2343 lines
49 KiB
C
2343 lines
49 KiB
C
/*
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Copyright (C) 1996-2001 Id Software, Inc.
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Copyright (C) 2002-2009 John Fitzgibbons and others
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Copyright (C) 2007-2008 Kristian Duske
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Copyright (C) 2010-2014 QuakeSpasm developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "q_defs.h"
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#if !PLATFORM_IS(WINDOWS)
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#include <dirent.h>
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#endif
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extern cvar_t pausable;
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int32_t current_skill;
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void Mod_Print(void);
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/*
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==================
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Host_Quit_f
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==================
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*/
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void Host_Quit_f(void)
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{
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if(key_dest != key_console && cls.state != ca_dedicated)
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{
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M_Menu_Quit_f();
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return;
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}
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CL_Disconnect();
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Host_ShutdownServer(false);
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Sys_Quit();
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}
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//==============================================================================
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//johnfitz -- extramaps management
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//==============================================================================
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/*
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==================
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FileList_Add
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==================
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*/
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void FileList_Add(const char *name, filelist_item_t **list)
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{
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filelist_item_t *item, *cursor, *prev;
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// ignore duplicate
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for(item = *list; item; item = item->next)
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{
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if(!Q_strcmp(name, item->name))
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return;
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}
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item = (filelist_item_t *) Z_Malloc(sizeof(filelist_item_t));
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q_strlcpy(item->name, name, sizeof(item->name));
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// insert each entry in alphabetical order
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if(*list == NULL ||
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q_strcasecmp(item->name, (*list)->name) < 0) //insert at front
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{
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item->next = *list;
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*list = item;
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}
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else //insert later
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{
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prev = *list;
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cursor = (*list)->next;
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while(cursor && (q_strcasecmp(item->name, cursor->name) > 0))
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{
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prev = cursor;
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cursor = cursor->next;
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}
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item->next = prev->next;
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prev->next = item;
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}
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}
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static void FileList_Clear(filelist_item_t **list)
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{
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filelist_item_t *blah;
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while(*list)
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{
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blah = (*list)->next;
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Z_Free(*list);
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*list = blah;
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}
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}
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filelist_item_t *extralevels;
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void ExtraMaps_Add(const char *name)
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{
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FileList_Add(name, &extralevels);
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}
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void ExtraMaps_Init(void)
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{
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#if PLATFORM_IS(WINDOWS)
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WIN32_FIND_DATA fdat;
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HANDLE fhnd;
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#else
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DIR *dir_p;
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struct dirent *dir_t;
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#endif
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char filestring[MAX_OSPATH];
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char mapname[32];
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char ignorepakdir[32];
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searchpath_t *search;
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pack_t *pak;
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int32_t i;
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// we don't want to list the maps in id1 pakfiles,
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// because these are not "add-on" levels
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q_snprintf(ignorepakdir, sizeof(ignorepakdir), "/%s/", GAMENAME);
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for(search = com_searchpaths; search; search = search->next)
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{
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if(*search->filename) //directory
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{
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#if PLATFORM_IS(WINDOWS)
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q_snprintf(filestring, sizeof(filestring), "%s/maps/*.bsp", search->filename);
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fhnd = FindFirstFile(filestring, &fdat);
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if(fhnd == INVALID_HANDLE_VALUE)
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continue;
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do
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{
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COM_StripExtension(fdat.cFileName, mapname, sizeof(mapname));
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ExtraMaps_Add(mapname);
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}
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while(FindNextFile(fhnd, &fdat));
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FindClose(fhnd);
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#else
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q_snprintf(filestring, sizeof(filestring), "%s/maps/", search->filename);
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dir_p = opendir(filestring);
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if(dir_p == NULL)
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continue;
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while((dir_t = readdir(dir_p)) != NULL)
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{
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if(q_strcasecmp(COM_FileGetExtension(dir_t->d_name), "bsp") != 0)
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continue;
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COM_StripExtension(dir_t->d_name, mapname, sizeof(mapname));
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ExtraMaps_Add(mapname);
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}
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closedir(dir_p);
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#endif
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}
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else //pakfile
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{
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if(!strstr(search->pack->filename, ignorepakdir))
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{
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//don't list standard id maps
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for(i = 0, pak = search->pack; i < pak->numfiles; i++)
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{
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if(!strcmp(COM_FileGetExtension(pak->files[i].name), "bsp"))
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{
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if(pak->files[i].filelen > 32 * 1024)
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{
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// don't list files under 32k (ammo boxes etc)
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COM_StripExtension(pak->files[i].name + 5, mapname, sizeof(mapname));
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ExtraMaps_Add(mapname);
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}
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}
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}
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}
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}
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}
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}
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static void ExtraMaps_Clear(void)
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{
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FileList_Clear(&extralevels);
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}
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void ExtraMaps_NewGame(void)
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{
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ExtraMaps_Clear();
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ExtraMaps_Init();
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}
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/*
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==================
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Host_Maps_f
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==================
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*/
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void Host_Maps_f(void)
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{
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int32_t i;
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filelist_item_t *level;
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for(level = extralevels, i = 0; level; level = level->next, i++)
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Con_SafePrintf(" %s\n", level->name);
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if(i)
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Con_SafePrintf("%" PRIi32 " map(s)\n", i);
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else
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Con_SafePrintf("no maps found\n");
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}
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//==============================================================================
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//johnfitz -- modlist management
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//==============================================================================
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filelist_item_t *modlist;
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void Modlist_Add(const char *name)
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{
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FileList_Add(name, &modlist);
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}
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#if PLATFORM_IS(WINDOWS)
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void Modlist_Init(void)
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{
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WIN32_FIND_DATA fdat;
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HANDLE fhnd;
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DWORD attribs;
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char dir_string[MAX_OSPATH], mod_string[MAX_OSPATH];
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q_snprintf(dir_string, sizeof(dir_string), "%s/*", com_basedir);
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fhnd = FindFirstFile(dir_string, &fdat);
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if(fhnd == INVALID_HANDLE_VALUE)
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return;
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do
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{
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if(!strcmp(fdat.cFileName, ".") || !strcmp(fdat.cFileName, ".."))
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continue;
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q_snprintf(mod_string, sizeof(mod_string), "%s/%s", com_basedir, fdat.cFileName);
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attribs = GetFileAttributes(mod_string);
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if(attribs != INVALID_FILE_ATTRIBUTES && (attribs & FILE_ATTRIBUTE_DIRECTORY))
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{
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/* don't bother testing for pak files / progs.dat */
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Modlist_Add(fdat.cFileName);
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}
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}
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while(FindNextFile(fhnd, &fdat));
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FindClose(fhnd);
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}
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#else
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void Modlist_Init(void)
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{
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DIR *dir_p, *mod_dir_p;
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struct dirent *dir_t;
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char dir_string[MAX_OSPATH], mod_string[MAX_OSPATH];
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q_snprintf(dir_string, sizeof(dir_string), "%s/", com_basedir);
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dir_p = opendir(dir_string);
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if(dir_p == NULL)
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return;
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while((dir_t = readdir(dir_p)) != NULL)
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{
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if(!strcmp(dir_t->d_name, ".") || !strcmp(dir_t->d_name, ".."))
