/* Copyright (C) 1996-2001 Id Software, Inc. Copyright (C) 2002-2009 John Fitzgibbons and others Copyright (C) 2007-2008 Kristian Duske Copyright (C) 2010-2014 QuakeSpasm developers This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "q_defs.h" /* key up events are sent even if in console mode */ #define HISTORY_FILE_NAME "history.txt" char key_lines[CMDLINES][MAXCMDLINE]; int32_t key_linepos; int32_t key_insert; //johnfitz -- insert key toggle (for editing) double key_blinktime; //johnfitz -- fudge cursor blinking to make it easier to spot in certain cases int32_t edit_line = 0; int32_t history_line = 0; keydest_t key_dest; char *keybindings[MAX_KEYS]; bool consolekeys[MAX_KEYS]; // if true, can't be rebound while in console bool menubound[MAX_KEYS]; // if true, can't be rebound while in menu bool keydown[MAX_KEYS]; typedef struct { const char *name; int32_t keynum; } keyname_t; keyname_t keynames[] = { {"TAB", K_TAB}, {"ENTER", K_ENTER}, {"ESCAPE", K_ESCAPE}, {"SPACE", K_SPACE}, {"BACKSPACE", K_BACKSPACE}, {"UPARROW", K_UPARROW}, {"DOWNARROW", K_DOWNARROW}, {"LEFTARROW", K_LEFTARROW}, {"RIGHTARROW", K_RIGHTARROW}, {"ALT", K_ALT}, {"CTRL", K_CTRL}, {"SHIFT", K_SHIFT}, // {"KP_NUMLOCK", K_KP_NUMLOCK}, {"KP_SLASH", K_KP_SLASH}, {"KP_STAR", K_KP_STAR}, {"KP_MINUS", K_KP_MINUS}, {"KP_HOME", K_KP_HOME}, {"KP_UPARROW", K_KP_UPARROW}, {"KP_PGUP", K_KP_PGUP}, {"KP_PLUS", K_KP_PLUS}, {"KP_LEFTARROW", K_KP_LEFTARROW}, {"KP_5", K_KP_5}, {"KP_RIGHTARROW", K_KP_RIGHTARROW}, {"KP_END", K_KP_END}, {"KP_DOWNARROW", K_KP_DOWNARROW}, {"KP_PGDN", K_KP_PGDN}, {"KP_ENTER", K_KP_ENTER}, {"KP_INS", K_KP_INS}, {"KP_DEL", K_KP_DEL}, {"F1", K_F1}, {"F2", K_F2}, {"F3", K_F3}, {"F4", K_F4}, {"F5", K_F5}, {"F6", K_F6}, {"F7", K_F7}, {"F8", K_F8}, {"F9", K_F9}, {"F10", K_F10}, {"F11", K_F11}, {"F12", K_F12}, {"INS", K_INS}, {"DEL", K_DEL}, {"PGDN", K_PGDN}, {"PGUP", K_PGUP}, {"HOME", K_HOME}, {"END", K_END}, {"COMMAND", K_COMMAND}, {"MOUSE1", K_MOUSE1}, {"MOUSE2", K_MOUSE2}, {"MOUSE3", K_MOUSE3}, {"MOUSE4", K_MOUSE4}, {"MOUSE5", K_MOUSE5}, {"JOY1", K_JOY1}, {"JOY2", K_JOY2}, {"JOY3", K_JOY3}, {"JOY4", K_JOY4}, {"AUX1", K_AUX1}, {"AUX2", K_AUX2}, {"AUX3", K_AUX3}, {"AUX4", K_AUX4}, {"AUX5", K_AUX5}, {"AUX6", K_AUX6}, {"AUX7", K_AUX7}, {"AUX8", K_AUX8}, {"AUX9", K_AUX9}, {"AUX10", K_AUX10}, {"AUX11", K_AUX11}, {"AUX12", K_AUX12}, {"AUX13", K_AUX13}, {"AUX14", K_AUX14}, {"AUX15", K_AUX15}, {"AUX16", K_AUX16}, {"AUX17", K_AUX17}, {"AUX18", K_AUX18}, {"AUX19", K_AUX19}, {"AUX20", K_AUX20}, {"AUX21", K_AUX21}, {"AUX22", K_AUX22}, {"AUX23", K_AUX23}, {"AUX24", K_AUX24}, {"AUX25", K_AUX25}, {"AUX26", K_AUX26}, {"AUX27", K_AUX27}, {"AUX28", K_AUX28}, {"AUX29", K_AUX29}, {"AUX30", K_AUX30}, {"AUX31", K_AUX31}, {"AUX32", K_AUX32}, {"PAUSE", K_PAUSE}, {"MWHEELUP", K_MWHEELUP}, {"MWHEELDOWN", K_MWHEELDOWN}, {"SEMICOLON", ';'}, // because a raw semicolon seperates commands {"BACKQUOTE", '`'}, // because a raw backquote may toggle the console {"TILDE", '~'}, // because a raw tilde may toggle the console {"LTHUMB", K_LTHUMB}, {"RTHUMB", K_RTHUMB}, {"LSHOULDER", K_LSHOULDER}, {"RSHOULDER", K_RSHOULDER}, {"ABUTTON", K_ABUTTON}, {"BBUTTON", K_BBUTTON}, {"XBUTTON", K_XBUTTON}, {"YBUTTON", K_YBUTTON}, {"LTRIGGER", K_LTRIGGER}, {"RTRIGGER", K_RTRIGGER}, {NULL, 0} }; /* ============================================================================== LINE TYPING INTO THE CONSOLE ============================================================================== */ static