/* Copyright (C) 1996-2001 Id Software, Inc. Copyright (C) 2002-2009 John Fitzgibbons and others This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef spingle__spritegn_h #define spingle__spritegn_h // // spritegn.h: header file for sprite generation program // // ********************************************************** // * This file must be identical in the spritegen directory * // * and in the Quake directory, because it's used to * // * pass data from one to the other via .spr files. * // ********************************************************** //------------------------------------------------------- // This program generates .spr sprite package files. // The format of the files is as follows: // // dsprite_t file header structure // // // dspriteframe_t frame header structure // sprite bitmap // // dspriteframe_t frame header structure // sprite bitmap // //------------------------------------------------------- #define SPRITE_VERSION 1 // TODO: shorten these? typedef struct { int32_t ident; int32_t version; int32_t type; float boundingradius; int32_t width; int32_t height; int32_t numframes; float beamlength; synctype_t synctype; } dsprite_t; #define SPR_VP_PARALLEL_UPRIGHT 0 #define SPR_FACING_UPRIGHT 1 #define SPR_VP_PARALLEL 2 #define SPR_ORIENTED 3 #define SPR_VP_PARALLEL_ORIENTED 4 typedef struct { int32_t origin[2]; int32_t width; int32_t height; } dspriteframe_t; typedef struct { int32_t numframes; } dspritegroup_t; typedef struct { float interval; } dspriteinterval_t; typedef enum { SPR_SINGLE = 0, SPR_GROUP } spriteframetype_t; typedef struct { spriteframetype_t type; } dspriteframetype_t; #define IDSPRITEHEADER (('P'<<24)+('S'<<16)+('D'<<8)+'I') // little-endian "IDSP" #endif