spingle/source/common.h

334 lines
11 KiB
C

/*
Copyright (C) 1996-2001 Id Software, Inc.
Copyright (C) 2002-2009 John Fitzgibbons and others
Copyright (C) 2010-2014 QuakeSpasm developers
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef spingle__common_h
#define spingle__common_h
#include "sdl/endian_sdl.h"
#define q_minfunc(typ, name) \
static inline typ name(typ a, typ b) {return a < b ? a : b;}
#define q_maxfunc(typ, name) \
static inline typ name(typ a, typ b) {return a > b ? a : b;}
#define CLAMPfunc(typ, name) \
static inline typ name(typ min, typ x, typ max) \
{ \
return x < min ? min : x > max ? max : x; \
}
#define GenericTypes(func, name) \
func(char, name##chr) \
func(byte, name##byt) \
func(int16_t, name##i16) \
func(int32_t, name##i32) \
func(int64_t, name##i64) \
func(uint16_t, name##u16) \
func(uint32_t, name##u32) \
func(uint64_t, name##u64) \
func(float, name##f) \
func(double, name##d)
#define GenericDecl(typ, name) , typ: name
GenericTypes(q_minfunc, q_min)
GenericTypes(q_maxfunc, q_max)
GenericTypes(CLAMPfunc, CLAMP)
#define CLAMP(minval, x, maxval) \
_Generic((x) GenericTypes(GenericDecl, CLAMP))(minval, x, maxval)
#define q_min(a, b) _Generic((a) GenericTypes(GenericDecl, q_min))(a, b)
#define q_max(a, b) _Generic((a) GenericTypes(GenericDecl, q_max))(a, b)
#undef q_minfunc
#undef q_maxfunc
#undef CLAMPfunc
typedef struct sizebuf_s
{
bool allowoverflow; // if false, do a Sys_Error
bool overflowed; // set to true if the buffer size failed
byte *data;
int32_t maxsize;
int32_t cursize;
} sizebuf_t;
void SZ_Alloc(sizebuf_t *buf, int32_t startsize);
void SZ_Free(sizebuf_t *buf);
void SZ_Clear(sizebuf_t *buf);
void *SZ_GetSpace(sizebuf_t *buf, int32_t length);
void SZ_Write(sizebuf_t *buf, const void *data, int32_t length);
void SZ_Print(sizebuf_t *buf, const char *data); // strcats onto the sizebuf
//============================================================================
typedef struct link_s
{
struct link_s *prev, *next;
} link_t;
void ClearLink(link_t *l);
void RemoveLink(link_t *l);
void InsertLinkBefore(link_t *l, link_t *before);
void InsertLinkAfter(link_t *l, link_t *after);
//============================================================================
#define BytesX(typ, name) \
static inline typ Bytes##name(byte const *bytes) \
{ \
typ v; \
memcpy(&v, bytes, sizeof(typ)); \
return v; \
}
#define ReadXX(endian, typ, name) \
static inline typ Read##endian##name(byte const **bytes) \
{ \
typ v = endian##name(Bytes##name(*bytes)); \
*bytes += sizeof(typ); \
return v; \
}
#define Reader(typ, name) \
BytesX(typ, name) \
ReadXX(Big, typ, name) \
ReadXX(Little, typ, name)
Reader(int16_t, Short)
Reader(int32_t, Long)
Reader(float, Float)
static inline void ReadSkip(byte const **bytes, size_t n)
{
*bytes += n;
}
static inline void ReadCopy(void *out, byte const **bytes, size_t n)
{
memcpy(out, *bytes, n);
*bytes += n;
}
#undef BytesX
#undef ReadXX
#undef Reader
//============================================================================
void MSG_WriteChar(sizebuf_t *sb, int32_t c);
void MSG_WriteByte(sizebuf_t *sb, int32_t c);
void MSG_WriteShort(sizebuf_t *sb, int32_t c);
void MSG_WriteLong(sizebuf_t *sb, int32_t c);
void MSG_WriteFloat(sizebuf_t *sb, float f);
void MSG_WriteString(sizebuf_t *sb, const char *s);
void MSG_WriteCoord(sizebuf_t *sb, float f, uint32_t flags);
void MSG_WriteAngle(sizebuf_t *sb, float f, uint32_t flags);
void MSG_WriteAngle16(sizebuf_t *sb, float f, uint32_t flags); //johnfitz
extern int32_t msg_readcount;
extern bool msg_badread; // set if a read goes beyond end of message
void MSG_BeginReading(void);
int32_t MSG_ReadChar(void);
int32_t MSG_ReadByte(void);
int32_t MSG_ReadShort(void);
int32_t MSG_ReadLong(void);
float MSG_ReadFloat(void);
const char *MSG_ReadString(void);
float MSG_ReadCoord(uint32_t flags);
float MSG_ReadAngle(uint32_t flags);
float MSG_ReadAngle16(uint32_t flags); //johnfitz
//============================================================================
/* use our own copies of strlcpy and strlcat taken from OpenBSD */
size_t q_strlcpy(char *dst, const char *src, size_t size);
size_t q_strlcat(char *dst, const char *src, size_t size);
/* locale-insensitive strcasecmp replacement functions: */
int32_t q_strcasecmp(const char * s1, const char * s2);
int32_t q_strncasecmp(const char *s1, const char *s2, size_t n);
/* locale-insensitive case-insensitive alternative to strstr */
char *q_strcasestr(const char *haystack, const char *needle);
/* locale-insensitive strlwr/upr replacement functions: */
char *q_strlwr(char *str);
char *q_strupr(char *str);
/* snprintf, vsnprintf : always use our versions. */
int32_t q_snprintf(char *str, size_t size, const char *format, ...) FUNC_PRINTF(3, 4);
int32_t q_vsnprintf(char *str, size_t size, const char *format, va_list args) FUNC_PRINTF(3, 0);
//============================================================================
extern char com_token[1024];
extern bool com_eof;
const char *COM_Parse(const char *data);