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continue;
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if(!q_strcasecmp(COM_FileGetExtension(dir_t->d_name), "app")) // skip .app bundles on macOS
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continue;
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q_snprintf(mod_string, sizeof(mod_string), "%s%s/", dir_string, dir_t->d_name);
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mod_dir_p = opendir(mod_string);
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if(mod_dir_p == NULL)
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continue;
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/* don't bother testing for pak files / progs.dat */
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Modlist_Add(dir_t->d_name);
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closedir(mod_dir_p);
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}
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closedir(dir_p);
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}
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#endif
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//==============================================================================
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//ericw -- demo list management
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//==============================================================================
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filelist_item_t *demolist;
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static void DemoList_Clear(void)
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{
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FileList_Clear(&demolist);
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}
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void DemoList_Rebuild(void)
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{
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DemoList_Clear();
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DemoList_Init();
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}
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// TODO: Factor out to a general-purpose file searching function
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void DemoList_Init(void)
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{
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#if PLATFORM_IS(WINDOWS)
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WIN32_FIND_DATA fdat;
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HANDLE fhnd;
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#else
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DIR *dir_p;
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struct dirent *dir_t;
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#endif
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char filestring[MAX_OSPATH];
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char demname[32];
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char ignorepakdir[32];
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searchpath_t *search;
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pack_t *pak;
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int32_t i;
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// we don't want to list the demos in id1 pakfiles,
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// because these are not "add-on" demos
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q_snprintf(ignorepakdir, sizeof(ignorepakdir), "/%s/", GAMENAME);
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for(search = com_searchpaths; search; search = search->next)
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{
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if(*search->filename) //directory
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{
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#if PLATFORM_IS(WINDOWS)
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q_snprintf(filestring, sizeof(filestring), "%s/*.dem", search->filename);
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fhnd = FindFirstFile(filestring, &fdat);
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if(fhnd == INVALID_HANDLE_VALUE)
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continue;
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do
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{
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COM_StripExtension(fdat.cFileName, demname, sizeof(demname));
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FileList_Add(demname, &demolist);
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}
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while(FindNextFile(fhnd, &fdat));
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FindClose(fhnd);
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#else
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q_snprintf(filestring, sizeof(filestring), "%s/", search->filename);
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dir_p = opendir(filestring);
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if(dir_p == NULL)
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continue;
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while((dir_t = readdir(dir_p)) != NULL)
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{
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if(q_strcasecmp(COM_FileGetExtension(dir_t->d_name), "dem") != 0)
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continue;
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COM_StripExtension(dir_t->d_name, demname, sizeof(demname));
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FileList_Add(demname, &demolist);
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}
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closedir(dir_p);
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#endif
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}
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else //pakfile
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{
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if(!strstr(search->pack->filename, ignorepakdir))
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{
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//don't list standard id demos
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for(i = 0, pak = search->pack; i < pak->numfiles; i++)
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{
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if(!strcmp(COM_FileGetExtension(pak->files[i].name), "dem"))
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{
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COM_StripExtension(pak->files[i].name, demname, sizeof(demname));
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FileList_Add(demname, &demolist);
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}
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}
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}
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}
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}
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}
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/*
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==================
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Host_Mods_f -- johnfitz
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list all potential mod directories (contain either a pak file or a progs.dat)
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==================
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*/
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void Host_Mods_f(void)
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{
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int32_t i;
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filelist_item_t *mod;
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for(mod = modlist, i = 0; mod; mod = mod->next, i++)
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Con_SafePrintf(" %s\n", mod->name);
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if(i)
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Con_SafePrintf("%" PRIi32 " mod(s)\n", i);
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else
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Con_SafePrintf("no mods found\n");
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}
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//==============================================================================
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/*
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=============
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Host_Mapname_f -- johnfitz
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=============
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*/
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void Host_Mapname_f(void)
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{
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if(sv.active)
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{
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Con_Printf("\"mapname\" is \"%s\"\n", sv.name);
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return;
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}
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if(cls.state == ca_connected)
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{
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Con_Printf("\"mapname\" is \"%s\"\n", cl.mapname);
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return;
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}
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Con_Printf("no map loaded\n");
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}
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|
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/*
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==================
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Host_Status_f
|
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==================
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*/
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void Host_Status_f(void)
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{
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void (*print_fn)(const char *fmt, ...) FUNCP_PRINTF(1, 2);
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client_t *client;
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int32_t seconds;
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int32_t minutes;
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int32_t hours = 0;
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int32_t j;
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|
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if(cmd_source == src_command)
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{
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if(!sv.active)
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{
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Cmd_ForwardToServer();
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return;
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}
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print_fn = Con_Printf;
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}
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else
