/* Copyright (C) 1996-2001 Id Software, Inc. Copyright (C) 2002-2009 John Fitzgibbons and others Copyright (C) 2010-2014 QuakeSpasm developers This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _QUAKE_SBAR_H #define _QUAKE_SBAR_H // the status bar is only redrawn if something has changed, but if anything // does, the entire thing will be redrawn for the next vid.numpages frames. extern int32_t sb_lines; // scan lines to draw void Sbar_Init(void); void Sbar_LoadPics(void); void Sbar_Changed(void); // call whenever any of the client stats represented on the sbar changes void Sbar_Draw(void); // called every frame by screen void Sbar_IntermissionOverlay(void); // called each frame after the level has been completed void Sbar_FinaleOverlay(void); #endif /* _QUAKE_SBAR_H */