void PasteToConsole(void) { char *cbd, *p, *workline; int32_t mvlen, inslen; if(key_linepos == MAXCMDLINE - 1) return; if((cbd = PL_GetClipboardData()) == NULL) return; p = cbd; while(*p) { if(*p == '\n' || *p == '\r' || *p == '\b') { *p = 0; break; } p++; } inslen = (int32_t)(p - cbd); if(inslen + key_linepos > MAXCMDLINE - 1) inslen = MAXCMDLINE - 1 - key_linepos; if(inslen <= 0) goto done; workline = key_lines[edit_line]; workline += key_linepos; mvlen = (int32_t) strlen(workline); if(mvlen + inslen + key_linepos > MAXCMDLINE - 1) { mvlen = MAXCMDLINE - 1 - key_linepos - inslen; if(mvlen < 0) mvlen = 0; } // insert the string if(mvlen != 0) memmove(workline + inslen, workline, mvlen); memcpy(workline, cbd, inslen); key_linepos += inslen; workline[mvlen + inslen] = '\0'; done: Z_Free(cbd); } /* ==================== Key_Console -- johnfitz -- heavy revision Interactive line editing and console scrollback ==================== */ extern char *con_text, key_tabpartial[MAXCMDLINE]; extern int32_t con_current, con_linewidth, con_vislines; void Key_Console(int32_t key) { static char current[MAXCMDLINE] = ""; int32_t history_line_last; size_t len; char *workline = key_lines[edit_line]; switch(key) { case K_ENTER: case K_KP_ENTER: key_tabpartial[0] = 0; Cbuf_AddText(workline + 1); // skip the prompt Cbuf_AddText("\n"); Con_Printf("%s\n", workline); // If the last two lines are identical, skip storing this line in history // by not incrementing edit_line if(strcmp(workline, key_lines[(edit_line - 1) & 31])) edit_line = (edit_line + 1) & 31; history_line = edit_line; key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = 0; //johnfitz -- otherwise old history items show up in the new edit line key_linepos = 1; if(cls.state == ca_disconnected) SCR_UpdateScreen(); // force an update, because the command may take some time return; case K_TAB: Con_TabComplete(); return; case K_BACKSPACE: key_tabpartial[0] = 0; if(key_linepos > 1) { workline += key_linepos - 1; if(workline[1]) { len = strlen(workline); memmove(workline, workline + 1, len); } else *workline = 0; key_linepos--; } return; case K_DEL: key_tabpartial[0] = 0; workline += key_linepos; if(*workline) { if(workline[1]) { len = strlen(workline); memmove(workline, workline + 1, len); } else *workline = 0; } return; case K_HOME: if(keydown[K_CTRL]) { //skip initial empty lines int32_t i, x; char *line; for(i = con_current - con_totallines + 1; i <= con_current; i++) { line = con_text + (i % con_totallines) * con_linewidth; for(x = 0; x < con_linewidth; x++) { if(line[x] != ' ') break; } if(x != con_linewidth) break; } con_backscroll = CLAMP(0, con_current - i % con_totallines - 2, con_totallines - (glheight >> 3) - 1); } else key_linepos = 1; return; case K_END: if(keydown[K_CTRL]) con_backscroll = 0; else key_linepos = strlen(workline); return; case K_PGUP: case K_MWHEELUP: con_backscroll += keydown[K_CTRL] ? ((con_vislines >> 3) - 4) : 2; if(con_backscroll > con_totallines - (vid.height >> 3) - 1) con_backscroll = con_totallines - (vid.height >> 3) - 1; return; case K_PGDN: case K_MWHEELDOWN: con_backscroll -= keydown[K_CTRL] ? ((con_vislines >> 3) - 4) : 2; if(con_backscroll < 0) con_backscroll = 0; return; case K_LEFTARROW: if(key_linepos > 1) { key_linepos--; key_blinktime = realtime; } return; case K_RIGHTARROW: len = strlen(workline); if((int32_t)len == key_linepos) { len = strlen(key_lines[(edit_line + 31) & 31]); if((int32_t)len <= key_linepos) return; // no character