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print_fn = SV_ClientPrintf;
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|
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print_fn("host: %s\n", Cvar_VariableString("hostname"));
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print_fn("version: " VERSION "\n");
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if(tcpipAvailable)
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print_fn("tcp/ip: %s\n", my_tcpip_address);
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if(ipxAvailable)
|
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print_fn("ipx: %s\n", my_ipx_address);
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print_fn("map: %s\n", sv.name);
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print_fn("players: %" PRIi32 " active (%" PRIi32 " max)\n\n", net_activeconnections, svs.maxclients);
|
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for(j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
|
|
{
|
|
if(!client->active)
|
|
continue;
|
|
seconds = (int32_t)(net_time - NET_QSocketGetTime(client->netconnection));
|
|
minutes = seconds / 60;
|
|
if(minutes)
|
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{
|
|
seconds -= (minutes * 60);
|
|
hours = minutes / 60;
|
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if(hours)
|
|
minutes -= (hours * 60);
|
|
}
|
|
else
|
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hours = 0;
|
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print_fn("#%-2" PRIu32 " %-16.16s %3" PRIi32 " %2" PRIi32 ":%02" PRIi32 ":%02" PRIi32 "n", j + 1, client->name, (int32_t)client->edict->v.frags, hours, minutes, seconds);
|
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print_fn(" %s\n", NET_QSocketGetAddressString(client->netconnection));
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_God_f
|
|
|
|
Sets client to godmode
|
|
==================
|
|
*/
|
|
void Host_God_f(void)
|
|
{
|
|
if(cmd_source == src_command)
|
|
{
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
|
|
if(pr_global_struct->deathmatch)
|
|
return;
|
|
|
|
//johnfitz -- allow user to explicitly set god mode to on or off
|
|
switch(Cmd_Argc())
|
|
{
|
|
case 1:
|
|
sv_player->v.flags = (int32_t)sv_player->v.flags ^ FL_GODMODE;
|
|
if(!((int32_t)sv_player->v.flags & FL_GODMODE))
|
|
SV_ClientPrintf("godmode OFF\n");
|
|
else
|
|
SV_ClientPrintf("godmode ON\n");
|
|
break;
|
|
case 2:
|
|
if(Q_atof(Cmd_Argv(1)))
|
|
{
|
|
sv_player->v.flags = (int32_t)sv_player->v.flags | FL_GODMODE;
|
|
SV_ClientPrintf("godmode ON\n");
|
|
}
|
|
else
|
|
{
|
|
sv_player->v.flags = (int32_t)sv_player->v.flags & ~FL_GODMODE;
|
|
SV_ClientPrintf("godmode OFF\n");
|
|
}
|
|
break;
|
|
default:
|
|
Con_Printf("god [value] : toggle god mode. values: 0 = off, 1 = on\n");
|
|
break;
|
|
}
|
|
//johnfitz
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Notarget_f
|
|
==================
|
|
*/
|
|
void Host_Notarget_f(void)
|
|
{
|
|
if(cmd_source == src_command)
|
|
{
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
|
|
if(pr_global_struct->deathmatch)
|
|
return;
|
|
|
|
//johnfitz -- allow user to explicitly set notarget to on or off
|
|
switch(Cmd_Argc())
|
|
{
|
|
case 1:
|
|
sv_player->v.flags = (int32_t)sv_player->v.flags ^ FL_NOTARGET;
|
|
if(!((int32_t)sv_player->v.flags & FL_NOTARGET))
|
|
SV_ClientPrintf("notarget OFF\n");
|
|
else
|
|
SV_ClientPrintf("notarget ON\n");
|
|
break;
|
|
case 2:
|
|
if(Q_atof(Cmd_Argv(1)))
|
|
{
|
|
sv_player->v.flags = (int32_t)sv_player->v.flags | FL_NOTARGET;
|
|
SV_ClientPrintf("notarget ON\n");
|
|
}
|
|
else
|
|
{
|
|
sv_player->v.flags = (int32_t)sv_player->v.flags & ~FL_NOTARGET;
|
|
SV_ClientPrintf("notarget OFF\n");
|
|
}
|
|
break;
|
|
default:
|
|
Con_Printf("notarget [value] : toggle notarget mode. values: 0 = off, 1 = on\n");
|
|
break;
|
|
}
|
|
//johnfitz
|
|
}
|
|
|
|
bool noclip_anglehack;
|
|
|
|
/*
|
|
==================
|
|
Host_Noclip_f
|
|
==================
|
|
*/
|
|
void Host_Noclip_f(void)
|
|
{
|
|
if(cmd_source == src_command)
|
|
{
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
|
|
if(pr_global_struct->deathmatch)
|
|
return;
|
|
|
|
//johnfitz -- allow user to explicitly set noclip to on or off
|
|
switch(Cmd_Argc())
|
|
{
|
|
case 1:
|
|
if(sv_player->v.movetype != MOVETYPE_NOCLIP)
|
|
{
|
|
noclip_anglehack = true;
|
|
sv_player->v.movetype = MOVETYPE_NOCLIP;
|
|
SV_ClientPrintf("noclip ON\n");
|
|
}
|
|
else
|
|
{
|
|
noclip_anglehack = false;
|
|
sv_player->v.movetype = MOVETYPE_WALK;
|
|
SV_ClientPrintf("noclip OFF\n");
|
|
}
|
|
break;
|
|
case 2:
|
|
if(Q_atof(Cmd_Argv(1)))
|
|
{
|
|
noclip_anglehack = true;
|
|
sv_player->v.movetype = MOVETYPE_NOCLIP;
|
|
SV_ClientPrintf("noclip ON\n");
|
|
}
|
|
else
|
|
{
|
|
noclip_anglehack = false;
|
|
sv_player->v.movetype = MOVETYPE_WALK;
|
|
SV_ClientPrintf("noclip OFF\n");
|
|
}
|
|
break;
|
|
default:
|
|
Con_Printf("noclip [value] : toggle noclip mode. values: 0 = off, 1 = on\n");
|
|
break;
|
|
}
|
|
//johnfitz
|
|
}
|
|
|
|
/*
|
|
====================
|
|
Host_SetPos_f
|
|
|
|
adapted from fteqw, originally by Alex Shadowalker
|
|
====================
|
|
*/
|
|
void Host_SetPos_f(void)
|
|
{
|
|
if(cmd_source == src_command)
|
|
{
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
|
|
if(pr_global_struct->deathmatch)
|
|
return;
|
|
|
|
if(Cmd_Argc() != 7 && Cmd_Argc() != 4)
|
|
{
|
|
SV_ClientPrintf("usage:\n");
|
|
SV_ClientPrintf(" setpos <x> <y> <z>\n");
|
|
SV_ClientPrintf(" setpos <x> <y> <z> <pitch> <yaw> <roll>\n");
|
|
SV_ClientPrintf("current values:\n");
|
|
SV_ClientPrintf(" %" PRIi32 " %" PRIi32 " %" PRIi32 " %" PRIi32 " %" PRIi32 " %" PRIi32 "\n",
|
|
(int32_t)sv_player->v.origin[0],
|
|
(int32_t)sv_player->v.origin[1],
|
|
(int32_t)sv_player->v.origin[2],
|
|
(int32_t)sv_player->v.v_angle[0],
|
|
(int32_t)sv_player->v.v_angle[1],
|
|
(int32_t)sv_player->v.v_angle[2]);
|
|
return;
|
|
}
|
|
|
|
if(sv_player->v.movetype != MOVETYPE_NOCLIP)
|
|
{
|
|
noclip_anglehack = true;
|
|
sv_player->v.movetype = MOVETYPE_NOCLIP;
|
|
SV_ClientPrintf("noclip ON\n");
|
|
}
|
|
|
|
//make sure they're not going to whizz away from it
|
|
sv_player->v.velocity[0] = 0;
|
|
sv_player->v.velocity[1] = 0;
|
|
sv_player->v.velocity[2] = 0;
|
|
|
|
sv_player->v.origin[0] = atof(Cmd_Argv(1));
|
|
sv_player->v.origin[1] = atof(Cmd_Argv(2));
|
|
sv_player->v.origin[2] = atof(Cmd_Argv(3));
|
|
|
|
if(Cmd_Argc() == 7)
|
|
{
|
|
sv_player->v.angles[0] = atof(Cmd_Argv(4));
|
|
sv_player->v.angles[1] = atof(Cmd_Argv(5));
|
|
sv_player->v.angles[2] = atof(Cmd_Argv(6));
|
|
sv_player->v.fixangle = 1;
|
|
}
|
|
|
|
SV_LinkEdict(sv_player, false);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Fly_f
|
|
|
|
Sets client to flymode
|
|
==================
|
|
*/
|
|
void Host_Fly_f(void)
|
|
{
|
|
if(cmd_source == src_command)
|
|
{
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
|
|
if(pr_global_struct->deathmatch)
|
|
return;
|
|
|
|
//johnfitz -- allow user to explicitly set noclip to on or off
|
|
switch(Cmd_Argc())
|
|
{
|
|
case 1:
|
|
if(sv_player->v.movetype != MOVETYPE_FLY)
|
|
{
|
|
sv_player->v.movetype = MOVETYPE_FLY;
|
|
SV_ClientPrintf("flymode ON\n");
|
|
}
|
|
else
|
|
{
|
|
sv_player->v.movetype = MOVETYPE_WALK;
|
|
SV_ClientPrintf("flymode OFF\n");
|
|
}
|
|
break;
|
|
case 2:
|
|
if(Q_atof(Cmd_Argv(1)))
|
|
{
|
|
sv_player->v.movetype = MOVETYPE_FLY;
|
|
SV_ClientPrintf("flymode ON\n");
|
|
}
|
|
else
|
|
{
|
|
sv_player->v.movetype = MOVETYPE_WALK;
|
|
SV_ClientPrintf("flymode OFF\n");
|
|
}
|
|
break;
|
|
default:
|
|
Con_Printf("fly [value] : toggle fly mode. values: 0 = off, 1 = on\n");
|
|
break;
|
|
}
|
|
//johnfitz
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
Host_Ping_f
|
|
|
|
==================
|
|
*/
|
|
void Host_Ping_f(void)
|
|
{
|
|
int32_t i, j;
|
|
float total;
|
|
client_t *client;
|
|
|
|
if(cmd_source == src_command)
|
|
{
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
|
|
SV_ClientPrintf("Client ping times:\n");
|
|
for(i = 0, client = svs.clients; i < svs.maxclients; i++, client++)
|
|
{
|
|
if(!client->active)
|
|
continue;
|
|
total = 0;
|
|
for(j = 0; j < NUM_PING_TIMES; j++)
|
|
total += client->ping_times[j];
|
|
total /= NUM_PING_TIMES;
|
|
SV_ClientPrintf("%4" PRIi32 " %s\n", (int32_t)(total * 1000), client->name);
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
SERVER TRANSITIONS
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
|
|
/*
|
|
======================
|
|
Host_Map_f
|
|
|
|
handle a
|
|
map <servername>
|
|
command from the console. Active clients are kicked off.
|
|
======================
|
|
*/
|
|
void Host_Map_f(void)
|
|
{
|
|
int32_t i;
|
|
char name[MAX_QPATH], *p;
|
|
|
|
if(Cmd_Argc() < 2) //no map name given
|
|
{
|
|
if(cls.state == ca_dedicated)
|
|
{
|
|
if(sv.active)
|
|
Con_Printf("Current map: %s\n", sv.name);
|
|
else
|
|
Con_Printf("Server not active\n");
|
|
}
|
|
else if(cls.state == ca_connected)
|
|
{
|
|
Con_Printf("Current map: %s ( %s )\n", cl.levelname, cl.mapname);
|
|
}
|
|
else
|
|
{
|
|
Con_Printf("map <levelname>: start a new server\n");
|
|
}
|
|
return;
|
|
}
|
|
|
|
if(cmd_source != src_command)
|
|
return;
|
|
|
|
cls.demonum = -1; // stop demo loop in case this fails
|
|
|
|
CL_Disconnect();
|
|
Host_ShutdownServer(false);
|
|
|
|
if(cls.state != ca_dedicated)
|
|
IN_Activate();
|
|
key_dest = key_game; // remove console or menu
|
|
SCR_BeginLoadingPlaque();
|
|
|
|
svs.serverflags = 0; // haven't completed an episode yet
|
|
q_strlcpy(name, Cmd_Argv(1), sizeof(name));
|
|
// remove (any) trailing ".bsp" from mapname -- S.A.
|
|
p = strstr(name, ".bsp");
|
|
if(p && p[4] == '\0')
|
|
*p = '\0';
|
|
SV_SpawnServer(name);
|
|
if(!sv.active)
|
|
return;
|
|
|
|
if(cls.state != ca_dedicated)
|
|
{
|
|
memset(cls.spawnparms, 0, MAX_MAPSTRING);
|
|
for(i = 2; i < Cmd_Argc(); i++)
|
|
{
|
|
q_strlcat(cls.spawnparms, Cmd_Argv(i), MAX_MAPSTRING);
|
|
q_strlcat(cls.spawnparms, " ", MAX_MAPSTRING);
|
|
}
|
|
|
|
Cmd_ExecuteString("connect local", src_command);
|
|
}
|
|
}
|
|
|
|
/*
|
|
======================
|
|
Host_Randmap_f
|
|
|
|
Loads a random map from the "maps" list.
|
|
======================
|
|
*/
|
|
void Host_Randmap_f(void)
|
|
{
|
|
int32_t i, randlevel, numlevels;
|
|
filelist_item_t *level;
|
|
|
|
if(cmd_source != src_command)
|
|
return;
|
|
|
|
for(level = extralevels, numlevels = 0; level; level = level->next)
|
|
numlevels++;
|
|
|
|
if(numlevels == 0)
|
|
{
|
|
Con_Printf("no maps\n");
|
|
return;
|
|
}
|
|
|
|
randlevel = (rand() % numlevels);
|
|
|
|
for(level = extralevels, i = 0; level; level = level->next, i++)
|
|
{
|
|
if(i == randlevel)
|
|
{
|
|
Con_Printf("Starting map %s...\n", level->name);
|
|
Cbuf_AddText(va("map %s\n", level->name));
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Changelevel_f
|
|
|
|
Goes to a new map, taking all clients along
|
|
==================
|
|
*/
|
|
void Host_Changelevel_f(void)
|
|
{
|
|
char level[MAX_QPATH];
|
|
|
|
if(Cmd_Argc() != 2)
|
|
{
|
|
Con_Printf("changelevel <levelname> : continue game on a new level\n");
|
|
return;
|
|
}
|
|
if(!sv.active || cls.demoplayback)
|
|
{
|
|
Con_Printf("Only the server may changelevel\n");
|
|
return;
|
|
}
|
|
|
|
//johnfitz -- check for client having map before anything else
|
|
q_snprintf(level, sizeof(level), "maps/%s.bsp", Cmd_Argv(1));
|
|
if(!COM_FileExists(level, NULL))
|
|
Host_Error("cannot find map %s", level);
|
|
//johnfitz
|
|
|
|
if(cls.state != ca_dedicated)
|
|
IN_Activate(); // -- S.A.
|
|
key_dest = key_game; // remove console or menu
|
|
SV_SaveSpawnparms();
|
|
q_strlcpy(level, Cmd_Argv(1), sizeof(level));
|
|
SV_SpawnServer(level);
|
|
// also issue an error if spawn failed -- O.S.
