/* Copyright (C) 1996-2001 Id Software, Inc. Copyright (C) 2010-2011 O. Sezer This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // snd_mem.c: sound caching #include "q_defs.h" /* ================ ResampleSfx ================ */ static void ResampleSfx(sfx_t *sfx, int32_t inrate, int32_t inwidth, byte *data) { int32_t outcount; int32_t srcsample; float stepscale; int32_t i; int32_t sample, samplefrac, fracstep; sfxcache_t *sc; sc = (sfxcache_t *) Cache_Check(&sfx->cache); if(!sc) return; stepscale = (float)inrate / shm->speed; // this is usually 0.5, 1, or 2 outcount = sc->length / stepscale; sc->length = outcount; if(sc->loopstart != -1) sc->loopstart = sc->loopstart / stepscale; sc->speed = shm->speed; if(loadas8bit.value) sc->width = 1; else sc->width = inwidth; sc->stereo = 0; // resample / decimate to the current source rate if(stepscale == 1 && inwidth == 1 && sc->width == 1) { // fast special case for(i = 0; i < outcount; i++) ((int8_t *)sc->data)[i] = (int32_t)((uint8_t)(data[i]) - 128); } else { // general case samplefrac = 0; fracstep = stepscale * 256; for(i = 0; i < outcount; i++) { srcsample = samplefrac >> 8; samplefrac += fracstep; if(inwidth == 2) sample = LittleShort(((int16_t *)data)[srcsample]); else sample = (int32_t)((uint8_t)(data[srcsample]) - 128) << 8; if(sc->width == 2) ((int16_t *)sc->data)[i] = sample; else ((int8_t *)sc->data)[i] = sample >> 8; } } } //============================================================================= /* ============== S_LoadSound ============== */ sfxcache_t *S_LoadSound(sfx_t *s) { char namebuffer[256]; byte *data; wavinfo_t info; int32_t len; float stepscale; sfxcache_t *sc; byte stackbuf[1 * 1024]; // avoid dirtying the cache heap // see if still in memory sc = (sfxcache_t *) Cache_Check(&s->cache); if(sc) return sc; // Con_Printf ("S_LoadSound: %x\n", (int32_t)stackbuf); // load it in q_strlcpy(namebuffer, "sound/", sizeof(namebuffer)); q_strlcat(namebuffer, s->name, sizeof(namebuffer)); // Con_Printf ("loading %s\n",namebuffer); data = COM_LoadStackFile(namebuffer, stackbuf, sizeof(stackbuf), NULL); if(!data) { Con_Printf("Couldn't load %s\n", namebuffer); return NULL; } info = GetWavinfo(s->name, data, com_filesize); if(info.channels != 1) { Con_Printf("%s is a stereo sample\n", s->name); return NULL; } if(info.width != 1 && info.width != 2) { Con_Printf("%s is not 8 or 16 bit\n", s->name); return NULL; } stepscale = (float)info.rate / shm->speed; len = info.samples / stepscale; len = len * info.width * info.channels; if(info.samples == 0 || len == 0) { Con_Printf("%s has zero samples\n", s->name); return NULL; } sc = (sfxcache_t *) Cache_Alloc(&s->cache, len + sizeof(sfxcache_t), s->name); if(!sc) return NULL; sc->length = info.samples; sc->loopstart = info.loopstart; sc->speed = info.rate; sc->width = info.width; sc->stereo = info.channels; ResampleSfx(s, sc->speed, sc->width, data + info.dataofs); return sc; } /* =============================================================================== WAV loading =============================================================================== */ static byte *data_p; static byte *iff_end; static byte *last_chunk; static byte *iff_data; static int32_t iff_chunk_len; static int16_t GetLittleShort(void) { int16_t val = 0; val = *data_p; val = val + (*(data_p + 1) << 8); data_p += 2; return val; } static int32_t GetLittleLong(void) { int32_t val = 0; val = *data_p; val = val + (*(data_p + 1) << 8); val = val + (*(data_p + 2) << 16); val = val + (*(data_p + 3) << 24); data_p += 4; return val; } static void FindNextChunk(const char *name) { while(1) { // Need at least 8 bytes for a chunk if(last_chunk + 8 >= iff_end) { data_p = NULL; return; } data_p = last_chunk + 4; iff_chunk_len = GetLittleLong(); if(iff_chunk_len < 0 || iff_chunk_len > iff_end - data_p) { data_p = NULL; Con_DPrintf2("bad \"%s\" chunk length (%" PRIi32 ")\n", name, iff_chunk_len); return; } last_chunk = data_p + ((iff_chunk_len + 1) & ~1); data_p -= 8; if(!strncmp((char *)data_p, name, 4)) return; } } static void FindChunk(const char *name) { last_chunk = iff_data; FindNextChunk(name); } /* ============ GetWavinfo ============ */ wavinfo_t GetWavinfo(const char *name, byte *wav, int32_t wavlength) { wavinfo_t info; int32_t i; int32_t format; int32_t samples; memset(&info, 0, sizeof(info)); if(!wav) return info; iff_data = wav; iff_end = wav + wavlength; // find "RIFF" chunk FindChunk("RIFF"); if(!(data_p && !strncmp((char *)data_p + 8, "WAVE", 4))) { Con_Printf("%s missing RIFF/WAVE chunks\n", name); return info; } // get "fmt " chunk iff_data = data_p + 12; FindChunk("fmt "); if(!data_p) { Con_Printf("%s is missing fmt chunk\n", name); return info; } data_p += 8; format = GetLittleShort(); if(format != WAV_FORMAT_PCM) { Con_Printf("%s is not Microsoft PCM format\n", name); return info; } info.channels = GetLittleShort(); info.rate = GetLittleLong(); data_p += 4 + 2; i = GetLittleShort(); if(i != 8 && i != 16) return info; info.width = i / 8; // get cue chunk FindChunk("cue "); if(data_p) { data_p += 32; info.loopstart = GetLittleLong(); // Con_Printf("loopstart=%" PRIi32 "\n", sfx->loopstart); // if the next chunk is a LIST chunk, look for a cue length marker FindNextChunk("LIST"); if(data_p) { if(!strncmp((char *)data_p + 28, "mark", 4)) { // this is not a proper parse, but it works with cooledit... data_p += 24; i = GetLittleLong(); // samples in loop info.samples = info.loopstart + i; // Con_Printf("looped length: %" PRIi32 "\n", i); } } } else info.loopstart = -1; // find data chunk FindChunk("data"); if(!data_p) { Con_Printf("%s is missing data chunk\n", name); return info; } data_p += 4; samples = GetLittleLong() / info.width; if(info.samples) { if(samples < info.samples) Sys_Error("%s has a bad loop length", name); } else info.samples = samples; info.dataofs = data_p - wav; return info; }