demorecording)
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CL_WriteDemoMessage();
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if(cls.signon < 2)
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{
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// record messages before full connection, so that a
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// demo record can happen after connection is done
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memcpy(demo_head[cls.signon], net_message.data, net_message.cursize);
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demo_head_size[cls.signon] = net_message.cursize;
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}
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return r;
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}
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/*
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====================
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CL_Stop_f
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stop recording a demo
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====================
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*/
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void CL_Stop_f(void)
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{
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if(cmd_source != src_command)
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return;
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if(!cls.demorecording)
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{
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Con_Printf("Not recording a demo.\n");
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return;
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}
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// write a disconnect message to the demo file
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SZ_Clear(&net_message);
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MSG_WriteByte(&net_message, svc_disconnect);
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CL_WriteDemoMessage();
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// finish up
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fclose(cls.demofile);
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cls.demofile = NULL;
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cls.demorecording = false;
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Con_Printf("Completed demo\n");
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// ericw -- update demo tab-completion list
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DemoList_Rebuild();
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}
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/*
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====================
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CL_Record_f
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record <demoname> <map> [cd track]
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====================
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*/
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void CL_Record_f(void)
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{
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int32_t c;
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char name[MAX_OSPATH];
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int32_t track;
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if(cmd_source != src_command)
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return;
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if(cls.demoplayback)
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{
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Con_Printf("Can't record during demo playback\n");
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return;
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}
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if(cls.demorecording)
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CL_Stop_f();
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c = Cmd_Argc();
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if(c != 2 && c != 3 && c != 4)
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{
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Con_Printf("record <demoname> [<map> [cd track]]\n");
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return;
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}
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if(strstr(Cmd_Argv(1), ".."))
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{
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Con_Printf("Relative pathnames are not allowed.\n");
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return;
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}
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if(c == 2 && cls.state == ca_connected)
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{
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#if 0
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Con_Printf("Can not record - already connected to server\nClient demo recording must be started before connecting\n");
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return;
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#endif
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if(cls.signon < 2)
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{
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Con_Printf("Can't record - try again when connected\n");
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return;
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}
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}
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// write the forced cd track number, or -1
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if(c == 4)
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{
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track = atoi(Cmd_Argv(3));
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Con_Printf("Forcing CD track to %" PRIi32 "\n", cls.forcetrack);
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}
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else
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{
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track = -1;
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}
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q_snprintf(name, sizeof(name), "%s/%s", com_gamedir, Cmd_Argv(1));
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// start the map up
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if(c > 2)
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{
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Cmd_ExecuteString(va("map %s", Cmd_Argv(2)), src_command);
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if(cls.state != ca_connected)
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return;
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}
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// open the demo file
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COM_AddExtension(name, ".dem", sizeof(name));
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Con_Printf("recording to %s.\n", name);
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cls.demofile = fopen(name, "wb");
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if(!cls.demofile)
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{
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Con_Printf("ERROR: couldn't create %s\n", name);
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return;
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}
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cls.forcetrack = track;
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fprintf(cls.demofile, "%" PRIi32 "\n", cls.forcetrack);
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cls.demorecording = true;
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// from ProQuake: initialize the demo file if we're already connected
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if(c == 2 && cls.state == ca_connected)
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{
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byte *data = net_message.data;
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int32_t cursize = net_message.cursize;
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int32_t i;
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for(i = 0; i < 2; i++)
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{
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net_message.data = demo_head[i];
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net_message.cursize = demo_head_size[i];
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CL_WriteDemoMessage();
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}
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net_message.data = demo_head[2];
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SZ_Clear(&net_message);
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// current names, colors, and frag counts
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for(i = 0; i < cl.maxclients; i++)
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{
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MSG_WriteByte(&net_message, svc_updatename);
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MSG_WriteByte(&net_message, i);
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MSG_WriteString(&net_message, cl.scores[i].name);
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MSG_WriteByte(&net_message, svc_updatefrags);
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MSG_WriteByte(&net_message, i);
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MSG_WriteShort(&net_message, cl.scores[i].frags);
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MSG_WriteByte(&net_message, svc_updatecolors);
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MSG_WriteByte(&net_message, i);
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MSG_WriteByte(&net_message, cl.scores[i].colors);
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}
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// send all current light styles
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for(i = 0; i < MAX_LIGHTSTYLES; i++)
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{
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MSG_WriteByte(&net_message, svc_lightstyle);
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MSG_WriteByte(&net_message, i);
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MSG_WriteString(&net_message, cl_lightstyle[i].map);
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}
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// what about the CD track or SVC fog... future consideration.