|
|
if(!sv.active)
|
|
Host_Error("cannot run map %s", level);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Restart_f
|
|
|
|
Restarts the current server for a dead player
|
|
==================
|
|
*/
|
|
void Host_Restart_f(void)
|
|
{
|
|
char mapname[MAX_QPATH];
|
|
|
|
if(cls.demoplayback || !sv.active)
|
|
return;
|
|
|
|
if(cmd_source != src_command)
|
|
return;
|
|
q_strlcpy(mapname, sv.name, sizeof(mapname)); // mapname gets cleared in spawnserver
|
|
SV_SpawnServer(mapname);
|
|
if(!sv.active)
|
|
Host_Error("cannot restart map %s", mapname);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Reconnect_f
|
|
|
|
This command causes the client to wait for the signon messages again.
|
|
This is sent just before a server changes levels
|
|
==================
|
|
*/
|
|
void Host_Reconnect_f(void)
|
|
{
|
|
if(cls.demoplayback) // cross-map demo playback fix from Baker
|
|
return;
|
|
|
|
SCR_BeginLoadingPlaque();
|
|
cls.signon = 0; // need new connection messages
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
Host_Connect_f
|
|
|
|
User command to connect to server
|
|
=====================
|
|
*/
|
|
void Host_Connect_f(void)
|
|
{
|
|
char name[MAX_QPATH];
|
|
|
|
cls.demonum = -1; // stop demo loop in case this fails
|
|
if(cls.demoplayback)
|
|
{
|
|
CL_StopPlayback();
|
|
CL_Disconnect();
|
|
}
|
|
q_strlcpy(name, Cmd_Argv(1), sizeof(name));
|
|
CL_EstablishConnection(name);
|
|
Host_Reconnect_f();
|
|
}
|
|
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
LOAD / SAVE GAME
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
#define SAVEGAME_VERSION 5
|
|
|
|
/*
|
|
===============
|
|
Host_SavegameComment
|
|
|
|
Writes a SAVEGAME_COMMENT_LENGTH character comment describing the current
|
|
===============
|
|
*/
|
|
void Host_SavegameComment(char *text)
|
|
{
|
|
int32_t i;
|
|
char kills[20];
|
|
|
|
for(i = 0; i < SAVEGAME_COMMENT_LENGTH; i++)
|
|
text[i] = ' ';
|
|
memcpy(text, cl.levelname, q_min(strlen(cl.levelname), 22)); //johnfitz -- only copy 22 chars.
|
|
sprintf(kills, "kills:%3" PRIi32 "/%3" PRIi32 "", cl.stats[STAT_MONSTERS], cl.stats[STAT_TOTALMONSTERS]);
|
|
memcpy(text + 22, kills, strlen(kills));
|
|
// convert space to _ to make stdio happy
|
|
for(i = 0; i < SAVEGAME_COMMENT_LENGTH; i++)
|
|
{
|
|
if(text[i] == ' ')
|
|
text[i] = '_';
|
|
}
|
|
text[SAVEGAME_COMMENT_LENGTH] = '\0';
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
Host_Savegame_f
|
|
===============
|
|
*/
|
|
void Host_Savegame_f(void)
|
|
{
|
|
char name[MAX_OSPATH];
|
|
FILE *f;
|
|
int32_t i;
|
|
char comment[SAVEGAME_COMMENT_LENGTH + 1];
|
|
|
|
if(cmd_source != src_command)
|
|
return;
|
|
|
|
if(!sv.active)
|
|
{
|
|
Con_Printf("Not playing a local game.\n");
|
|
return;
|
|
}
|
|
|
|
if(cl.intermission)
|
|
{
|
|
Con_Printf("Can't save in intermission.\n");
|
|
return;
|
|
}
|
|
|
|
if(svs.maxclients != 1)
|
|
{
|
|
Con_Printf("Can't save multiplayer games.\n");
|
|
return;
|
|
}
|
|
|
|
if(Cmd_Argc() != 2)
|
|
{
|
|
Con_Printf("save <savename> : save a game\n");
|
|
return;
|
|
}
|
|
|
|
if(strstr(Cmd_Argv(1), ".."))
|
|
{
|
|
Con_Printf("Relative pathnames are not allowed.\n");
|
|
return;
|
|
}
|
|
|
|
for(i = 0 ; i < svs.maxclients ; i++)
|
|
{
|
|
if(svs.clients[i].active && (svs.clients[i].edict->v.health <= 0))
|
|
{
|
|
Con_Printf("Can't savegame with a dead player\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
q_snprintf(name, sizeof(name), "%s/%s", com_gamedir, Cmd_Argv(1));
|
|
COM_AddExtension(name, ".sav", sizeof(name));
|
|
|
|
Con_Printf("Saving game to %s...\n", name);
|
|
f = fopen(name, "w");
|
|
if(!f)
|
|
{
|
|
Con_Printf("ERROR: couldn't open.\n");
|
|
return;
|
|
}
|
|
|
|
fprintf(f, "%" PRIi32 "\n", SAVEGAME_VERSION);
|
|
Host_SavegameComment(comment);
|
|
fprintf(f, "%s\n", comment);
|
|
for(i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
fprintf(f, "%f\n", svs.clients->spawn_parms[i]);
|
|
fprintf(f, "%" PRIi32 "\n", current_skill);
|
|
fprintf(f, "%s\n", sv.name);
|
|
fprintf(f, "%f\n", sv.time);
|
|
|
|
// write the light styles
|
|
|
|
for(i = 0; i < MAX_LIGHTSTYLES; i++)
|
|
{
|
|
if(sv.lightstyles[i])
|
|
fprintf(f, "%s\n", sv.lightstyles[i]);
|
|
else
|
|
fprintf(f, "m\n");
|
|
}
|
|
|
|
|
|
ED_WriteGlobals(f);
|
|
for(i = 0; i < sv.num_edicts; i++)
|
|
{
|
|
ED_Write(f, EDICT_NUM(i));
|
|
fflush(f);
|
|
}
|
|
fclose(f);
|
|
Con_Printf("done.\n");
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
Host_Loadgame_f
|
|
===============
|
|
*/
|
|
void Host_Loadgame_f(void)
|
|
{
|
|
static char *start;
|
|
|
|
char name[MAX_OSPATH];
|
|
char mapname[MAX_QPATH];
|
|
float time, tfloat;
|
|
const char *data;
|
|
int32_t i;
|
|
edict_t *ent;
|
|
int32_t entnum;
|
|
int32_t version;
|
|
float spawn_parms[NUM_SPAWN_PARMS];
|
|
|
|
if(cmd_source != src_command)
|
|
return;
|
|
|
|
if(Cmd_Argc() != 2)
|
|
{
|
|
Con_Printf("load <savename> : load a game\n");
|
|
return;
|
|
}
|
|
|
|
if(strstr(Cmd_Argv(1), ".."))