to get workline += key_linepos; *workline = key_lines[(edit_line + 31) & 31][key_linepos]; workline[1] = 0; key_linepos++; } else { key_linepos++; key_blinktime = realtime; } return; case K_UPARROW: if(history_line == edit_line) strcpy(current, workline); history_line_last = history_line; do { history_line = (history_line - 1) & 31; } while(history_line != edit_line && !key_lines[history_line][1]); if(history_line == edit_line) { history_line = history_line_last; return; } key_tabpartial[0] = 0; strcpy(workline, key_lines[history_line]); key_linepos = strlen(workline); return; case K_DOWNARROW: if(history_line == edit_line) return; key_tabpartial[0] = 0; do { history_line = (history_line + 1) & 31; } while(history_line != edit_line && !key_lines[history_line][1]); if(history_line == edit_line) strcpy(workline, current); else strcpy(workline, key_lines[history_line]); key_linepos = strlen(workline); return; case K_INS: if(keydown[K_SHIFT]) /* Shift-Ins paste */ PasteToConsole(); else key_insert ^= 1; return; case 'v': case 'V': #if PLATFORM_IS(OSX) if(keydown[K_COMMAND]) /* Cmd+v paste (Mac-only) */ { PasteToConsole(); return; } #endif if(keydown[K_CTRL]) /* Ctrl+v paste */ { PasteToConsole(); return; } break; case 'c': case 'C': if(keydown[K_CTRL]) /* Ctrl+C: abort the line -- S.A */ { Con_Printf("%s\n", workline); workline[0] = ']'; workline[1] = 0; key_linepos = 1; history_line = edit_line; return; } break; } } void Char_Console(int32_t key) { size_t len; char *workline = key_lines[edit_line]; if(key_linepos < MAXCMDLINE - 1) { bool endpos = !workline[key_linepos]; key_tabpartial[0] = 0; //johnfitz // if inserting, move the text to the right if(key_insert && !endpos) { workline[MAXCMDLINE - 2] = 0; workline += key_linepos; len = strlen(workline) + 1; memmove(workline + 1, workline, len); *workline = key; } else { workline += key_linepos; *workline = key; // null terminate if at the end if(endpos) workline[1] = 0; } key_linepos++; } } //============================================================================ bool chat_team = false; static char chat_buffer[MAXCMDLINE]; static int32_t chat_bufferlen = 0; const char *Key_GetChatBuffer(void) { return chat_buffer; } int32_t Key_GetChatMsgLen(void) { return chat_bufferlen; } void Key_EndChat(void) { key_dest = key_game; chat_bufferlen = 0; chat_buffer[0] = 0; } void Key_Message(int32_t key) { switch(key) { case K_ENTER: case K_KP_ENTER: if(chat_team) Cbuf_AddText("say_team \""); else Cbuf_AddText("say \""); Cbuf_AddText(chat_buffer); Cbuf_AddText("\"\n"); Key_EndChat(); return; case K_ESCAPE: Key_EndChat(); return; case K_BACKSPACE: if(chat_bufferlen) chat_buffer[--chat_bufferlen] = 0; return; } } void Char_Message(int32_t key) { if(chat_bufferlen == strsizeof(chat_buffer)) return; // all full chat_buffer[chat_bufferlen++] = key; chat_buffer[chat_bufferlen] = 0; } //============================================================================ /* =================== Key_StringToKeynum Returns a key number to be used to index keybindings[] by looking at the given string. Single ascii characters return themselves, while the K_* names are matched up. =================== */ int32_t Key_StringToKeynum(const char *str) { keyname_t *kn; if(!str || !str[0]) return -1; if(!str[1]) return str[0]; for(kn = keynames ; kn->name ; kn++) { if(!q_strcasecmp(str, kn->name)) return kn->keynum; } return -1; } /* =================== Key_KeynumToString Returns a string (either a single