/* Copyright (C) 1996-2001 Id Software, Inc. Copyright (C) 2010-2014 QuakeSpasm developers This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "q_defs.h" static void CL_FinishTimeDemo(void); /* ============================================================================== DEMO CODE When a demo is playing back, all NET_SendMessages are skipped, and NET_GetMessages are read from the demo file. Whenever cl.time gets past the last received message, another message is read from the demo file. ============================================================================== */ // from ProQuake: space to fill out the demo header for record at any time static byte demo_head[3][MAX_MSGLEN]; static int32_t demo_head_size[2]; /* ============== CL_StopPlayback Called when a demo file runs out, or the user starts a game ============== */ void CL_StopPlayback(void) { if(!cls.demoplayback) return; fclose(cls.demofile); cls.demoplayback = false; cls.demopaused = false; cls.demofile = NULL; cls.state = ca_disconnected; if(cls.timedemo) CL_FinishTimeDemo(); } /* ==================== CL_WriteDemoMessage Dumps the current net message, prefixed by the length and view angles ==================== */ static void CL_WriteDemoMessage(void) { int32_t len; int32_t i; float f; len = LittleLong(net_message.cursize); fwrite(&len, 4, 1, cls.demofile); for(i = 0; i < 3; i++) { f = LittleFloat(cl.viewangles[i]); fwrite(&f, 4, 1, cls.demofile); } fwrite(net_message.data, net_message.cursize, 1, cls.demofile); fflush(cls.demofile); } static int32_t CL_GetDemoMessage(void) { int32_t r, i; float f; if(cls.demopaused) return 0; // decide if it is time to grab the next message if(cls.signon == SIGNONS) // always grab until fully connected { if(cls.timedemo) { if(host_framecount == cls.td_lastframe) return 0; // already read this frame's message cls.td_lastframe = host_framecount; // if this is the second frame, grab the real td_starttime // so the bogus time on the first frame doesn't count if(host_framecount == cls.td_startframe + 1) cls.td_starttime = realtime; } else if(/* cl.time > 0 && */ cl.time <= cl.mtime[0]) { return 0; // don't need another message yet } } // get the next message fread(&net_message.cursize, 4, 1, cls.demofile); VectorCopy(cl.mviewangles[0], cl.mviewangles[1]); for(i = 0 ; i < 3 ; i++) { r = fread(&f, 4, 1, cls.demofile); cl.mviewangles[0][i] = LittleFloat(f); } net_message.cursize = LittleLong(net_message.cursize); if(net_message.cursize > MAX_MSGLEN) Sys_Error("Demo message > MAX_MSGLEN"); r = fread(net_message.data, net_message.cursize, 1, cls.demofile); if(r != 1) { CL_StopPlayback(); return 0; } return 1; } /* ==================== CL_GetMessage Handles recording and playback of demos, on top of NET_ code ==================== */ int32_t CL_GetMessage(void) { int32_t r; if(cls.demoplayback) return CL_GetDemoMessage(); while(1) { r = NET_GetMessage(cls.netcon); if(r != 1 && r != 2) return r; // discard nop keepalive message if(net_message.cursize == 1 && net_message.data[0] == svc_nop) Con_Printf("<-- server to client keepalive\n"); else break; } if(cls.demorecording) CL_WriteDemoMessage(); if(cls.signon < 2) { // record messages before full connection, so that a // demo record can happen after connection is done memcpy(demo_head[cls.signon], net_message.data, net_message.cursize); demo_head_size[cls.signon] = net_message.cursize; } return r; } /* ==================== CL_Stop_f stop recording a demo ==================== */ void CL_Stop_f(void) { if(cmd_source != src_command) return; if(!cls.demorecording) { Con_Printf("Not recording a demo.\n"); return; } // write a disconnect message to the demo file SZ_Clear(&net_message); MSG_WriteByte(&net_message, svc_disconnect); CL_WriteDemoMessage(); // finish up fclose(cls.demofile); cls.demofile = NULL; cls.demorecording = false; Con_Printf("Completed demo\n"); // ericw -- update demo tab-completion list DemoList_Rebuild(); } /* ==================== CL_Record_f record [cd track] ==================== */ void CL_Record_f(void) { int32_t c; char name[MAX_OSPATH]; int32_t track; if(cmd_source != src_command) return; if(cls.demoplayback) { Con_Printf("Can't record during demo playback\n"); return; } if(cls.demorecording) CL_Stop_f(); c = Cmd_Argc(); if(c != 2 && c != 3 && c != 4) { Con_Printf("record [ [cd track]]\n"); return; } if(strstr(Cmd_Argv(1), "..")) { Con_Printf("Relative pathnames are not allowed.\n"); return; } if(c == 2 && cls.state == ca_connected && cls.signon < 2) { Con_Printf("Can't record - try again when connected\n"); return; } // write the forced cd track number, or -1 if(c == 4) { track = atoi(Cmd_Argv(3)); Con_Printf("Forcing CD track to %" PRIi32 "\n", cls.forcetrack); } else { track = -1; } q_snprintf(name, sizeof(name), "%s/%s", com_gamedir, Cmd_Argv(1)); // start the map up if(c > 2) { Cmd_ExecuteString(va("map %s", Cmd_Argv(2)), src_command); if(cls.state != ca_connected) return; } // open the demo file COM_AddExtension(name, ".dem", sizeof(name)); Con_Printf("recording to %s.