|
|
{
|
|
Con_Printf("Relative pathnames are not allowed.\n");
|
|
return;
|
|
}
|
|
|
|
cls.demonum = -1; // stop demo loop in case this fails
|
|
|
|
q_snprintf(name, sizeof(name), "%s/%s", com_gamedir, Cmd_Argv(1));
|
|
COM_AddExtension(name, ".sav", sizeof(name));
|
|
|
|
// we can't call SCR_BeginLoadingPlaque, because too much stack space has
|
|
// been used. The menu calls it before stuffing loadgame command
|
|
// SCR_BeginLoadingPlaque ();
|
|
|
|
Con_Printf("Loading game from %s...\n", name);
|
|
|
|
// avoid leaking if the previous Host_Loadgame_f failed with a Host_Error
|
|
if(start != NULL)
|
|
free(start);
|
|
|
|
start = (char *) COM_LoadMallocFile_TextMode_OSPath(name, NULL);
|
|
if(start == NULL)
|
|
{
|
|
Con_Printf("ERROR: couldn't open.\n");
|
|
return;
|
|
}
|
|
|
|
data = start;
|
|
data = COM_ParseIntNewline(data, &version);
|
|
if(version != SAVEGAME_VERSION)
|
|
{
|
|
free(start);
|
|
start = NULL;
|
|
Con_Printf("Savegame is version %" PRIi32 ", not %" PRIi32 "\n", version, SAVEGAME_VERSION);
|
|
return;
|
|
}
|
|
data = COM_ParseStringNewline(data);
|
|
for(i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
data = COM_ParseFloatNewline(data, &spawn_parms[i]);
|
|
// this silliness is so we can load 1.06 save files, which have float skill values
|
|
data = COM_ParseFloatNewline(data, &tfloat);
|
|
current_skill = (int32_t)(tfloat + 0.1);
|
|
Cvar_SetValue("skill", (float)current_skill);
|
|
|
|
data = COM_ParseStringNewline(data);
|
|
q_strlcpy(mapname, com_token, sizeof(mapname));
|
|
data = COM_ParseFloatNewline(data, &time);
|
|
|
|
CL_Disconnect_f();
|
|
|
|
SV_SpawnServer(mapname);
|
|
|
|
if(!sv.active)
|
|
{
|
|
free(start);
|
|
start = NULL;
|
|
Con_Printf("Couldn't load map\n");
|
|
return;
|
|
}
|
|
sv.paused = true; // pause until all clients connect
|
|
sv.loadgame = true;
|
|
|
|
// load the light styles
|
|
|
|
for(i = 0; i < MAX_LIGHTSTYLES; i++)
|
|
{
|
|
data = COM_ParseStringNewline(data);
|
|
sv.lightstyles[i] = (const char *)Hunk_Strdup(com_token, "lightstyles");
|
|
}
|
|
|
|
// load the edicts out of the savegame file
|
|
entnum = -1; // -1 is the globals
|
|
while(*data)
|
|
{
|
|
data = COM_Parse(data);
|
|
if(!com_token[0])
|
|
break; // end of file
|
|
if(strcmp(com_token, "{"))
|
|
{
|
|
Sys_Error("First token isn't a brace");
|
|
}
|
|
|
|
if(entnum == -1)
|
|
{
|
|
// parse the global vars
|
|
data = ED_ParseGlobals(data);
|
|
}
|
|
else
|
|
{
|
|
// parse an edict
|
|
ent = EDICT_NUM(entnum);
|
|
if(entnum < sv.num_edicts)
|
|
{
|
|
ent->free = false;
|
|
memset(&ent->v, 0, progs.entityfields * 4);
|
|
}
|
|
else
|
|
{
|
|
memset(ent, 0, pr_edict_size);
|
|
}
|
|
data = ED_ParseEdict(data, ent);
|
|
|
|
// link it into the bsp tree
|
|
if(!ent->free)
|
|
SV_LinkEdict(ent, false);
|
|
}
|
|
|
|
entnum++;
|
|
}
|
|
|
|
sv.num_edicts = entnum;
|
|
sv.time = time;
|
|
|
|
free(start);
|
|
start = NULL;
|
|
|
|
for(i = 0; i < NUM_SPAWN_PARMS; i++)
|
|
svs.clients->spawn_parms[i] = spawn_parms[i];
|
|
|
|
if(cls.state != ca_dedicated)
|
|
{
|
|
CL_EstablishConnection("local");
|
|
Host_Reconnect_f();
|
|
}
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
/*
|
|
======================
|
|
Host_Name_f
|
|
======================
|
|
*/
|
|
void Host_Name_f(void)
|
|
{
|
|
char newName[32];
|
|
|
|
if(Cmd_Argc() == 1)
|
|
{
|
|
Con_Printf("\"name\" is \"%s\"\n", cl_name.string);
|
|
return;
|
|
}
|
|
if(Cmd_Argc() == 2)
|
|
q_strlcpy(newName, Cmd_Argv(1), sizeof(newName));
|
|
else
|
|
q_strlcpy(newName, Cmd_Args(), sizeof(newName));
|
|
newName[15] = 0; // client_t structure actually says name[32].
|
|
|
|
if(cmd_source == src_command)
|
|
{
|
|
if(Q_strcmp(cl_name.string, newName) == 0)
|
|
return;
|
|
Cvar_Set("_cl_name", newName);
|
|
if(cls.state == ca_connected)
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
|
|
if(host_client->name[0] && strcmp(host_client->name, "unconnected"))
|
|
{
|
|
if(Q_strcmp(host_client->name, newName) != 0)
|
|
Con_Printf("%s renamed to %s\n", host_client->name, newName);
|
|
}
|
|
Q_strcpy(host_client->name, newName);
|
|
host_client->edict->v.netname = PR_SetEngineString(host_client->name);
|
|
|
|
// send notification to all clients
|
|
|
|
MSG_WriteByte(&sv.reliable_datagram, svc_updatename);
|
|
MSG_WriteByte(&sv.reliable_datagram, host_client - svs.clients);
|
|
MSG_WriteString(&sv.reliable_datagram, host_client->name);
|
|
}
|
|
|
|
void Host_Say(bool teamonly)
|
|
{
|
|
int32_t j;
|
|
client_t *client;
|
|
client_t *save;
|
|
const char *p;
|
|
char text[MAXCMDLINE], *p2;
|
|
bool quoted;
|
|
bool fromServer = false;
|
|
|
|
if(cmd_source == src_command)
|
|
{
|
|
if(cls.state != ca_dedicated)
|
|
{
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
fromServer = true;
|
|
teamonly = false;
|
|
}
|
|
|
|
if(Cmd_Argc() < 2)
|
|
return;
|
|
|
|
save = host_client;
|
|
|
|
p = Cmd_Args();
|
|
// remove quotes if present
|
|
quoted = false;
|
|
if(*p == '\"')
|
|
{
|
|
p++;
|
|
quoted = true;
|
|
}
|
|
// turn on color set 1
|
|
if(!fromServer)
|
|
q_snprintf(text, sizeof(text), "\001%s: %s", save->name, p);
|
|
else
|
|
q_snprintf(text, sizeof(text), "\001<%s> %s", hostname.string, p);
|
|
|
|
// check length & truncate if necessary
|
|
j = strlen(text);
|
|
if(j >= (int32_t)strsizeof(text))
|
|
{
|
|
text[strsizeof(text) - 1] = '\n';
|
|
text[strsizeof(text)] = '\0';
|
|
}
|
|
else
|
|
{
|
|
p2 = text + j;
|
|
while((const char *)p2 > (const char *)text &&
|
|
(p2[-1] == '\r' || p2[-1] == '\n' || (p2[-1] == '\"' && quoted)))
|
|
{
|
|
if(p2[-1] == '\"' && quoted)
|
|
quoted = false;
|
|
p2[-1] = '\0';
|
|
p2--;
|
|
}
|
|
p2[0] = '\n';
|
|
p2[1] = '\0';
|
|
}
|
|
|
|
for(j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
|
|
{
|
|
if(!client || !client->active || !client->spawned)
|
|
continue;
|
|
if(teamplay.value && teamonly && client->edict->v.team != save->edict->v.team)
|
|
continue;
|
|
host_client = client;
|
|
SV_ClientPrintf("%s", text);
|
|
}
|
|
host_client = save;
|
|
|
|
if(cls.state == ca_dedicated)
|
|
Sys_Printf("%s", &text[1]);
|
|
}
|
|
|
|
|
|
void Host_Say_f(void)
|
|
{
|
|
Host_Say(false);
|
|
}
|
|
|
|
|
|
void Host_Say_Team_f(void)
|
|
{
|
|
Host_Say(true);
|
|
}
|
|
|
|
|
|
void Host_Tell_f(void)
|
|
{
|
|
int32_t j;
|
|
client_t *client;
|
|
client_t *save;
|
|
const char *p;
|
|
char text[MAXCMDLINE], *p2;
|
|
bool quoted;
|
|
|
|
if(cmd_source == src_command)
|
|
{
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
|
|
if(Cmd_Argc() < 3)
|
|
return;
|
|
|
|
p = Cmd_Args();
|
|
// remove quotes if present
|
|
quoted = false;
|
|
if(*p == '\"')
|
|
{
|
|
p++;
|
|
quoted = true;
|
|
}
|
|
q_snprintf(text, sizeof(text), "%s: %s", host_client->name, p);
|
|
|
|
// check length & truncate if necessary
|
|
j = strlen(text);
|
|
if(j >= (int32_t)strsizeof(text))
|
|
{
|
|
text[strsizeof(text) - 1] = '\n';
|
|
text[strsizeof(text)] = '\0';
|
|
}
|
|
else
|
|
{
|
|
p2 = text + j;
|
|
while((const char *)p2 > (const char *)text &&
|
|
(p2[-1] == '\r' || p2[-1] == '\n' || (p2[-1] == '\"' && quoted)))
|
|
{
|
|
if(p2[-1] == '\"' && quoted)
|
|
quoted = false;
|
|
p2[-1] = '\0';
|
|
p2--;
|
|
}
|
|
p2[0] = '\n';
|
|
p2[1] = '\0';
|
|
}
|
|
|
|
save = host_client;
|
|
for(j = 0, client = svs.clients; j < svs.maxclients; j++, client++)
|
|
{
|
|
if(!client->active || !client->spawned)
|
|
continue;
|
|
if(q_strcasecmp(client->name, Cmd_Argv(1)))
|
|
continue;
|
|
host_client = client;
|
|
SV_ClientPrintf("%s", text);
|
|
break;
|
|
}
|
|
host_client = save;
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
Host_Color_f
|
|
==================
|
|
*/
|
|
void Host_Color_f(void)
|
|
{
|
|
int32_t top, bottom;
|
|
int32_t playercolor;
|
|
|
|
if(Cmd_Argc() == 1)
|
|
{
|
|
Con_Printf("\"color\" is \"%" PRIi32 " %" PRIi32 "\"\n", ((int32_t)cl_color.value) >> 4, ((int32_t)cl_color.value) & 0x0f);
|
|
Con_Printf("color <0-13> [0-13]\n");
|
|
return;
|
|
}
|
|
|
|
if(Cmd_Argc() == 2)
|
|
top = bottom = atoi(Cmd_Argv(1));
|
|
else
|
|
{
|
|
top = atoi(Cmd_Argv(1));
|
|
bottom = atoi(Cmd_Argv(2));
|
|
}
|
|
|
|
top &= 15;
|
|
if(top > 13)
|
|
top = 13;
|
|
bottom &= 15;
|
|
if(bottom > 13)
|
|
bottom = 13;
|
|
|
|
playercolor = top * 16 + bottom;