ascii char, or a K_* name) for the given keynum. FIXME: handle quote special (general escape sequence?) =================== */ const char *Key_KeynumToString(int32_t keynum) { static char tinystr[2]; keyname_t *kn; if(keynum == -1) return ""; if(keynum > 32 && keynum < 127) { // printable ascii tinystr[0] = keynum; tinystr[1] = 0; return tinystr; } for(kn = keynames; kn->name; kn++) { if(keynum == kn->keynum) return kn->name; } return ""; } /* =================== Key_SetBinding =================== */ void Key_SetBinding(int32_t keynum, const char *binding) { if(keynum == -1) return; // free old bindings if(keybindings[keynum]) { Z_Free(keybindings[keynum]); keybindings[keynum] = NULL; } // allocate memory for new binding if(binding) keybindings[keynum] = Z_Strdup(binding); } /* =================== Key_Unbind_f =================== */ void Key_Unbind_f(void) { int32_t b; if(Cmd_Argc() != 2) { Con_Printf("unbind : remove commands from a key\n"); return; } b = Key_StringToKeynum(Cmd_Argv(1)); if(b == -1) { Con_Printf("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } Key_SetBinding(b, NULL); } void Key_Unbindall_f(void) { int32_t i; for(i = 0; i < MAX_KEYS; i++) { if(keybindings[i]) Key_SetBinding(i, NULL); } } /* ============ Key_Bindlist_f -- johnfitz ============ */ void Key_Bindlist_f(void) { int32_t i, count; count = 0; for(i = 0; i < MAX_KEYS; i++) { if(keybindings[i] && *keybindings[i]) { Con_SafePrintf(" %s \"%s\"\n", Key_KeynumToString(i), keybindings[i]); count++; } } Con_SafePrintf("%" PRIi32 " bindings\n", count); } /* =================== Key_Bind_f =================== */ void Key_Bind_f(void) { int32_t i, c, b; char cmd[1024]; c = Cmd_Argc(); if(c != 2 && c != 3) { Con_Printf("bind [command] : attach a command to a key\n"); return; } b = Key_StringToKeynum(Cmd_Argv(1)); if(b == -1) { Con_Printf("\"%s\" isn't a valid key\n", Cmd_Argv(1)); return; } if(c == 2) { if(keybindings[b]) Con_Printf("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b]); else Con_Printf("\"%s\" is not bound\n", Cmd_Argv(1)); return; } // copy the rest of the command line cmd[0] = 0; for(i = 2; i < c; i++) { q_strlcat(cmd, Cmd_Argv(i), sizeof(cmd)); if(i != (c - 1)) q_strlcat(cmd, " ", sizeof(cmd)); } Key_SetBinding(b, cmd); } /* ============ Key_WriteBindings Writes lines containing "bind key value" ============ */ void Key_WriteBindings(FILE *f) { int32_t i; // unbindall before loading stored bindings: if(cfg_unbindall.value) fprintf(f, "unbindall\n"); for(i = 0; i < MAX_KEYS; i++) { if(keybindings[i] && *keybindings[i]) fprintf(f, "bind \"%s\" \"%s\"\n", Key_KeynumToString(i), keybindings[i]); } } void History_Init(void) { int32_t i, c; FILE *hf; for(i = 0; i < CMDLINES; i++) { key_lines[i][0] = ']'; key_lines[i][1] = 0; } key_linepos = 1; hf = fopen(va("%s/%s", host_parms->userdir, HISTORY_FILE_NAME), "rt"); if(hf != NULL) { do { i = 1; do { c = fgetc(hf); key_lines[edit_line][i++] = c; } while(c != '\r' && c != '\n' && c != EOF && i < MAXCMDLINE); key_lines[edit_line][i - 1] = 0; edit_line = (edit_line + 1) & (CMDLINES - 1); /* for people using a windows-generated history file on unix: */ if(c == '\r' || c == '\n') { do c = fgetc(hf); while(c == '\r' || c == '\n'); if(c != EOF) ungetc(c, hf); else c = 0; /* loop once more, otherwise last line is lost */ } } while(c != EOF && edit_line < CMDLINES); fclose(hf); history_line = edit_line = (edit_line - 1) & (CMDLINES - 1); key_lines[edit_line][0] = ']'; key_lines[edit_line][1] = 