extern int32_t com_argc;
extern char **com_argv;
extern int32_t safemode;
/* safe mode: in true, the engine will behave as if one
of these arguments were actually on the command line:
-nosound, -nocdaudio, -nomidi, -stdvid, -dibonly,
-nomouse, -nojoy, -nolan
*/
int32_t COM_CheckParm(const char *parm);
void COM_InitArgv(int32_t argc, char **argv);
void COM_InitFilesystem(void);
const char *COM_SkipPath(const char *pathname);
void COM_StripExtension(const char *in, char *out, size_t outsize);
void COM_FileBase(const char *in, char *out, size_t outsize);
void COM_AddExtension(char *path, const char *extension, size_t len);
const char *COM_FileGetExtension(const char *in); /* doesn't return NULL */
void COM_ExtractExtension(const char *in, char *out, size_t outsize);
void COM_CreatePath(char *path);
char *va(const char *format, ...) FUNC_PRINTF(1, 2);
// does a varargs printf into a temp buffer
//============================================================================
// QUAKEFS
typedef struct
{
char name[MAX_QPATH];
int32_t filepos, filelen;
} packfile_t;
typedef struct pack_s
{
char filename[MAX_OSPATH];
int32_t handle;
int32_t numfiles;
packfile_t *files;
} pack_t;
typedef struct searchpath_s
{
uint32_t path_id; // identifier assigned to the game directory
// Note that <install_dir>/game1 and
// <userdir>/game1 have the same id.
char filename[MAX_OSPATH];
pack_t *pack; // only one of filename / pack will be used
struct searchpath_s *next;
} searchpath_t;
extern searchpath_t *com_searchpaths;
extern searchpath_t *com_base_searchpaths;
extern int32_t com_filesize;
struct cache_user_s;
extern char com_basedir[MAX_OSPATH];
extern char com_gamedir[MAX_OSPATH];
extern int32_t file_from_pak; // global indicating that file came from a pak
void COM_WriteFile(const char *filename, const void *data, int32_t len);
int32_t COM_OpenFile(const char *filename, int32_t *handle, uint32_t *path_id);
int32_t COM_FOpenFile(const char *filename, FILE **file, uint32_t *path_id);
bool COM_FileExists(const char *filename, uint32_t *path_id);
void COM_CloseFile(int32_t h);
// these procedures open a file using COM_FindFile and loads it into a proper
// buffer. the buffer is allocated with a total size of com_filesize + 1. the
// procedures differ by their buffer allocation method.
byte *COM_LoadStackFile(const char *path, void *buffer, int32_t bufsize,
uint32_t *path_id);
// uses the specified stack stack buffer with the specified size
// of bufsize. if bufsize is too short, uses temp hunk. the bufsize
// must include the +1
byte *COM_LoadTempFile(const char *path, uint32_t *path_id);
// allocates the buffer on the temp hunk.
byte *COM_LoadHunkFile(const char *path, uint32_t *path_id);
// allocates the buffer on the hunk.
byte *COM_LoadZoneFile(const char *path, uint32_t *path_id);
// allocates the buffer on the zone.
byte *COM_LoadCacheFile(const char *path, struct cache_user_s *cu,
uint32_t *path_id);
// uses cache mem for allocating the buffer.
byte *COM_LoadMallocFile(const char *path, uint32_t *path_id);
// allocates the buffer on the system mem (malloc).
// Opens the given path directly, ignoring search paths.
// Returns NULL on failure, or else a '\0'-terminated malloc'ed buffer.
// Loads in "t" mode so CRLF to LF translation is performed on Windows.
byte *COM_LoadMallocFile_TextMode_OSPath(const char *path, long *len_out);
// Attempts to parse an int32_t, followed by a newline.
// Returns advanced buffer position.
// Doesn't signal parsing failure, but this is not needed for savegame loading.
const char *COM_ParseIntNewline(const char *buffer, int32_t *value);
// Attempts to parse a float followed by a newline.
// Returns advanced buffer position.
const char *COM_ParseFloatNewline(const char *buffer, float *value);
// Parse a string of non-whitespace into com_token, then tries to consume a
// newline. Returns advanced buffer position.
const char *COM_ParseStringNewline(const char *buffer);
/* The following FS_*() stdio replacements are necessary if one is
* to perform non-sequential reads on files reopened on pak files
* because we need the bookkeeping about file start/end positions.
* Allocating and filling in the fshandle_t structure is the users'
* responsibility when the file is initially opened. */
typedef struct
{
FILE *file;
bool pak; /* is the file read from a pak */
long start; /* file or data start position */
long length; /* file or data size */
long pos; /* current position relative to start */
} fshandle_t;
size_t FS_fread(void *ptr, size_t size, size_t nmemb, fshandle_t *fh);
int32_t FS_fseek(fshandle_t *fh, long offset, int32_t whence);
long FS_ftell(fshandle_t *fh);
void FS_rewind(fshandle_t *fh);
int32_t FS_feof(fshandle_t *fh);
int32_t FS_ferror(fshandle_t *fh);
int32_t FS_fclose(fshandle_t *fh);
int32_t FS_fgetc(fshandle_t *fh);
char *FS_fgets(char *s, int32_t size, fshandle_t *fh);
long FS_filelength(fshandle_t *fh);
extern bool standard_quake, rogue, hipnotic;
struct cvar_s;
#endif