|
|
|
|
if(cmd_source == src_command)
|
|
{
|
|
Cvar_SetValue("_cl_color", playercolor);
|
|
if(cls.state == ca_connected)
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
|
|
host_client->colors = playercolor;
|
|
host_client->edict->v.team = bottom + 1;
|
|
|
|
// send notification to all clients
|
|
MSG_WriteByte(&sv.reliable_datagram, svc_updatecolors);
|
|
MSG_WriteByte(&sv.reliable_datagram, host_client - svs.clients);
|
|
MSG_WriteByte(&sv.reliable_datagram, host_client->colors);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Kill_f
|
|
==================
|
|
*/
|
|
void Host_Kill_f(void)
|
|
{
|
|
if(cmd_source == src_command)
|
|
{
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
|
|
if(sv_player->v.health <= 0)
|
|
{
|
|
SV_ClientPrintf("Can't suicide -- allready dead!\n");
|
|
return;
|
|
}
|
|
|
|
pr_global_struct->time = sv.time;
|
|
pr_global_struct->self = EDICT_TO_PROG(sv_player);
|
|
PR_ExecuteProgram(pr_global_struct->ClientKill);
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
Host_Pause_f
|
|
==================
|
|
*/
|
|
void Host_Pause_f(void)
|
|
{
|
|
//ericw -- demo pause support (inspired by MarkV)
|
|
if(cls.demoplayback)
|
|
{
|
|
cls.demopaused = !cls.demopaused;
|
|
cl.paused = cls.demopaused;
|
|
return;
|
|
}
|
|
|
|
if(cmd_source == src_command)
|
|
{
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
if(!pausable.value)
|
|
SV_ClientPrintf("Pause not allowed.\n");
|
|
else
|
|
{
|
|
sv.paused ^= 1;
|
|
|
|
if(sv.paused)
|
|
{
|
|
SV_BroadcastPrintf("%s paused the game\n", PR_GetString(sv_player->v.netname));
|
|
}
|
|
else
|
|
{
|
|
SV_BroadcastPrintf("%s unpaused the game\n", PR_GetString(sv_player->v.netname));
|
|
}
|
|
|
|
// send notification to all clients
|
|
MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
|
|
MSG_WriteByte(&sv.reliable_datagram, sv.paused);
|
|
}
|
|
}
|
|
|
|
//===========================================================================
|
|
|
|
|
|
/*
|
|
==================
|
|
Host_PreSpawn_f
|
|
==================
|
|
*/
|
|
void Host_PreSpawn_f(void)
|
|
{
|
|
if(cmd_source == src_command)
|
|
{
|
|
Con_Printf("prespawn is not valid from the console\n");
|
|
return;
|
|
}
|
|
|
|
if(host_client->spawned)
|
|
{
|
|
Con_Printf("prespawn not valid -- allready spawned\n");
|
|
return;
|
|
}
|
|
|
|
SZ_Write(&host_client->message, sv.signon.data, sv.signon.cursize);
|
|
MSG_WriteByte(&host_client->message, svc_signonnum);
|
|
MSG_WriteByte(&host_client->message, 2);
|
|
host_client->sendsignon = true;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Spawn_f
|
|
==================
|
|
*/
|
|
void Host_Spawn_f(void)
|
|
{
|
|
int32_t i;
|
|
client_t *client;
|
|
edict_t *ent;
|
|
|
|
if(cmd_source == src_command)
|
|
{
|
|
Con_Printf("spawn is not valid from the console\n");
|
|
return;
|
|
}
|
|
|
|
if(host_client->spawned)
|
|
{
|
|
Con_Printf("Spawn not valid -- allready spawned\n");
|
|
return;
|
|
}
|
|
|
|
// run the entrance script
|
|
if(sv.loadgame)
|
|
{
|
|
// loaded games are fully inited allready
|
|
// if this is the last client to be connected, unpause
|
|
sv.paused = false;
|
|
}
|
|
else
|
|
{
|
|
// set up the edict
|
|
ent = host_client->edict;
|
|
|
|
memset(&ent->v, 0, progs.entityfields * 4);
|
|
ent->v.colormap = NUM_FOR_EDICT(ent);
|
|
ent->v.team = (host_client->colors & 15) + 1;
|
|
ent->v.netname = PR_SetEngineString(host_client->name);
|
|
|
|
// copy spawn parms out of the client_t
|
|
for(i = 0 ; i < NUM_SPAWN_PARMS ; i++)
|
|
(&pr_global_struct->parm1)[i] = host_client->spawn_parms[i];
|
|
// call the spawn function
|
|
pr_global_struct->time = sv.time;
|
|
pr_global_struct->self = EDICT_TO_PROG(sv_player);
|
|
PR_ExecuteProgram(pr_global_struct->ClientConnect);
|
|
|
|
if((Sys_DoubleTime() - NET_QSocketGetTime(host_client->netconnection)) <= sv.time)
|
|
Sys_Printf("%s entered the game\n", host_client->name);
|
|
|
|
PR_ExecuteProgram(pr_global_struct->PutClientInServer);
|
|
}
|
|
|
|
|
|
// send all current names, colors, and frag counts
|
|
SZ_Clear(&host_client->message);
|
|
|
|
// send time of update
|
|
MSG_WriteByte(&host_client->message, svc_time);
|
|
MSG_WriteFloat(&host_client->message, sv.time);
|
|
|
|
for(i = 0, client = svs.clients; i < svs.maxclients; i++, client++)
|
|
{
|
|
MSG_WriteByte(&host_client->message, svc_updatename);
|
|
MSG_WriteByte(&host_client->message, i);
|
|
MSG_WriteString(&host_client->message, client->name);
|
|
MSG_WriteByte(&host_client->message, svc_updatefrags);
|
|
MSG_WriteByte(&host_client->message, i);
|
|
MSG_WriteShort(&host_client->message, client->old_frags);
|
|
MSG_WriteByte(&host_client->message, svc_updatecolors);
|
|
MSG_WriteByte(&host_client->message, i);
|
|
MSG_WriteByte(&host_client->message, client->colors);
|
|
}
|
|
|
|
// send all current light styles
|
|
for(i = 0; i < MAX_LIGHTSTYLES; i++)
|
|
{
|
|
MSG_WriteByte(&host_client->message, svc_lightstyle);
|
|
MSG_WriteByte(&host_client->message, (char)i);
|
|
MSG_WriteString(&host_client->message, sv.lightstyles[i]);
|
|
}
|
|
|
|
//
|
|
// send some stats
|
|
//
|
|
MSG_WriteByte(&host_client->message, svc_updatestat);
|
|
MSG_WriteByte(&host_client->message, STAT_TOTALSECRETS);
|
|
MSG_WriteLong(&host_client->message, pr_global_struct->total_secrets);
|
|
|
|
MSG_WriteByte(&host_client->message, svc_updatestat);
|
|
MSG_WriteByte(&host_client->message, STAT_TOTALMONSTERS);
|
|
MSG_WriteLong(&host_client->message, pr_global_struct->total_monsters);
|
|
|
|
MSG_WriteByte(&host_client->message, svc_updatestat);
|
|
MSG_WriteByte(&host_client->message, STAT_SECRETS);
|
|
MSG_WriteLong(&host_client->message, pr_global_struct->found_secrets);
|
|
|
|
MSG_WriteByte(&host_client->message, svc_updatestat);
|
|
MSG_WriteByte(&host_client->message, STAT_MONSTERS);
|
|
MSG_WriteLong(&host_client->message, pr_global_struct->killed_monsters);
|
|
|
|
//
|
|
// send a fixangle
|
|
// Never send a roll angle, because savegames can catch the server
|
|
// in a state where it is expecting the client to correct the angle
|
|
// and it won't happen if the game was just loaded, so you wind up
|
|
// with a permanent head tilt
|
|
ent = EDICT_NUM(1 + (host_client - svs.clients));
|
|
MSG_WriteByte(&host_client->message, svc_setangle);
|
|
for(i = 0; i < 2; i++)
|
|
MSG_WriteAngle(&host_client->message, ent->v.angles[i], sv.protocolflags);
|
|
MSG_WriteAngle(&host_client->message, 0, sv.protocolflags);
|
|
|
|
SV_WriteClientdataToMessage(sv_player, &host_client->message);
|
|
|
|
MSG_WriteByte(&host_client->message, svc_signonnum);
|
|
MSG_WriteByte(&host_client->message, 3);
|
|
host_client->sendsignon = true;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Begin_f
|
|
==================
|
|
*/
|
|
void Host_Begin_f(void)
|
|
{
|
|
if(cmd_source == src_command)
|
|
{
|
|
Con_Printf("begin is not valid from the console\n");
|
|
return;
|
|
}
|
|
|
|
host_client->spawned = true;
|
|
}
|
|
|
|
//===========================================================================
|
|
|
|
|
|
/*
|
|
==================
|
|
Host_Kick_f
|
|
|
|
Kicks a user off of the server
|
|
==================
|
|
*/
|
|
void Host_Kick_f(void)
|
|
{
|
|
const char *who;
|
|
const char *message = NULL;
|
|
client_t *save;
|
|
int32_t i;
|
|
bool byNumber = false;
|
|
|
|
if(cmd_source == src_command)
|
|
{
|
|
if(!sv.active)
|
|
{
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
}
|
|
else if(pr_global_struct->deathmatch)
|
|
return;
|
|
|
|
save = host_client;
|
|
|
|
if(Cmd_Argc() > 2 && Q_strcmp(Cmd_Argv(1), "#") == 0)
|
|
{
|
|
i = Q_atof(Cmd_Argv(2)) - 1;
|
|
if(i < 0 || i >= svs.maxclients)
|
|
return;
|
|
if(!svs.clients[i].active)
|
|
return;
|
|
host_client = &svs.clients[i];
|
|
byNumber = true;
|
|
}
|
|
else
|
|
{
|
|
for(i = 0, host_client = svs.clients; i < svs.maxclients; i++, host_client++)
|
|
{
|
|
if(!host_client->active)
|
|
continue;
|
|
if(q_strcasecmp(host_client->name, Cmd_Argv(1)) == 0)
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(i < svs.maxclients)
|
|
{
|
|
if(cmd_source == src_command)
|
|
if(cls.state == ca_dedicated)
|
|
who = "Console";
|
|
else
|
|
who = cl_name.string;
|
|
else
|
|
who = save->name;
|
|
|
|
// can't kick yourself!