0; } } void History_Shutdown(void) { int32_t i; FILE *hf; hf = fopen(va("%s/%s", host_parms->userdir, HISTORY_FILE_NAME), "wt"); if(hf != NULL) { i = edit_line; do { i = (i + 1) & (CMDLINES - 1); } while(i != edit_line && !key_lines[i][1]); while(i != edit_line && key_lines[i][1]) { fprintf(hf, "%s\n", key_lines[i] + 1); i = (i + 1) & (CMDLINES - 1); } fclose(hf); } } /* =================== Key_Init =================== */ void Key_Init(void) { int32_t i; History_Init(); key_blinktime = realtime; //johnfitz // // initialize consolekeys[] // for(i = 32; i < 127; i++) // ascii characters consolekeys[i] = true; consolekeys['`'] = false; consolekeys['~'] = false; consolekeys[K_TAB] = true; consolekeys[K_ENTER] = true; consolekeys[K_ESCAPE] = true; consolekeys[K_BACKSPACE] = true; consolekeys[K_UPARROW] = true; consolekeys[K_DOWNARROW] = true; consolekeys[K_LEFTARROW] = true; consolekeys[K_RIGHTARROW] = true; consolekeys[K_CTRL] = true; consolekeys[K_SHIFT] = true; consolekeys[K_INS] = true; consolekeys[K_DEL] = true; consolekeys[K_PGDN] = true; consolekeys[K_PGUP] = true; consolekeys[K_HOME] = true; consolekeys[K_END] = true; consolekeys[K_KP_NUMLOCK] = true; consolekeys[K_KP_SLASH] = true; consolekeys[K_KP_STAR] = true; consolekeys[K_KP_MINUS] = true; consolekeys[K_KP_HOME] = true; consolekeys[K_KP_UPARROW] = true; consolekeys[K_KP_PGUP] = true; consolekeys[K_KP_PLUS] = true; consolekeys[K_KP_LEFTARROW] = true; consolekeys[K_KP_5] = true; consolekeys[K_KP_RIGHTARROW] = true; consolekeys[K_KP_END] = true; consolekeys[K_KP_DOWNARROW] = true; consolekeys[K_KP_PGDN] = true; consolekeys[K_KP_ENTER] = true; consolekeys[K_KP_INS] = true; consolekeys[K_KP_DEL] = true; #if PLATFORM_IS(OSX) consolekeys[K_COMMAND] = true; #endif consolekeys[K_MWHEELUP] = true; consolekeys[K_MWHEELDOWN] = true; // // initialize menubound[] // menubound[K_ESCAPE] = true; for(i = 0; i < 12; i++) menubound[K_F1 + i] = true; // // register our functions // Cmd_AddCommand("bindlist", Key_Bindlist_f); //johnfitz Cmd_AddCommand("bind", Key_Bind_f); Cmd_AddCommand("unbind", Key_Unbind_f); Cmd_AddCommand("unbindall", Key_Unbindall_f); } static struct { bool active; int32_t lastkey; int32_t lastchar; } key_inputgrab = { false, -1, -1 }; /* =================== Key_BeginInputGrab =================== */ void Key_BeginInputGrab(void) { Key_ClearStates(); key_inputgrab.active = true; key_inputgrab.lastkey = -1; key_inputgrab.lastchar = -1; IN_UpdateInputMode(); } /* =================== Key_EndInputGrab =================== */ void Key_EndInputGrab(void) { Key_ClearStates(); key_inputgrab.active = false; IN_UpdateInputMode(); } /* =================== Key_GetGrabbedInput =================== */ void Key_GetGrabbedInput(int32_t *lastkey, int32_t *lastchar) { if(lastkey) *lastkey = key_inputgrab.lastkey; if(lastchar) *lastchar = key_inputgrab.lastchar; } /* =================== Key_Event Called by the system between frames for both key up and key down events Should NOT be called during an interrupt! =================== */ void Key_Event(int32_t key, bool down) { char *kb; char cmd[1024]; if(key < 0 || key >= MAX_KEYS) return; // handle fullscreen toggle if(down && (key == K_ENTER || key == K_KP_ENTER) && keydown[K_ALT]) { VID_Toggle(); return; } // handle autorepeats and stray key up events if(down) { if(keydown[key]) { if(key_dest == key_game && !con_forcedup) return; // ignore autorepeats in game mode } else if(key >= 200 && !keybindings[key]) Con_Printf("%s is unbound, hit F4 to set.