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MSG_WriteByte(&net_message, svc_updatestat);
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MSG_WriteByte(&net_message, STAT_TOTALSECRETS);
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MSG_WriteLong(&net_message, cl.stats[STAT_TOTALSECRETS]);
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MSG_WriteByte(&net_message, svc_updatestat);
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MSG_WriteByte(&net_message, STAT_TOTALMONSTERS);
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MSG_WriteLong(&net_message, cl.stats[STAT_TOTALMONSTERS]);
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MSG_WriteByte(&net_message, svc_updatestat);
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MSG_WriteByte(&net_message, STAT_SECRETS);
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MSG_WriteLong(&net_message, cl.stats[STAT_SECRETS]);
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MSG_WriteByte(&net_message, svc_updatestat);
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MSG_WriteByte(&net_message, STAT_MONSTERS);
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MSG_WriteLong(&net_message, cl.stats[STAT_MONSTERS]);
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// view entity
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MSG_WriteByte(&net_message, svc_setview);
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MSG_WriteShort(&net_message, cl.viewentity);
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// signon
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MSG_WriteByte(&net_message, svc_signonnum);
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MSG_WriteByte(&net_message, 3);
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CL_WriteDemoMessage();
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// restore net_message
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net_message.data = data;
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net_message.cursize = cursize;
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}
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}
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/*
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====================
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CL_PlayDemo_f
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play [demoname]
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====================
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*/
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void CL_PlayDemo_f(void)
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{
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char name[MAX_OSPATH];
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int32_t i, c;
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bool neg;
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if(cmd_source != src_command)
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return;
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if(Cmd_Argc() != 2)
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{
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Con_Printf("playdemo <demoname> : plays a demo\n");
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return;
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}
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// disconnect from server
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CL_Disconnect();
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// open the demo file
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q_strlcpy(name, Cmd_Argv(1), sizeof(name));
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COM_AddExtension(name, ".dem", sizeof(name));
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Con_Printf("Playing demo from %s.\n", name);
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COM_FOpenFile(name, &cls.demofile, NULL);
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if(!cls.demofile)
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{
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Con_Printf("ERROR: couldn't open %s\n", name);
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cls.demonum = -1; // stop demo loop
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return;
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}
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// ZOID, fscanf is evil
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// O.S.: if a space character e.g. 0x20 (' ') follows '\n',
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// fscanf skips that byte too and screws up further reads.
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// fscanf (cls.demofile, "%" PRIi32 "\n", &cls.forcetrack);
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cls.forcetrack = 0;
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c = 0; /* silence pesky compiler warnings */
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neg = false;
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// read a decimal integer possibly with a leading '-',
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// followed by a '\n':
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for(i = 0; i < 13; i++)
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{
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c = getc(cls.demofile);
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if(c == '\n')
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break;
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if(c == '-')
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{
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neg = true;
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continue;
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}
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// check for multiple '-' or legal digits? meh...
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cls.forcetrack = cls.forcetrack * 10 + (c - '0');
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}
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if(c != '\n')
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{
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fclose(cls.demofile);
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cls.demofile = NULL;
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cls.demonum = -1; // stop demo loop
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Con_Printf("ERROR: demo \"%s\" is invalid\n", name);
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return;
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}
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if(neg)
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cls.forcetrack = -cls.forcetrack;
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cls.demoplayback = true;
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cls.demopaused = false;
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cls.state = ca_connected;
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// get rid of the menu and/or console
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key_dest = key_game;
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}
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/*
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====================
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CL_FinishTimeDemo
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====================
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*/
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static void CL_FinishTimeDemo(void)
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{
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int32_t frames;
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float time;
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cls.timedemo = false;
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// the first frame didn't count
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frames = (host_framecount - cls.td_startframe) - 1;
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time = realtime - cls.td_starttime;
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if(!time)
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time = 1;
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Con_Printf("%" PRIi32 " frames %5.1f seconds %5.1f fps\n", frames, time, frames / time);
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}
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/*
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====================
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CL_TimeDemo_f
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timedemo [demoname]
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====================
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*/
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void CL_TimeDemo_f(void)
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{
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if(cmd_source != src_command)
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return;
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if(Cmd_Argc() != 2)
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{
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Con_Printf("timedemo <demoname> : gets demo speeds\n");
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return;
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}
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CL_PlayDemo_f();
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if(!cls.demofile)
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return;
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// cls.td_starttime will be grabbed at the second frame of the demo, so
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// all the loading time doesn't get counted
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cls.timedemo = true;
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cls.td_startframe = host_framecount;
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cls.td_lastframe = -1; // get a new message this frame
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}
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