|
|
if(host_client == save)
|
|
return;
|
|
|
|
if(Cmd_Argc() > 2)
|
|
{
|
|
message = COM_Parse(Cmd_Args());
|
|
if(byNumber)
|
|
{
|
|
message++; // skip the #
|
|
while(*message == ' ') // skip white space
|
|
message++;
|
|
message += strlen(Cmd_Argv(2)); // skip the number
|
|
}
|
|
while(*message && *message == ' ')
|
|
message++;
|
|
}
|
|
if(message)
|
|
SV_ClientPrintf("Kicked by %s: %s\n", who, message);
|
|
else
|
|
SV_ClientPrintf("Kicked by %s\n", who);
|
|
SV_DropClient(false);
|
|
}
|
|
|
|
host_client = save;
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
DEBUGGING TOOLS
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
/*
|
|
==================
|
|
Host_Give_f
|
|
==================
|
|
*/
|
|
void Host_Give_f(void)
|
|
{
|
|
const char *t;
|
|
int32_t v;
|
|
eval_t *val;
|
|
|
|
if(cmd_source == src_command)
|
|
{
|
|
Cmd_ForwardToServer();
|
|
return;
|
|
}
|
|
|
|
if(pr_global_struct->deathmatch)
|
|
return;
|
|
|
|
t = Cmd_Argv(1);
|
|
v = atoi(Cmd_Argv(2));
|
|
|
|
switch(t[0])
|
|
{
|
|
case '0':
|
|
case '1':
|
|
case '2':
|
|
case '3':
|
|
case '4':
|
|
case '5':
|
|
case '6':
|
|
case '7':
|
|
case '8':
|
|
case '9':
|
|
// MED 01/04/97 added hipnotic give stuff
|
|
if(hipnotic)
|
|
{
|
|
if(t[0] == '6')
|
|
{
|
|
if(t[1] == 'a')
|
|
sv_player->v.items = (int32_t)sv_player->v.items | HIT_PROXIMITY_GUN;
|
|
else
|
|
sv_player->v.items = (int32_t)sv_player->v.items | IT_GRENADE_LAUNCHER;
|
|
}
|
|
else if(t[0] == '9')
|
|
sv_player->v.items = (int32_t)sv_player->v.items | HIT_LASER_CANNON;
|
|
else if(t[0] == '0')
|
|
sv_player->v.items = (int32_t)sv_player->v.items | HIT_MJOLNIR;
|
|
else if(t[0] >= '2')
|
|
sv_player->v.items = (int32_t)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2'));
|
|
}
|
|
else
|
|
{
|
|
if(t[0] >= '2')
|
|
sv_player->v.items = (int32_t)sv_player->v.items | (IT_SHOTGUN << (t[0] - '2'));
|
|
}
|
|
break;
|
|
|
|
case 's':
|
|
if(rogue)
|
|
{
|
|
val = GetEdictFieldValue(sv_player, "ammo_shells1");
|
|
if(val)
|
|
val->_float = v;
|
|
}
|
|
sv_player->v.ammo_shells = v;
|
|
break;
|
|
|
|
case 'n':
|
|
if(rogue)
|
|
{
|
|
val = GetEdictFieldValue(sv_player, "ammo_nails1");
|
|
if(val)
|
|
{
|
|
val->_float = v;
|
|
if(sv_player->v.weapon <= IT_LIGHTNING)
|
|
sv_player->v.ammo_nails = v;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sv_player->v.ammo_nails = v;
|
|
}
|
|
break;
|
|
|
|
case 'l':
|
|
if(rogue)
|
|
{
|
|
val = GetEdictFieldValue(sv_player, "ammo_lava_nails");
|
|
if(val)
|
|
{
|
|
val->_float = v;
|
|
if(sv_player->v.weapon > IT_LIGHTNING)
|
|
sv_player->v.ammo_nails = v;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 'r':
|
|
if(rogue)
|
|
{
|
|
val = GetEdictFieldValue(sv_player, "ammo_rockets1");
|
|
if(val)
|
|
{
|
|
val->_float = v;
|
|
if(sv_player->v.weapon <= IT_LIGHTNING)
|
|
sv_player->v.ammo_rockets = v;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sv_player->v.ammo_rockets = v;
|
|
}
|
|
break;
|
|
|
|
case 'm':
|
|
if(rogue)
|
|
{
|
|
val = GetEdictFieldValue(sv_player, "ammo_multi_rockets");
|
|
if(val)
|
|
{
|
|
val->_float = v;
|
|
if(sv_player->v.weapon > IT_LIGHTNING)
|
|
sv_player->v.ammo_rockets = v;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case 'h':
|
|
sv_player->v.health = v;
|
|
break;
|
|
|
|
case 'c':
|
|
if(rogue)
|
|
{
|
|
val = GetEdictFieldValue(sv_player, "ammo_cells1");
|
|
if(val)
|
|
{
|
|
val->_float = v;
|
|
if(sv_player->v.weapon <= IT_LIGHTNING)
|
|
sv_player->v.ammo_cells = v;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sv_player->v.ammo_cells = v;
|
|
}
|
|
break;
|
|
|
|
case 'p':
|
|
if(rogue)
|
|
{
|
|
val = GetEdictFieldValue(sv_player, "ammo_plasma");
|
|
if(val)
|
|
{
|
|
val->_float = v;
|
|
if(sv_player->v.weapon > IT_LIGHTNING)
|
|
sv_player->v.ammo_cells = v;
|
|
}
|
|
}
|
|
break;
|
|
|
|
//johnfitz -- give armour
|
|
case 'a':
|
|
if(v > 150)
|
|
{
|
|
sv_player->v.armortype = 0.8;
|
|
sv_player->v.armorvalue = v;
|
|
sv_player->v.items = sv_player->v.items -
|
|
((int32_t)(sv_player->v.items) & (int32_t)(IT_ARMOR1 | IT_ARMOR2 | IT_ARMOR3)) +
|
|
IT_ARMOR3;
|
|
}
|
|
else if(v > 100)
|
|
{
|
|
sv_player->v.armortype = 0.6;
|
|
sv_player->v.armorvalue = v;
|
|
sv_player->v.items = sv_player->v.items -
|
|
((int32_t)(sv_player->v.items) & (int32_t)(IT_ARMOR1 | IT_ARMOR2 | IT_ARMOR3)) +
|
|
IT_ARMOR2;
|
|
}
|
|
else if(v >= 0)
|
|
{
|
|
sv_player->v.armortype = 0.3;
|
|
sv_player->v.armorvalue = v;
|
|
sv_player->v.items = sv_player->v.items -
|
|
((int32_t)(sv_player->v.items) & (int32_t)(IT_ARMOR1 | IT_ARMOR2 | IT_ARMOR3)) +
|
|
IT_ARMOR1;
|
|
}
|
|
break;
|
|
//johnfitz
|
|
}
|
|
|
|
//johnfitz -- update currentammo to match new ammo (so statusbar updates correctly)
|
|
switch((int32_t)(sv_player->v.weapon))
|
|
{
|
|
case IT_SHOTGUN:
|
|
case IT_SUPER_SHOTGUN:
|
|
sv_player->v.currentammo = sv_player->v.ammo_shells;
|
|
break;
|
|
case IT_NAILGUN:
|
|
case IT_SUPER_NAILGUN:
|
|
case RIT_LAVA_SUPER_NAILGUN:
|
|
sv_player->v.currentammo = sv_player->v.ammo_nails;
|
|
break;
|
|
case IT_GRENADE_LAUNCHER:
|
|
case IT_ROCKET_LAUNCHER:
|
|
case RIT_MULTI_GRENADE:
|
|
case RIT_MULTI_ROCKET:
|
|
sv_player->v.currentammo = sv_player->v.ammo_rockets;
|
|
break;
|
|
case IT_LIGHTNING:
|
|
case HIT_LASER_CANNON:
|
|
case HIT_MJOLNIR:
|
|
sv_player->v.currentammo = sv_player->v.ammo_cells;
|
|
break;
|
|
case RIT_LAVA_NAILGUN: //same as IT_AXE
|
|
if(rogue)
|
|
sv_player->v.currentammo = sv_player->v.ammo_nails;
|
|
break;
|
|
case RIT_PLASMA_GUN: //same as HIT_PROXIMITY_GUN
|
|
if(rogue)
|
|
sv_player->v.currentammo = sv_player->v.ammo_cells;
|
|
if(hipnotic)
|
|
sv_player->v.currentammo = sv_player->v.ammo_rockets;
|
|