\n", Key_KeynumToString(key)); } else if(!keydown[key]) return; // ignore stray key up events keydown[key] = down; if(key_inputgrab.active) { if(down) key_inputgrab.lastkey = key; return; } // handle escape specialy, so the user can never unbind it if(key == K_ESCAPE) { if(!down) return; if(keydown[K_SHIFT]) { Con_ToggleConsole_f(); return; } switch(key_dest) { case key_message: Key_Message(key); break; case key_menu: M_Keydown(key); break; case key_game: case key_console: M_ToggleMenu_f(); break; default: Sys_Error("Bad key_dest"); } return; } // key up events only generate commands if the game key binding is // a button command (leading + sign). These will occur even in console mode, // to keep the character from continuing an action started before a console // switch. Button commands include the kenum as a parameter, so multiple // downs can be matched with ups if(!down) { kb = keybindings[key]; if(kb && kb[0] == '+') { sprintf(cmd, "-%s %" PRIi32 "\n", kb + 1, key); Cbuf_AddText(cmd); } return; } // during demo playback, most keys bring up the main menu if(cls.demoplayback && down && consolekeys[key] && key_dest == key_game && key != K_TAB) { M_ToggleMenu_f(); return; } // if not a consolekey, send to the interpreter no matter what mode is if((key_dest == key_menu && menubound[key]) || (key_dest == key_console && !consolekeys[key]) || (key_dest == key_game && (!con_forcedup || !consolekeys[key]))) { kb = keybindings[key]; if(kb) { if(kb[0] == '+') { // button commands add keynum as a parm sprintf(cmd, "%s %" PRIi32 "\n", kb, key); Cbuf_AddText(cmd); } else { Cbuf_AddText(kb); Cbuf_AddText("\n"); } } return; } if(!down) return; // other systems only care about key down events switch(key_dest) { case key_message: Key_Message(key); break; case key_menu: M_Keydown(key); break; case key_game: case key_console: Key_Console(key); break; default: Sys_Error("Bad key_dest"); } } /* =================== Char_Event Called by the backend when the user has input a character. =================== */ void Char_Event(int32_t key) { if(key < 32 || key > 126) return; #if PLATFORM_IS(OSX) if(keydown[K_COMMAND]) return; #endif if(keydown[K_CTRL]) return; if(key_inputgrab.active) { key_inputgrab.lastchar = key; return; } switch(key_dest) { case key_message: Char_Message(key); break; case key_menu: M_Charinput(key); break; case key_game: if(!con_forcedup) break; /* fallthrough */ case key_console: Char_Console(key); break; default: break; } } /* =================== Key_TextEntry =================== */ bool Key_TextEntry(void) { if(key_inputgrab.active) return true; switch(key_dest) { case key_message: return true; case key_menu: return M_TextEntry(); case key_game: if(!con_forcedup) return false; /* fallthrough */ case key_console: return true; default: return false; } } /* =================== Key_ClearStates =================== */ void Key_ClearStates(void) { int32_t i; for(i = 0; i < MAX_KEYS; i++) { if(keydown[i]) Key_Event(i, false); } } /* =================== Key_UpdateForDest =================== */ void Key_UpdateForDest(void) { static bool forced = false; if(cls.state == ca_dedicated) return; switch(key_dest) { case key_console: if(forced && cls.state == ca_connected) { forced = false; IN_Activate(); key_dest = key_game; } break; case key_game: if(cls.state != ca_connected) { forced = true; IN_Deactivate(modestate == MS_WINDOWED); key_dest = key_console; break; } /* fallthrough */ default: forced = false; break; } }