\n", name); cls.demofile = fopen(name, "wb"); if(!cls.demofile) { Con_Printf("ERROR: couldn't create %s\n", name); return; } cls.forcetrack = track; fprintf(cls.demofile, "%" PRIi32 "\n", cls.forcetrack); cls.demorecording = true; // from ProQuake: initialize the demo file if we're already connected if(c == 2 && cls.state == ca_connected) { byte *data = net_message.data; int32_t cursize = net_message.cursize; int32_t i; for(i = 0; i < 2; i++) { net_message.data = demo_head[i]; net_message.cursize = demo_head_size[i]; CL_WriteDemoMessage(); } net_message.data = demo_head[2]; SZ_Clear(&net_message); // current names, colors, and frag counts for(i = 0; i < cl.maxclients; i++) { MSG_WriteByte(&net_message, svc_updatename); MSG_WriteByte(&net_message, i); MSG_WriteString(&net_message, cl.scores[i].name); MSG_WriteByte(&net_message, svc_updatefrags); MSG_WriteByte(&net_message, i); MSG_WriteShort(&net_message, cl.scores[i].frags); MSG_WriteByte(&net_message, svc_updatecolors); MSG_WriteByte(&net_message, i); MSG_WriteByte(&net_message, cl.scores[i].colors); } // send all current light styles for(i = 0; i < MAX_LIGHTSTYLES; i++) { MSG_WriteByte(&net_message, svc_lightstyle); MSG_WriteByte(&net_message, i); MSG_WriteString(&net_message, cl_lightstyle[i].map); } // what about the CD track or SVC fog... future consideration. MSG_WriteByte(&net_message, svc_updatestat); MSG_WriteByte(&net_message, STAT_TOTALSECRETS); MSG_WriteLong(&net_message, cl.stats[STAT_TOTALSECRETS]); MSG_WriteByte(&net_message, svc_updatestat); MSG_WriteByte(&net_message, STAT_TOTALMONSTERS); MSG_WriteLong(&net_message, cl.stats[STAT_TOTALMONSTERS]); MSG_WriteByte(&net_message, svc_updatestat); MSG_WriteByte(&net_message, STAT_SECRETS); MSG_WriteLong(&net_message, cl.stats[STAT_SECRETS]); MSG_WriteByte(&net_message, svc_updatestat); MSG_WriteByte(&net_message, STAT_MONSTERS); MSG_WriteLong(&net_message, cl.stats[STAT_MONSTERS]); // view entity MSG_WriteByte(&net_message, svc_setview); MSG_WriteShort(&net_message, cl.viewentity); // signon MSG_WriteByte(&net_message, svc_signonnum); MSG_WriteByte(&net_message, 3); CL_WriteDemoMessage(); // restore net_message net_message.data = data; net_message.cursize = cursize; } } /* ==================== CL_PlayDemo_f play [demoname] ==================== */ void CL_PlayDemo_f(void) { char name[MAX_OSPATH]; int32_t i, c; bool neg; if(cmd_source != src_command) return; if(Cmd_Argc() != 2) { Con_Printf("playdemo : plays a demo\n"); return; } // disconnect from server CL_Disconnect(); // open the demo file q_strlcpy(name, Cmd_Argv(1), sizeof(name)); COM_AddExtension(name, ".dem", sizeof(name)); Con_Printf("Playing demo from %s.\n", name); COM_FOpenFile(name, &cls.demofile, NULL); if(!cls.demofile) { Con_Printf("ERROR: couldn't open %s\n", name); cls.demonum = -1; // stop demo loop return; } // ZOID, fscanf is evil // O.S.: if a space character e.g. 0x20 (' ') follows '\n', // fscanf skips that byte too and screws up further reads. // fscanf (cls.demofile, "%" PRIi32 "\n", &cls.forcetrack); cls.forcetrack = 0; c = 0; /* silence pesky compiler warnings */ neg = false; // read a decimal integer possibly with a leading '-', // followed by a '\n': for(i = 0; i < 13; i++) { c = getc(cls.demofile); if(c == '\n') break; if(c == '-') { neg = true; continue; } // check for multiple '-' or legal digits? meh... cls.forcetrack = cls.forcetrack * 10 + (c - '0'); } if(c != '\n') { fclose(cls.demofile); cls.demofile = NULL; cls.demonum = -1; // stop demo loop Con_Printf("ERROR: demo \"%s\" is invalid\n", name); return; } if(neg) cls.forcetrack = -cls.forcetrack; cls.demoplayback = true; cls.demopaused = false; cls.state = ca_connected; // get rid of the menu and/or console key_dest = key_game; } /* ==================== CL_FinishTimeDemo ==================== */ static void CL_FinishTimeDemo(void) { int32_t frames; float time; cls.timedemo = false; // the first frame didn't count frames = (host_framecount - cls.td_startframe) - 1; time = realtime - cls.td_starttime; if(!time) time = 1; Con_Printf("%" PRIi32 " frames %5.1f seconds %5.1f fps\n", frames, time, frames / time); } /* ==================== CL_TimeDemo_f timedemo [demoname] ==================== */ void CL_TimeDemo_f(void) { if(cmd_source != src_command) return; if(Cmd_Argc() != 2) { Con_Printf("timedemo : gets demo speeds\n"); return; } CL_PlayDemo_f(); if(!cls.demofile) return; // cls.td_starttime will be grabbed at the second frame of the demo, so // all the loading time doesn't get counted cls.timedemo = true; cls.td_startframe = host_framecount; cls.td_lastframe = -1; // get a new message this frame }