break;
|
|
}
|
|
//johnfitz
|
|
}
|
|
|
|
edict_t *FindViewthing(void)
|
|
{
|
|
int32_t i;
|
|
edict_t *e;
|
|
|
|
for(i = 0 ; i < sv.num_edicts ; i++)
|
|
{
|
|
e = EDICT_NUM(i);
|
|
if(!strcmp(PR_GetString(e->v.classname), "viewthing"))
|
|
return e;
|
|
}
|
|
Con_Printf("No viewthing on map\n");
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Viewmodel_f
|
|
==================
|
|
*/
|
|
void Host_Viewmodel_f(void)
|
|
{
|
|
edict_t *e;
|
|
qmodel_t *m;
|
|
|
|
e = FindViewthing();
|
|
if(!e)
|
|
return;
|
|
|
|
m = Mod_ForName(Cmd_Argv(1), false);
|
|
if(!m)
|
|
{
|
|
Con_Printf("Can't load %s\n", Cmd_Argv(1));
|
|
return;
|
|
}
|
|
|
|
e->v.frame = 0;
|
|
cl.model_precache[(int32_t)e->v.modelindex] = m;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Viewframe_f
|
|
==================
|
|
*/
|
|
void Host_Viewframe_f(void)
|
|
{
|
|
edict_t *e;
|
|
int32_t f;
|
|
qmodel_t *m;
|
|
|
|
e = FindViewthing();
|
|
if(!e)
|
|
return;
|
|
m = cl.model_precache[(int32_t)e->v.modelindex];
|
|
|
|
f = atoi(Cmd_Argv(1));
|
|
if(f >= m->numframes)
|
|
f = m->numframes - 1;
|
|
|
|
e->v.frame = f;
|
|
}
|
|
|
|
|
|
void PrintFrameName(qmodel_t *m, int32_t frame)
|
|
{
|
|
aliashdr_t *hdr;
|
|
maliasframedesc_t *pframedesc;
|
|
|
|
hdr = (aliashdr_t *)Mod_Extradata(m);
|
|
if(!hdr)
|
|
return;
|
|
pframedesc = &hdr->frames[frame];
|
|
|
|
Con_Printf("frame %" PRIi32 ": %s\n", frame, pframedesc->name);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Viewnext_f
|
|
==================
|
|
*/
|
|
void Host_Viewnext_f(void)
|
|
{
|
|
edict_t *e;
|
|
qmodel_t *m;
|
|
|
|
e = FindViewthing();
|
|
if(!e)
|
|
return;
|
|
m = cl.model_precache[(int32_t)e->v.modelindex];
|
|
|
|
e->v.frame = e->v.frame + 1;
|
|
if(e->v.frame >= m->numframes)
|
|
e->v.frame = m->numframes - 1;
|
|
|
|
PrintFrameName(m, e->v.frame);
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Viewprev_f
|
|
==================
|
|
*/
|
|
void Host_Viewprev_f(void)
|
|
{
|
|
edict_t *e;
|
|
qmodel_t *m;
|
|
|
|
e = FindViewthing();
|
|
if(!e)
|
|
return;
|
|
|
|
m = cl.model_precache[(int32_t)e->v.modelindex];
|
|
|
|
e->v.frame = e->v.frame - 1;
|
|
if(e->v.frame < 0)
|
|
e->v.frame = 0;
|
|
|
|
PrintFrameName(m, e->v.frame);
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
DEMO LOOP CONTROL
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
|
|
/*
|
|
==================
|
|
Host_Startdemos_f
|
|
==================
|
|
*/
|
|
void Host_Startdemos_f(void)
|
|
{
|
|
int32_t i, c;
|
|
|
|
if(cls.state == ca_dedicated)
|
|
return;
|
|
|
|
c = Cmd_Argc() - 1;
|
|
if(c > MAX_DEMOS)
|
|
{
|
|
Con_Printf("Max %" PRIi32 " demos in demoloop\n", MAX_DEMOS);
|
|
c = MAX_DEMOS;
|
|
}
|
|
Con_Printf("%" PRIi32 " demo(s) in loop\n", c);
|
|
|
|
for(i = 1; i < c + 1; i++)
|
|
q_strlcpy(cls.demos[i - 1], Cmd_Argv(i), sizeof(cls.demos[0]));
|
|
|
|
if(!sv.active && cls.demonum != -1 && !cls.demoplayback)
|
|
{
|
|
cls.demonum = 0;
|
|
CL_NextDemo();
|
|
}
|
|
else
|
|
{
|
|
cls.demonum = -1;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
Host_Demos_f
|
|
|
|
Return to looping demos
|
|
==================
|
|
*/
|
|
void Host_Demos_f(void)
|
|
{
|
|
if(cls.state == ca_dedicated)
|
|
return;
|
|
if(cls.demonum == -1)
|
|
cls.demonum = 1;
|
|
CL_Disconnect_f();
|
|
CL_NextDemo();
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Host_Stopdemo_f
|
|
|
|
Return to looping demos
|
|
==================
|
|
*/
|
|
void Host_Stopdemo_f(void)
|
|
{
|
|
if(cls.state == ca_dedicated)
|
|
return;
|
|
if(!cls.demoplayback)
|
|
return;
|
|
CL_StopPlayback();
|
|
CL_Disconnect();
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
/*
|
|
==================
|
|
Host_InitCommands
|
|
==================
|
|
*/
|
|
void Host_InitCommands(void)
|
|
{
|
|
Cmd_AddCommand("maps", Host_Maps_f); //johnfitz
|
|
Cmd_AddCommand("mods", Host_Mods_f); //johnfitz
|
|
Cmd_AddCommand("games", Host_Mods_f); // as an alias to "mods" -- S.A. / QuakeSpasm
|
|
Cmd_AddCommand("mapname", Host_Mapname_f); //johnfitz
|
|
Cmd_AddCommand("randmap", Host_Randmap_f); //ericw
|
|
|
|
Cmd_AddCommand("status", Host_Status_f);
|
|
Cmd_AddCommand("quit", Host_Quit_f);
|
|
Cmd_AddCommand("god", Host_God_f);
|
|
Cmd_AddCommand("notarget", Host_Notarget_f);
|
|
Cmd_AddCommand("fly", Host_Fly_f);
|
|
Cmd_AddCommand("map", Host_Map_f);
|
|
Cmd_AddCommand("restart", Host_Restart_f);
|
|
Cmd_AddCommand("changelevel", Host_Changelevel_f);
|
|
Cmd_AddCommand("connect", Host_Connect_f);
|
|
Cmd_AddCommand("reconnect", Host_Reconnect_f);
|
|
Cmd_AddCommand("name", Host_Name_f);
|
|
Cmd_AddCommand("noclip", Host_Noclip_f);
|
|
Cmd_AddCommand("setpos", Host_SetPos_f); //QuakeSpasm
|
|
|
|
Cmd_AddCommand("say", Host_Say_f);
|
|
Cmd_AddCommand("say_team", Host_Say_Team_f);
|
|
Cmd_AddCommand("tell", Host_Tell_f);
|
|
Cmd_AddCommand("color", Host_Color_f);
|
|
Cmd_AddCommand("kill", Host_Kill_f);
|
|
Cmd_AddCommand("pause", Host_Pause_f);
|
|
Cmd_AddCommand("spawn", Host_Spawn_f);
|
|
Cmd_AddCommand("begin", Host_Begin_f);
|
|
Cmd_AddCommand("prespawn", Host_PreSpawn_f);
|
|
Cmd_AddCommand("kick", Host_Kick_f);
|
|
Cmd_AddCommand("ping", Host_Ping_f);
|
|
Cmd_AddCommand("load", Host_Loadgame_f);
|
|
Cmd_AddCommand("save", Host_Savegame_f);
|
|
Cmd_AddCommand("give", Host_Give_f);
|
|
|
|
Cmd_AddCommand("startdemos", Host_Startdemos_f);
|
|
Cmd_AddCommand("demos", Host_Demos_f);
|
|
Cmd_AddCommand("stopdemo", Host_Stopdemo_f);
|
|
|
|
Cmd_AddCommand("viewmodel", Host_Viewmodel_f);
|
|
Cmd_AddCommand("viewframe", Host_Viewframe_f);
|
|
Cmd_AddCommand("viewnext", Host_Viewnext_f);
|
|
Cmd_AddCommand("viewprev", Host_Viewprev_f);
|
|
|
|
Cmd_AddCommand("mcache", Mod_Print);
|
|
}
|
|
|